openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

108 lines
2.5 KiB

#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include "ui.hpp"
#ifndef __APPLE__
#define GLFW_INCLUDE_ES2
#else
#define GLFW_INCLUDE_GLCOREARB
#endif
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
typedef struct FramebufferState FramebufferState;
typedef struct TouchState TouchState;
extern "C" {
FramebufferState* framebuffer_init(
const char* name, int32_t layer, int alpha,
int *out_w, int *out_h) {
glfwInit();
#ifndef __APPLE__
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#else
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#endif
glfwWindowHint(GLFW_RESIZABLE, 0);
GLFWwindow* window;
window = glfwCreateWindow(1920, 1080, "ui", NULL, NULL);
if (!window) {
printf("glfwCreateWindow failed\n");
}
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
// clear screen
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
framebuffer_swap((FramebufferState*)window);
if (out_w) *out_w = 1920;
if (out_h) *out_h = 1080;
return (FramebufferState*)window;
}
void framebuffer_set_power(FramebufferState *s, int mode) {
}
void framebuffer_swap(FramebufferState *s) {
glfwSwapBuffers((GLFWwindow*)s);
glfwPollEvents();
}
bool set_brightness(int brightness) { return true; }
void touch_init(TouchState *s) {
printf("touch_init\n");
}
int touch_poll(TouchState *s, int* out_x, int* out_y, int timeout) {
return -1;
}
int touch_read(TouchState *s, int* out_x, int* out_y) {
return -1;
}
}
#include "sound.hpp"
bool Sound::init(int volume) { return true; }
bool Sound::play(AudibleAlert alert) { printf("play sound: %d\n", (int)alert); return true; }
void Sound::stop() {}
void Sound::setVolume(int volume) {}
Sound::~Sound() {}
#include "common/visionimg.h"
#include <sys/mman.h>
GLuint visionimg_to_gl(const VisionImg *img, EGLImageKHR *pkhr, void **pph) {
unsigned int texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, *pph);
glGenerateMipmap(GL_TEXTURE_2D);
*pkhr = (EGLImageKHR)1; // not NULL
return texture;
}
void visionimg_destroy_gl(EGLImageKHR khr, void *ph) {
// empty
}