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					1318 lines
				
				49 KiB
			
		
		
			
		
	
	
					1318 lines
				
				49 KiB
			| 
								 
											6 years ago
										 
									 | 
							
								/*
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								 * Copyright (C) 2010 The Android Open Source Project
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *      http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 */
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								/**
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								 * @addtogroup Input
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								 * @{
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								 */
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								/**
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								 * @file input.h
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								 */
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								#ifndef _ANDROID_INPUT_H
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								#define _ANDROID_INPUT_H
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								/******************************************************************
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								 *
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								 * IMPORTANT NOTICE:
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								 *
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								 *   This file is part of Android's set of stable system headers
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								 *   exposed by the Android NDK (Native Development Kit).
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								 *
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								 *   Third-party source AND binary code relies on the definitions
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								 *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
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								 *
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								 *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
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								 *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
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								 *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
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								 *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
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								 */
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								/*
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								 * Structures and functions to receive and process input events in
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								 * native code.
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								 *
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								 * NOTE: These functions MUST be implemented by /system/lib/libui.so
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								 */
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								#include <stdint.h>
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								#include <sys/types.h>
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								#include <android/keycodes.h>
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								#include <android/looper.h>
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								/**
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								 * Key states (may be returned by queries about the current state of a
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								 * particular key code, scan code or switch).
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								 */
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								enum {
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								    /** The key state is unknown or the requested key itself is not supported. */
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								    AKEY_STATE_UNKNOWN = -1,
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								    /** The key is up. */
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								    AKEY_STATE_UP = 0,
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								    /** The key is down. */
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								    AKEY_STATE_DOWN = 1,
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								    /** The key is down but is a virtual key press that is being emulated by the system. */
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								    AKEY_STATE_VIRTUAL = 2
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								};
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								/**
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								 * Meta key / modifer state.
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								 */
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								enum {
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								    /** No meta keys are pressed. */
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								    AMETA_NONE = 0,
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								    /** This mask is used to check whether one of the ALT meta keys is pressed. */
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								    AMETA_ALT_ON = 0x02,
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								    /** This mask is used to check whether the left ALT meta key is pressed. */
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								    AMETA_ALT_LEFT_ON = 0x10,
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								    /** This mask is used to check whether the right ALT meta key is pressed. */
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								    AMETA_ALT_RIGHT_ON = 0x20,
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								    /** This mask is used to check whether one of the SHIFT meta keys is pressed. */
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								    AMETA_SHIFT_ON = 0x01,
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								    /** This mask is used to check whether the left SHIFT meta key is pressed. */
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								    AMETA_SHIFT_LEFT_ON = 0x40,
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								    /** This mask is used to check whether the right SHIFT meta key is pressed. */
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								    AMETA_SHIFT_RIGHT_ON = 0x80,
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								    /** This mask is used to check whether the SYM meta key is pressed. */
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								    AMETA_SYM_ON = 0x04,
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								    /** This mask is used to check whether the FUNCTION meta key is pressed. */
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								    AMETA_FUNCTION_ON = 0x08,
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								    /** This mask is used to check whether one of the CTRL meta keys is pressed. */
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								    AMETA_CTRL_ON = 0x1000,
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								    /** This mask is used to check whether the left CTRL meta key is pressed. */
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								    AMETA_CTRL_LEFT_ON = 0x2000,
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								    /** This mask is used to check whether the right CTRL meta key is pressed. */
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								    AMETA_CTRL_RIGHT_ON = 0x4000,
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								    /** This mask is used to check whether one of the META meta keys is pressed. */
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								    AMETA_META_ON = 0x10000,
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								    /** This mask is used to check whether the left META meta key is pressed. */
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								    AMETA_META_LEFT_ON = 0x20000,
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								    /** This mask is used to check whether the right META meta key is pressed. */
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								    AMETA_META_RIGHT_ON = 0x40000,
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								    /** This mask is used to check whether the CAPS LOCK meta key is on. */
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								    AMETA_CAPS_LOCK_ON = 0x100000,
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								    /** This mask is used to check whether the NUM LOCK meta key is on. */
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								    AMETA_NUM_LOCK_ON = 0x200000,
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								 | 
							
								
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								    /** This mask is used to check whether the SCROLL LOCK meta key is on. */
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								    AMETA_SCROLL_LOCK_ON = 0x400000,
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								};
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								struct AInputEvent;
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								/**
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								 * Input events.
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								 *
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								 * Input events are opaque structures.  Use the provided accessors functions to
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								 * read their properties.
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								 */
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								typedef struct AInputEvent AInputEvent;
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								/**
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								 * Input event types.
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								 */
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								enum {
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								    /** Indicates that the input event is a key event. */
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								    AINPUT_EVENT_TYPE_KEY = 1,
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								    /** Indicates that the input event is a motion event. */
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								    AINPUT_EVENT_TYPE_MOTION = 2
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								};
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								/**
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								 * Key event actions.
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								 */
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								enum {
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								    /** The key has been pressed down. */
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								    AKEY_EVENT_ACTION_DOWN = 0,
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								    /** The key has been released. */
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								    AKEY_EVENT_ACTION_UP = 1,
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								    /**
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								     * Multiple duplicate key events have occurred in a row, or a
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								     * complex string is being delivered.  The repeat_count property
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								     * of the key event contains the number of times the given key
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								     * code should be executed.
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								     */
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								    AKEY_EVENT_ACTION_MULTIPLE = 2
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								};
							 | 
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								 | 
							
								
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								/**
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								 * Key event flags.
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								 */
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								enum {
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								    /** This mask is set if the device woke because of this key event. */
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								    AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
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								    /** This mask is set if the key event was generated by a software keyboard. */
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								    AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
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								    /** This mask is set if we don't want the key event to cause us to leave touch mode. */
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								    AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
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								 | 
							
								
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								    /**
							 | 
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								     * This mask is set if an event was known to come from a trusted
							 | 
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								     * part of the system.  That is, the event is known to come from
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								     * the user, and could not have been spoofed by a third party
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								     * component.
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								     */
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								    AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
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| 
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								    /**
							 | 
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								     * This mask is used for compatibility, to identify enter keys that are
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								     * coming from an IME whose enter key has been auto-labelled "next" or
							 | 
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								     * "done".  This allows TextView to dispatch these as normal enter keys
							 | 
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								     * for old applications, but still do the appropriate action when
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								     * receiving them.
							 | 
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								     */
							 | 
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								    AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
							 | 
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| 
								 | 
							
								
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								    /**
							 | 
						||
| 
								 | 
							
								     * When associated with up key events, this indicates that the key press
							 | 
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| 
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								     * has been canceled.  Typically this is used with virtual touch screen
							 | 
						||
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								     * keys, where the user can slide from the virtual key area on to the
							 | 
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								     * display: in that case, the application will receive a canceled up
							 | 
						||
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								     * event and should not perform the action normally associated with the
							 | 
						||
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								     * key.  Note that for this to work, the application can not perform an
							 | 
						||
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								     * action for a key until it receives an up or the long press timeout has
							 | 
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								     * expired.
							 | 
						||
| 
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								     */
							 | 
						||
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								    AKEY_EVENT_FLAG_CANCELED = 0x20,
							 | 
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| 
								 | 
							
								
							 | 
						||
| 
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								    /**
							 | 
						||
| 
								 | 
							
								     * This key event was generated by a virtual (on-screen) hard key area.
							 | 
						||
| 
								 | 
							
								     * Typically this is an area of the touchscreen, outside of the regular
							 | 
						||
| 
								 | 
							
								     * display, dedicated to "hardware" buttons.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * This flag is set for the first key repeat that occurs after the
							 | 
						||
| 
								 | 
							
								     * long press timeout.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
							 | 
						||
| 
								 | 
							
								     * press action was executed while it was down.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
							 | 
						||
| 
								 | 
							
								     * tracked from its initial down.  That is, somebody requested that tracking
							 | 
						||
| 
								 | 
							
								     * started on the key down and a long press has not caused
							 | 
						||
| 
								 | 
							
								     * the tracking to be canceled.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_TRACKING = 0x200,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Set when a key event has been synthesized to implement default behavior
							 | 
						||
| 
								 | 
							
								     * for an event that the application did not handle.
							 | 
						||
| 
								 | 
							
								     * Fallback key events are generated by unhandled trackball motions
							 | 
						||
| 
								 | 
							
								     * (to emulate a directional keypad) and by certain unhandled key presses
							 | 
						||
| 
								 | 
							
								     * that are declared in the key map (such as special function numeric keypad
							 | 
						||
| 
								 | 
							
								     * keys when numlock is off).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_FALLBACK = 0x400,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Bit shift for the action bits holding the pointer index as
							 | 
						||
| 
								 | 
							
								 * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Motion event actions */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** Bit mask of the parts of the action code that are the action itself. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_MASK = 0xff,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Bits in the action code that represent a pointer index, used with
							 | 
						||
| 
								 | 
							
								     * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
							 | 
						||
| 
								 | 
							
								     * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
							 | 
						||
| 
								 | 
							
								     * index where the data for the pointer going up or down can be found.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** A pressed gesture has started, the motion contains the initial starting location. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_DOWN = 0,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A pressed gesture has finished, the motion contains the final release location
							 | 
						||
| 
								 | 
							
								     * as well as any intermediate points since the last down or move event.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_UP = 1,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
							 | 
						||
| 
								 | 
							
								     * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
							 | 
						||
| 
								 | 
							
								     * any intermediate points since the last down or move event.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_MOVE = 2,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * The current gesture has been aborted.
							 | 
						||
| 
								 | 
							
								     * You will not receive any more points in it.  You should treat this as
							 | 
						||
| 
								 | 
							
								     * an up event, but not perform any action that you normally would.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_CANCEL = 3,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A movement has happened outside of the normal bounds of the UI element.
							 | 
						||
| 
								 | 
							
								     * This does not provide a full gesture, but only the initial location of the movement/touch.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_OUTSIDE = 4,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A non-primary pointer has gone down.
							 | 
						||
| 
								 | 
							
								     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A non-primary pointer has gone up.
							 | 
						||
| 
								 | 
							
								     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_POINTER_UP = 6,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
							 | 
						||
| 
								 | 
							
								     * The motion contains the most recent point, as well as any intermediate points since
							 | 
						||
| 
								 | 
							
								     * the last hover move event.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * The motion event contains relative vertical and/or horizontal scroll offsets.
							 | 
						||
| 
								 | 
							
								     * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
							 | 
						||
| 
								 | 
							
								     * and AMOTION_EVENT_AXIS_HSCROLL.
							 | 
						||
| 
								 | 
							
								     * The pointer may or may not be down when this event is dispatched.
							 | 
						||
| 
								 | 
							
								     * This action is always delivered to the winder under the pointer, which
							 | 
						||
| 
								 | 
							
								     * may not be the window currently touched.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_SCROLL = 8,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** The pointer is not down but has entered the boundaries of a window or view. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** The pointer is not down but has exited the boundaries of a window or view. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* One or more buttons have been pressed. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_BUTTON_PRESS = 11,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* One or more buttons have been released. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Motion event flags.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * This flag indicates that the window that received this motion event is partly
							 | 
						||
| 
								 | 
							
								     * or wholly obscured by another visible window above it.  This flag is set to true
							 | 
						||
| 
								 | 
							
								     * even if the event did not directly pass through the obscured area.
							 | 
						||
| 
								 | 
							
								     * A security sensitive application can check this flag to identify situations in which
							 | 
						||
| 
								 | 
							
								     * a malicious application may have covered up part of its content for the purpose
							 | 
						||
| 
								 | 
							
								     * of misleading the user or hijacking touches.  An appropriate response might be
							 | 
						||
| 
								 | 
							
								     * to drop the suspect touches or to take additional precautions to confirm the user's
							 | 
						||
| 
								 | 
							
								     * actual intent.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Motion event edge touch flags.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** No edges intersected. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_EDGE_FLAG_NONE = 0,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** Flag indicating the motion event intersected the top edge of the screen. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** Flag indicating the motion event intersected the bottom edge of the screen. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** Flag indicating the motion event intersected the left edge of the screen. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** Flag indicating the motion event intersected the right edge of the screen. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Constants that identify each individual axis of a motion event.
							 | 
						||
| 
								 | 
							
								 * @anchor AMOTION_EVENT_AXIS
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: X axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the absolute X screen position of the center of
							 | 
						||
| 
								 | 
							
								     * the touch contact area.  The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the absolute X surface position of the center of the touch
							 | 
						||
| 
								 | 
							
								     * contact area. The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     * - For a mouse, reports the absolute X screen position of the mouse pointer.
							 | 
						||
| 
								 | 
							
								     * The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a trackball, reports the relative horizontal displacement of the trackball.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute X position of the joystick.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_X = 0,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Y axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the absolute Y screen position of the center of
							 | 
						||
| 
								 | 
							
								     * the touch contact area.  The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the absolute Y surface position of the center of the touch
							 | 
						||
| 
								 | 
							
								     * contact area. The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     * - For a mouse, reports the absolute Y screen position of the mouse pointer.
							 | 
						||
| 
								 | 
							
								     * The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a trackball, reports the relative vertical displacement of the trackball.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (up) to 1.0 (down).
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute Y position of the joystick.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (up or far) to 1.0 (down or near).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_Y = 1,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Pressure axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen or touch pad, reports the approximate pressure applied to the surface
							 | 
						||
| 
								 | 
							
								     * by a finger or other tool.  The value is normalized to a range from
							 | 
						||
| 
								 | 
							
								     * 0 (no pressure at all) to 1 (normal pressure), although values higher than 1
							 | 
						||
| 
								 | 
							
								     * may be generated depending on the calibration of the input device.
							 | 
						||
| 
								 | 
							
								     * - For a trackball, the value is set to 1 if the trackball button is pressed
							 | 
						||
| 
								 | 
							
								     * or 0 otherwise.
							 | 
						||
| 
								 | 
							
								     * - For a mouse, the value is set to 1 if the primary mouse button is pressed
							 | 
						||
| 
								 | 
							
								     * or 0 otherwise.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_PRESSURE = 2,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Size axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen or touch pad, reports the approximate size of the contact area in
							 | 
						||
| 
								 | 
							
								     * relation to the maximum detectable size for the device.  The value is normalized
							 | 
						||
| 
								 | 
							
								     * to a range from 0 (smallest detectable size) to 1 (largest detectable size),
							 | 
						||
| 
								 | 
							
								     * although it is not a linear scale. This value is of limited use.
							 | 
						||
| 
								 | 
							
								     * To obtain calibrated size information, see
							 | 
						||
| 
								 | 
							
								     * {@link AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_SIZE = 3,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: TouchMajor axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the length of the major axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								     * The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the length of the major axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								     * The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: TouchMinor axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the length of the minor axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								     * The units are display pixels.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the length of the minor axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								     * The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * When the touch is circular, the major and minor axis lengths will be equal to one another.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: ToolMajor axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the length of the major axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the size of the approaching finger or tool used to make contact.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the length of the major axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the size of the approaching finger or tool used to make contact.
							 | 
						||
| 
								 | 
							
								     * The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * When the touch is circular, the major and minor axis lengths will be equal to one another.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * The tool size may be larger than the touch size since the tool may not be fully
							 | 
						||
| 
								 | 
							
								     * in contact with the touch sensor.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: ToolMinor axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen, reports the length of the minor axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the size of the approaching finger or tool used to make contact.
							 | 
						||
| 
								 | 
							
								     * - For a touch pad, reports the length of the minor axis of an ellipse that
							 | 
						||
| 
								 | 
							
								     * represents the size of the approaching finger or tool used to make contact.
							 | 
						||
| 
								 | 
							
								     * The units are device-dependent.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * When the touch is circular, the major and minor axis lengths will be equal to one another.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * The tool size may be larger than the touch size since the tool may not be fully
							 | 
						||
| 
								 | 
							
								     * in contact with the touch sensor.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Orientation axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a touch screen or touch pad, reports the orientation of the finger
							 | 
						||
| 
								 | 
							
								     * or tool in radians relative to the vertical plane of the device.
							 | 
						||
| 
								 | 
							
								     * An angle of 0 radians indicates that the major axis of contact is oriented
							 | 
						||
| 
								 | 
							
								     * upwards, is perfectly circular or is of unknown orientation.  A positive angle
							 | 
						||
| 
								 | 
							
								     * indicates that the major axis of contact is oriented to the right.  A negative angle
							 | 
						||
| 
								 | 
							
								     * indicates that the major axis of contact is oriented to the left.
							 | 
						||
| 
								 | 
							
								     * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
							 | 
						||
| 
								 | 
							
								     * (finger pointing fully right).
							 | 
						||
| 
								 | 
							
								     * - For a stylus, the orientation indicates the direction in which the stylus
							 | 
						||
| 
								 | 
							
								     * is pointing in relation to the vertical axis of the current orientation of the screen.
							 | 
						||
| 
								 | 
							
								     * The range is from -PI radians to PI radians, where 0 is pointing up,
							 | 
						||
| 
								 | 
							
								     * -PI/2 radians is pointing left, -PI or PI radians is pointing down, and PI/2 radians
							 | 
						||
| 
								 | 
							
								     * is pointing right.  See also {@link AMOTION_EVENT_AXIS_TILT}.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_ORIENTATION = 8,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Vertical Scroll axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a mouse, reports the relative movement of the vertical scroll wheel.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (down) to 1.0 (up).
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * This axis should be used to scroll views vertically.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_VSCROLL = 9,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Horizontal Scroll axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a mouse, reports the relative movement of the horizontal scroll wheel.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * This axis should be used to scroll views horizontally.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_HSCROLL = 10,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Z axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute Z position of the joystick.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (high) to 1.0 (low).
							 | 
						||
| 
								 | 
							
								     * <em>On game pads with two analog joysticks, this axis is often reinterpreted
							 | 
						||
| 
								 | 
							
								     * to report the absolute X position of the second joystick instead.</em>
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_Z = 11,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: X Rotation axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute rotation angle about the X axis.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_RX = 12,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Y Rotation axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute rotation angle about the Y axis.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_RY = 13,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Z Rotation axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute rotation angle about the Z axis.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
							 | 
						||
| 
								 | 
							
								     * On game pads with two analog joysticks, this axis is often reinterpreted
							 | 
						||
| 
								 | 
							
								     * to report the absolute Y position of the second joystick instead.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_RZ = 14,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Hat X axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute X position of the directional hat control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_HAT_X = 15,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Hat Y axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute Y position of the directional hat control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (up) to 1.0 (down).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_HAT_Y = 16,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Left Trigger axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the left trigger control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_LTRIGGER = 17,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Right Trigger axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the right trigger control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_RTRIGGER = 18,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Throttle axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the throttle control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_THROTTLE = 19,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Rudder axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the rudder control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_RUDDER = 20,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Wheel axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the steering wheel control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_WHEEL = 21,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Gas axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the gas (accelerator) control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from 0.0 (no acceleration)
							 | 
						||
| 
								 | 
							
								     * to 1.0 (maximum acceleration).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GAS = 22,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Brake axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a joystick, reports the absolute position of the brake control.
							 | 
						||
| 
								 | 
							
								     * The value is normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_BRAKE = 23,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Distance axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a stylus, reports the distance of the stylus from the screen.
							 | 
						||
| 
								 | 
							
								     * A value of 0.0 indicates direct contact and larger values indicate increasing
							 | 
						||
| 
								 | 
							
								     * distance from the surface.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_DISTANCE = 24,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Tilt axis of a motion event.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * - For a stylus, reports the tilt angle of the stylus in radians where
							 | 
						||
| 
								 | 
							
								     * 0 radians indicates that the stylus is being held perpendicular to the
							 | 
						||
| 
								 | 
							
								     * surface, and PI/2 radians indicates that the stylus is being held flat
							 | 
						||
| 
								 | 
							
								     * against the surface.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_TILT = 25,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 1 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_1 = 32,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 2 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_2 = 33,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 3 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_3 = 34,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 4 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_4 = 35,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 5 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_5 = 36,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 6 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_6 = 37,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 7 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_7 = 38,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 8 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_8 = 39,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 9 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_9 = 40,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 10 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_10 = 41,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 11 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_11 = 42,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 12 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_12 = 43,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 13 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_13 = 44,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 14 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_14 = 45,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 15 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_15 = 46,
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Axis constant: Generic 16 axis of a motion event.
							 | 
						||
| 
								 | 
							
								     * The interpretation of a generic axis is device-specific.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_AXIS_GENERIC_16 = 47,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // NOTE: If you add a new axis here you must also add it to several other files.
							 | 
						||
| 
								 | 
							
								    //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Constants that identify buttons that are associated with motion events.
							 | 
						||
| 
								 | 
							
								 * Refer to the documentation on the MotionEvent class for descriptions of each button.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** primary */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
							 | 
						||
| 
								 | 
							
								    /** secondary */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
							 | 
						||
| 
								 | 
							
								    /** tertiary */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
							 | 
						||
| 
								 | 
							
								    /** back */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_BACK = 1 << 3,
							 | 
						||
| 
								 | 
							
								    /** forward */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5,
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Constants that identify tool types.
							 | 
						||
| 
								 | 
							
								 * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** unknown */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
							 | 
						||
| 
								 | 
							
								    /** finger */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
							 | 
						||
| 
								 | 
							
								    /** stylus */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
							 | 
						||
| 
								 | 
							
								    /** mouse */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
							 | 
						||
| 
								 | 
							
								    /** eraser */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Input source masks.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Refer to the documentation on android.view.InputDevice for more details about input sources
							 | 
						||
| 
								 | 
							
								 * and their correct interpretation.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** mask */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** none */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_NONE = 0x00000000,
							 | 
						||
| 
								 | 
							
								    /** button */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
							 | 
						||
| 
								 | 
							
								    /** pointer */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
							 | 
						||
| 
								 | 
							
								    /** navigation */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
							 | 
						||
| 
								 | 
							
								    /** position */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
							 | 
						||
| 
								 | 
							
								    /** joystick */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Input sources.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** unknown */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_UNKNOWN = 0x00000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** keyboard */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
							 | 
						||
| 
								 | 
							
								    /** dpad */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
							 | 
						||
| 
								 | 
							
								    /** gamepad */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
							 | 
						||
| 
								 | 
							
								    /** touchscreen */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
							 | 
						||
| 
								 | 
							
								    /** mouse */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
							 | 
						||
| 
								 | 
							
								    /** stylus */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
							 | 
						||
| 
								 | 
							
								    /** bluetooth stylus */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS,
							 | 
						||
| 
								 | 
							
								    /** trackball */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
							 | 
						||
| 
								 | 
							
								    /** touchpad */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
							 | 
						||
| 
								 | 
							
								    /** navigation */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
							 | 
						||
| 
								 | 
							
								    /** gesture sensor (?) */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_GESTURE_SENSOR = 0x00400000 | AINPUT_SOURCE_CLASS_NONE,
							 | 
						||
| 
								 | 
							
								    /** joystick */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /** any */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_ANY = 0xffffff00,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Keyboard types.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Refer to the documentation on android.view.InputDevice for more details.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** none */
							 | 
						||
| 
								 | 
							
								    AINPUT_KEYBOARD_TYPE_NONE = 0,
							 | 
						||
| 
								 | 
							
								    /** non alphabetic */
							 | 
						||
| 
								 | 
							
								    AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
							 | 
						||
| 
								 | 
							
								    /** alphabetic */
							 | 
						||
| 
								 | 
							
								    AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Constants used to retrieve information about the range of motion for a particular
							 | 
						||
| 
								 | 
							
								 * coordinate of a motion event.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Refer to the documentation on android.view.InputDevice for more details about input sources
							 | 
						||
| 
								 | 
							
								 * and their correct interpretation.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS AMOTION_EVENT_AXIS_*} constants instead.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /** x */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
							 | 
						||
| 
								 | 
							
								    /** y */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
							 | 
						||
| 
								 | 
							
								    /** pressure */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
							 | 
						||
| 
								 | 
							
								    /** size */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
							 | 
						||
| 
								 | 
							
								    /** touch major */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
							 | 
						||
| 
								 | 
							
								    /** touch minor */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
							 | 
						||
| 
								 | 
							
								    /** tool major */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
							 | 
						||
| 
								 | 
							
								    /** tool minor */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
							 | 
						||
| 
								 | 
							
								    /** orientation */
							 | 
						||
| 
								 | 
							
								    AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Input event accessors.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Note that most functions can only be used on input events that are of a given type.
							 | 
						||
| 
								 | 
							
								 * Calling these functions on input events of other types will yield undefined behavior.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*** Accessors for all input events. ***/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the input event type. */
							 | 
						||
| 
								 | 
							
								int32_t AInputEvent_getType(const AInputEvent* event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the id for the device that an input event came from.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Input events can be generated by multiple different input devices.
							 | 
						||
| 
								 | 
							
								 * Use the input device id to obtain information about the input
							 | 
						||
| 
								 | 
							
								 * device that was responsible for generating a particular event.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * An input device id of 0 indicates that the event didn't come from a physical device;
							 | 
						||
| 
								 | 
							
								 * other numbers are arbitrary and you shouldn't depend on the values.
							 | 
						||
| 
								 | 
							
								 * Use the provided input device query API to obtain information about input devices.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AInputEvent_getDeviceId(const AInputEvent* event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the input event source. */
							 | 
						||
| 
								 | 
							
								int32_t AInputEvent_getSource(const AInputEvent* event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*** Accessors for key events only. ***/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the key event action. */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getAction(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the key event flags. */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the key code of the key event.
							 | 
						||
| 
								 | 
							
								 * This is the physical key that was pressed, not the Unicode character.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the hardware key id of this key event.
							 | 
						||
| 
								 | 
							
								 * These values are not reliable and vary from device to device.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the meta key state. */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the repeat count of the event.
							 | 
						||
| 
								 | 
							
								 * For both key up an key down events, this is the number of times the key has
							 | 
						||
| 
								 | 
							
								 * repeated with the first down starting at 0 and counting up from there.  For
							 | 
						||
| 
								 | 
							
								 * multiple key events, this is the number of down/up pairs that have occurred.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the time of the most recent key down event, in the
							 | 
						||
| 
								 | 
							
								 * java.lang.System.nanoTime() time base.  If this is a down event,
							 | 
						||
| 
								 | 
							
								 * this will be the same as eventTime.
							 | 
						||
| 
								 | 
							
								 * Note that when chording keys, this value is the down time of the most recently
							 | 
						||
| 
								 | 
							
								 * pressed key, which may not be the same physical key of this event.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the time this event occurred, in the
							 | 
						||
| 
								 | 
							
								 * java.lang.System.nanoTime() time base.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*** Accessors for motion events only. ***/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the combined motion event action code and pointer index. */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the motion event flags. */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the state of any meta / modifier keys that were in effect when the
							 | 
						||
| 
								 | 
							
								 * event was generated.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the button state of all buttons that are pressed. */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get a bitfield indicating which edges, if any, were touched by this motion event.
							 | 
						||
| 
								 | 
							
								 * For touch events, clients can use this to determine if the user's finger was
							 | 
						||
| 
								 | 
							
								 * touching the edge of the display.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the time when the user originally pressed down to start a stream of
							 | 
						||
| 
								 | 
							
								 * position events, in the java.lang.System.nanoTime() time base.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the time when this specific event was generated,
							 | 
						||
| 
								 | 
							
								 * in the java.lang.System.nanoTime() time base.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the X coordinate offset.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the delta that was added to the raw
							 | 
						||
| 
								 | 
							
								 * screen coordinates to adjust for the absolute position of the containing windows
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getXOffset(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the Y coordinate offset.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the delta that was added to the raw
							 | 
						||
| 
								 | 
							
								 * screen coordinates to adjust for the absolute position of the containing windows
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getYOffset(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the precision of the X coordinates being reported.
							 | 
						||
| 
								 | 
							
								 * You can multiply this number with an X coordinate sample to find the
							 | 
						||
| 
								 | 
							
								 * actual hardware value of the X coordinate.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the precision of the Y coordinates being reported.
							 | 
						||
| 
								 | 
							
								 * You can multiply this number with a Y coordinate sample to find the
							 | 
						||
| 
								 | 
							
								 * actual hardware value of the Y coordinate.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the number of pointers of data contained in this event.
							 | 
						||
| 
								 | 
							
								 * Always >= 1.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the pointer identifier associated with a particular pointer
							 | 
						||
| 
								 | 
							
								 * data index in this event.  The identifier tells you the actual pointer
							 | 
						||
| 
								 | 
							
								 * number associated with the data, accounting for individual pointers
							 | 
						||
| 
								 | 
							
								 * going up and down since the start of the current gesture.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the tool type of a pointer for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * The tool type indicates the type of tool used to make contact such as a
							 | 
						||
| 
								 | 
							
								 * finger or stylus, if known.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the original raw X coordinate of this event.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the original location of the event
							 | 
						||
| 
								 | 
							
								 * on the screen, before it had been adjusted for the containing window
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the original raw X coordinate of this event.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the original location of the event
							 | 
						||
| 
								 | 
							
								 * on the screen, before it had been adjusted for the containing window
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current X coordinate of this event for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current Y coordinate of this event for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current pressure of this event for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
							 | 
						||
| 
								 | 
							
								 * although values higher than 1 may be generated depending on the calibration of
							 | 
						||
| 
								 | 
							
								 * the input device.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current scaled value of the approximate size for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * This represents some approximation of the area of the screen being
							 | 
						||
| 
								 | 
							
								 * pressed; the actual value in pixels corresponding to the
							 | 
						||
| 
								 | 
							
								 * touch is normalized with the device specific range of values
							 | 
						||
| 
								 | 
							
								 * and scaled to a value between 0 and 1.  The value of size can be used to
							 | 
						||
| 
								 | 
							
								 * determine fat touch events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current length of the major axis of an ellipse that describes the touch area
							 | 
						||
| 
								 | 
							
								 * at the point of contact for the given pointer index.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current length of the minor axis of an ellipse that describes the touch area
							 | 
						||
| 
								 | 
							
								 * at the point of contact for the given pointer index.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current length of the major axis of an ellipse that describes the size
							 | 
						||
| 
								 | 
							
								 * of the approaching tool for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * The tool area represents the estimated size of the finger or pen that is
							 | 
						||
| 
								 | 
							
								 * touching the device independent of its actual touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current length of the minor axis of an ellipse that describes the size
							 | 
						||
| 
								 | 
							
								 * of the approaching tool for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * The tool area represents the estimated size of the finger or pen that is
							 | 
						||
| 
								 | 
							
								 * touching the device independent of its actual touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current orientation of the touch area and tool area in radians clockwise from
							 | 
						||
| 
								 | 
							
								 * vertical for the given pointer index.
							 | 
						||
| 
								 | 
							
								 * An angle of 0 degrees indicates that the major axis of contact is oriented
							 | 
						||
| 
								 | 
							
								 * upwards, is perfectly circular or is of unknown orientation.  A positive angle
							 | 
						||
| 
								 | 
							
								 * indicates that the major axis of contact is oriented to the right.  A negative angle
							 | 
						||
| 
								 | 
							
								 * indicates that the major axis of contact is oriented to the left.
							 | 
						||
| 
								 | 
							
								 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
							 | 
						||
| 
								 | 
							
								 * (finger pointing fully right).
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Get the value of the request axis for the given pointer index. */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
							 | 
						||
| 
								 | 
							
								        int32_t axis, size_t pointer_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the number of historical points in this event.  These are movements that
							 | 
						||
| 
								 | 
							
								 * have occurred between this event and the previous event.  This only applies
							 | 
						||
| 
								 | 
							
								 * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
							 | 
						||
| 
								 | 
							
								 * Historical samples are indexed from oldest to newest.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the time that a historical movement occurred between this event and
							 | 
						||
| 
								 | 
							
								 * the previous event, in the java.lang.System.nanoTime() time base.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical raw X coordinate of this event for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the original location of the event
							 | 
						||
| 
								 | 
							
								 * on the screen, before it had been adjusted for the containing window
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical raw Y coordinate of this event for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * For touch events on the screen, this is the original location of the event
							 | 
						||
| 
								 | 
							
								 * on the screen, before it had been adjusted for the containing window
							 | 
						||
| 
								 | 
							
								 * and views.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical X coordinate of this event for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical Y coordinate of this event for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * Whole numbers are pixels; the value may have a fraction for input devices
							 | 
						||
| 
								 | 
							
								 * that are sub-pixel precise.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical pressure of this event for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
							 | 
						||
| 
								 | 
							
								 * although values higher than 1 may be generated depending on the calibration of
							 | 
						||
| 
								 | 
							
								 * the input device.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the current scaled value of the approximate size for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * This represents some approximation of the area of the screen being
							 | 
						||
| 
								 | 
							
								 * pressed; the actual value in pixels corresponding to the
							 | 
						||
| 
								 | 
							
								 * touch is normalized with the device specific range of values
							 | 
						||
| 
								 | 
							
								 * and scaled to a value between 0 and 1.  The value of size can be used to
							 | 
						||
| 
								 | 
							
								 * determine fat touch events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical length of the major axis of an ellipse that describes the touch area
							 | 
						||
| 
								 | 
							
								 * at the point of contact for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical length of the minor axis of an ellipse that describes the touch area
							 | 
						||
| 
								 | 
							
								 * at the point of contact for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical length of the major axis of an ellipse that describes the size
							 | 
						||
| 
								 | 
							
								 * of the approaching tool for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * The tool area represents the estimated size of the finger or pen that is
							 | 
						||
| 
								 | 
							
								 * touching the device independent of its actual touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical length of the minor axis of an ellipse that describes the size
							 | 
						||
| 
								 | 
							
								 * of the approaching tool for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * The tool area represents the estimated size of the finger or pen that is
							 | 
						||
| 
								 | 
							
								 * touching the device independent of its actual touch area at the point of contact.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical orientation of the touch area and tool area in radians clockwise from
							 | 
						||
| 
								 | 
							
								 * vertical for the given pointer index that
							 | 
						||
| 
								 | 
							
								 * occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 * An angle of 0 degrees indicates that the major axis of contact is oriented
							 | 
						||
| 
								 | 
							
								 * upwards, is perfectly circular or is of unknown orientation.  A positive angle
							 | 
						||
| 
								 | 
							
								 * indicates that the major axis of contact is oriented to the right.  A negative angle
							 | 
						||
| 
								 | 
							
								 * indicates that the major axis of contact is oriented to the left.
							 | 
						||
| 
								 | 
							
								 * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
							 | 
						||
| 
								 | 
							
								 * (finger pointing fully right).
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
							 | 
						||
| 
								 | 
							
								        size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Get the historical value of the request axis for the given pointer index
							 | 
						||
| 
								 | 
							
								 * that occurred between this event and the previous motion event.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
							 | 
						||
| 
								 | 
							
								        int32_t axis, size_t pointer_index, size_t history_index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct AInputQueue;
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Input queue
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * An input queue is the facility through which you retrieve input
							 | 
						||
| 
								 | 
							
								 * events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								typedef struct AInputQueue AInputQueue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Add this input queue to a looper for processing.  See
							 | 
						||
| 
								 | 
							
								 * ALooper_addFd() for information on the ident, callback, and data params.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
							 | 
						||
| 
								 | 
							
								        int ident, ALooper_callbackFunc callback, void* data);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Remove the input queue from the looper it is currently attached to.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								void AInputQueue_detachLooper(AInputQueue* queue);
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							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Returns true if there are one or more events available in the
							 | 
						||
| 
								 | 
							
								 * input queue.  Returns 1 if the queue has events; 0 if
							 | 
						||
| 
								 | 
							
								 * it does not have events; and a negative value if there is an error.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AInputQueue_hasEvents(AInputQueue* queue);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Returns the next available event from the queue.  Returns a negative
							 | 
						||
| 
								 | 
							
								 * value if no events are available or an error has occurred.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Sends the key for standard pre-dispatching -- that is, possibly deliver
							 | 
						||
| 
								 | 
							
								 * it to the current IME to be consumed before the app.  Returns 0 if it
							 | 
						||
| 
								 | 
							
								 * was not pre-dispatched, meaning you can process it right now.  If non-zero
							 | 
						||
| 
								 | 
							
								 * is returned, you must abandon the current event processing and allow the
							 | 
						||
| 
								 | 
							
								 * event to appear again in the event queue (if it does not get consumed during
							 | 
						||
| 
								 | 
							
								 * pre-dispatching).
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Report that dispatching has finished with the given event.
							 | 
						||
| 
								 | 
							
								 * This must be called after receiving an event with AInputQueue_get_event().
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef __cplusplus
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // _ANDROID_INPUT_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** @} */
							 |