openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

124 lines
4.6 KiB

#include <math.h>
#include <stdlib.h>
#include <atomic>
5 years ago
#include "common/swaglog.h"
#include "common/timing.h"
#include "android/sl_sound.hpp"
#define LogOnError(func, msg) \
if ((func) != SL_RESULT_SUCCESS) { LOGW(msg); }
#define ReturnOnError(func, msg) \
if ((func) != SL_RESULT_SUCCESS) { LOGW(msg); return false; }
struct SLSound::Player {
SLObjectItf player;
SLPlayItf playItf;
// slplay_callback runs on a background thread,use atomic to ensure thread safe.
std::atomic<int> repeat;
};
5 years ago
SLSound::SLSound() {
if (!init()){
throw std::runtime_error("Failed to initialize sound");
}
}
bool SLSound::init() {
SLEngineOption engineOptions[] = {{SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE}};
const SLInterfaceID ids[1] = {SL_IID_VOLUME};
const SLboolean req[1] = {SL_BOOLEAN_FALSE};
SLEngineItf engineInterface = NULL;
ReturnOnError(slCreateEngine(&engine_, 1, engineOptions, 0, NULL, NULL), "Failed to create OpenSL engine");
ReturnOnError((*engine_)->Realize(engine_, SL_BOOLEAN_FALSE), "Failed to realize OpenSL engine");
ReturnOnError((*engine_)->GetInterface(engine_, SL_IID_ENGINE, &engineInterface), "Failed to get OpenSL engine interface");
ReturnOnError((*engineInterface)->CreateOutputMix(engineInterface, &outputMix_, 1, ids, req), "Failed to create output mix");
ReturnOnError((*outputMix_)->Realize(outputMix_, SL_BOOLEAN_FALSE), "Failed to realize output mix");
for (auto &kv : sound_map) {
SLDataLocator_URI locUri = {SL_DATALOCATOR_URI, (SLchar *)kv.second.first};
SLDataFormat_MIME formatMime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED};
SLDataSource audioSrc = {&locUri, &formatMime};
SLDataLocator_OutputMix outMix = {SL_DATALOCATOR_OUTPUTMIX, outputMix_};
SLDataSink audioSnk = {&outMix, NULL};
SLObjectItf player = NULL;
SLPlayItf playItf = NULL;
ReturnOnError((*engineInterface)->CreateAudioPlayer(engineInterface, &player, &audioSrc, &audioSnk, 0, NULL, NULL), "Failed to create audio player");
ReturnOnError((*player)->Realize(player, SL_BOOLEAN_FALSE), "Failed to realize audio player");
ReturnOnError((*player)->GetInterface(player, SL_IID_PLAY, &playItf), "Failed to get player interface");
ReturnOnError((*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED), "Failed to initialize playstate to SL_PLAYSTATE_PAUSED");
player_[kv.first] = new SLSound::Player{player, playItf};
}
return true;
5 years ago
}
void SLAPIENTRY slplay_callback(SLPlayItf playItf, void *context, SLuint32 event) {
SLSound::Player *s = reinterpret_cast<SLSound::Player *>(context);
if (event == SL_PLAYEVENT_HEADATEND && s->repeat > 1) {
--s->repeat;
(*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
(*playItf)->SetMarkerPosition(playItf, 0);
(*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
5 years ago
}
}
bool SLSound::play(AudibleAlert alert) {
if (currentSound_ != AudibleAlert::NONE) {
stop();
}
auto player = player_.at(alert);
SLPlayItf playItf = player->playItf;
player->repeat = sound_map[alert].second;
if (player->repeat > 0) {
ReturnOnError((*playItf)->RegisterCallback(playItf, slplay_callback, player), "Failed to register callback");
ReturnOnError((*playItf)->SetCallbackEventsMask(playItf, SL_PLAYEVENT_HEADATEND), "Failed to set callback event mask");
}
5 years ago
// Reset the audio player
ReturnOnError((*playItf)->ClearMarkerPosition(playItf), "Failed to clear marker position");
uint32_t states[] = {SL_PLAYSTATE_PAUSED, SL_PLAYSTATE_STOPPED, SL_PLAYSTATE_PLAYING};
for (auto state : states) {
ReturnOnError((*playItf)->SetPlayState(playItf, state), "Failed to set SL_PLAYSTATE_PLAYING");
5 years ago
}
currentSound_ = alert;
return true;
5 years ago
}
void SLSound::stop() {
if (currentSound_ != AudibleAlert::NONE) {
auto player = player_.at(currentSound_);
player->repeat = 0;
LogOnError((*(player->playItf))->SetPlayState(player->playItf, SL_PLAYSTATE_PAUSED), "Failed to set SL_PLAYSTATE_PAUSED");
currentSound_ = AudibleAlert::NONE;
5 years ago
}
}
void SLSound::setVolume(int volume) {
if (last_volume_ == volume) return;
double current_time = nanos_since_boot();
if ((current_time - last_set_volume_time_) > (5 * (1e+9))) { // 5s timeout on updating the volume
char volume_change_cmd[64];
snprintf(volume_change_cmd, sizeof(volume_change_cmd), "service call audio 3 i32 3 i32 %d i32 1 &", volume);
system(volume_change_cmd);
last_volume_ = volume;
last_set_volume_time_ = current_time;
5 years ago
}
}
SLSound::~SLSound() {
for (auto &kv : player_) {
(*(kv.second->player))->Destroy(kv.second->player);
delete kv.second;
}
if (outputMix_) {
(*outputMix_)->Destroy(outputMix_);
}
if (engine_) {
(*engine_)->Destroy(engine_);
}
5 years ago
}