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					9 lines
				
				201 B
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											9 years ago
										 
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								#ifndef COMMON_GLUTIL_H
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								#define COMMON_GLUTIL_H
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								#include <GLES3/gl3.h>
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								GLuint load_shader(GLenum shaderType, const char *src);
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								GLuint load_program(const char *vert_src, const char *frag_src);
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								#endif
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