# pragma once
# include "messaging.hpp"
# ifdef __APPLE__
# include <OpenGL/gl3.h>
# define NANOVG_GL3_IMPLEMENTATION
# define nvgCreate nvgCreateGL3
# else
# include <GLES3/gl3.h>
# include <EGL/egl.h>
# define NANOVG_GLES3_IMPLEMENTATION
# define nvgCreate nvgCreateGLES3
# endif
# include <atomic>
# include <string>
# include <sstream>
# include <pthread.h>
# include "nanovg.h"
# include "common/mat.h"
# include "common/visionipc.h"
# include "common/visionimg.h"
# include "common/framebuffer.h"
# include "common/modeldata.h"
# include "common/params.h"
# include "sound.hpp"
# define STATUS_STOPPED 0
# define STATUS_DISENGAGED 1
# define STATUS_ENGAGED 2
# define STATUS_WARNING 3
# define STATUS_ALERT 4
# define NET_CONNECTED 0
# define NET_DISCONNECTED 1
# define NET_ERROR 2
# define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
# define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
# define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
# define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
# define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
# define COLOR_RED nvgRGBA(201, 34, 49, 255)
# define COLOR_OCHRE nvgRGBA(218, 111, 37, 255)
# ifndef QCOM
# define UI_60FPS
# endif
# define UI_BUF_COUNT 4
//#define SHOW_SPEEDLIMIT 1
//#define DEBUG_TURN
// TODO: Detect dynamically
# ifdef QCOM2
const int vwp_w = 2160 ;
# else
const int vwp_w = 1920 ;
# endif
const int vwp_h = 1080 ;
const int nav_w = 640 ;
const int nav_ww = 760 ;
const int sbr_w = 300 ;
const int bdr_s = 30 ;
const int box_x = sbr_w + bdr_s ;
const int box_y = bdr_s ;
const int box_w = vwp_w - sbr_w - ( bdr_s * 2 ) ;
const int box_h = vwp_h - ( bdr_s * 2 ) ;
const int viz_w = vwp_w - ( bdr_s * 2 ) ;
const int ff_xoffset = 32 ;
const int header_h = 420 ;
const int footer_h = 280 ;
const int footer_y = vwp_h - bdr_s - footer_h ;
const int settings_btn_h = 117 ;
const int settings_btn_w = 200 ;
const int settings_btn_x = 50 ;
const int settings_btn_y = 35 ;
const int home_btn_h = 180 ;
const int home_btn_w = 180 ;
const int home_btn_x = 60 ;
const int home_btn_y = vwp_h - home_btn_h - 40 ;
const int UI_FREQ = 30 ; // Hz
const int MODEL_PATH_MAX_VERTICES_CNT = 98 ;
const int MODEL_LANE_PATH_CNT = 2 ;
const int TRACK_POINTS_MAX_CNT = 50 * 2 ;
const int SET_SPEED_NA = 255 ;
const uint8_t bg_colors [ ] [ 4 ] = {
[ STATUS_STOPPED ] = { 0x07 , 0x23 , 0x39 , 0xff } ,
[ STATUS_DISENGAGED ] = { 0x17 , 0x33 , 0x49 , 0xff } ,
[ STATUS_ENGAGED ] = { 0x17 , 0x86 , 0x44 , 0xff } ,
[ STATUS_WARNING ] = { 0xDA , 0x6F , 0x25 , 0xff } ,
[ STATUS_ALERT ] = { 0xC9 , 0x22 , 0x31 , 0xff } ,
} ;
typedef struct UIScene {
int frontview ;
int fullview ;
float mpc_x [ 50 ] ;
float mpc_y [ 50 ] ;
bool world_objects_visible ;
mat4 extrinsic_matrix ; // Last row is 0 so we can use mat4.
float speedlimit ;
bool speedlimit_valid ;
bool is_rhd ;
bool map_valid ;
bool uilayout_sidebarcollapsed ;
bool uilayout_mapenabled ;
// responsive layout
int ui_viz_rx ;
int ui_viz_rw ;
int ui_viz_ro ;
std : : string alert_text1 ;
std : : string alert_text2 ;
std : : string alert_type ;
cereal : : ControlsState : : AlertSize alert_size ;
cereal : : HealthData : : HwType hwType ;
int satelliteCount ;
uint8_t athenaStatus ;
cereal : : ThermalData : : Reader thermal ;
cereal : : RadarState : : LeadData : : Reader lead_data [ 2 ] ;
cereal : : ControlsState : : Reader controls_state ;
cereal : : DriverState : : Reader driver_state ;
cereal : : DMonitoringState : : Reader dmonitoring_state ;
cereal : : ModelData : : Reader model ;
float left_lane_points [ MODEL_PATH_DISTANCE ] ;
float path_points [ MODEL_PATH_DISTANCE ] ;
float right_lane_points [ MODEL_PATH_DISTANCE ] ;
} UIScene ;
typedef struct {
float x , y ;
} vertex_data ;
typedef struct {
vertex_data v [ MODEL_PATH_MAX_VERTICES_CNT ] ;
int cnt ;
} model_path_vertices_data ;
typedef struct {
vertex_data v [ TRACK_POINTS_MAX_CNT ] ;
int cnt ;
} track_vertices_data ;
typedef struct UIState {
pthread_mutex_t lock ;
// framebuffer
FramebufferState * fb ;
int fb_w , fb_h ;
// NVG
NVGcontext * vg ;
// fonts and images
int font_sans_regular ;
int font_sans_semibold ;
int font_sans_bold ;
int img_wheel ;
int img_turn ;
int img_face ;
int img_map ;
int img_button_settings ;
int img_button_home ;
int img_battery ;
int img_battery_charging ;
int img_network [ 6 ] ;
// sockets
SubMaster * sm ;
PubMaster * pm ;
cereal : : UiLayoutState : : App active_app ;
// vision state
bool vision_connected ;
bool vision_connect_firstrun ;
int ipc_fd ;
VIPCBuf bufs [ UI_BUF_COUNT ] ;
VIPCBuf front_bufs [ UI_BUF_COUNT ] ;
int cur_vision_idx ;
int cur_vision_front_idx ;
GLuint frame_program ;
GLuint frame_texs [ UI_BUF_COUNT ] ;
EGLImageKHR khr [ UI_BUF_COUNT ] ;
void * priv_hnds [ UI_BUF_COUNT ] ;
GLuint frame_front_texs [ UI_BUF_COUNT ] ;
EGLImageKHR khr_front [ UI_BUF_COUNT ] ;
void * priv_hnds_front [ UI_BUF_COUNT ] ;
GLint frame_pos_loc , frame_texcoord_loc ;
GLint frame_texture_loc , frame_transform_loc ;
int rgb_width , rgb_height , rgb_stride ;
size_t rgb_buf_len ;
int rgb_front_width , rgb_front_height , rgb_front_stride ;
size_t rgb_front_buf_len ;
UIScene scene ;
bool awake ;
// timeouts
int awake_timeout ;
int controls_timeout ;
int speed_lim_off_timeout ;
int is_metric_timeout ;
int longitudinal_control_timeout ;
int limit_set_speed_timeout ;
int hardware_timeout ;
int last_athena_ping_timeout ;
bool controls_seen ;
uint64_t last_athena_ping ;
int status ;
bool is_metric ;
bool longitudinal_control ;
bool limit_set_speed ;
float speed_lim_off ;
bool is_ego_over_limit ;
float alert_blinking_alpha ;
bool alert_blinked ;
bool started ;
bool vision_seen ;
std : : atomic < float > light_sensor ;
int touch_fd ;
GLuint frame_vao [ 2 ] , frame_vbo [ 2 ] , frame_ibo [ 2 ] ;
mat4 rear_frame_mat , front_frame_mat ;
model_path_vertices_data model_path_vertices [ MODEL_LANE_PATH_CNT * 2 ] ;
track_vertices_data track_vertices [ 2 ] ;
Sound sound ;
} UIState ;
void ui_init ( UIState * s ) ;
void ui_update ( UIState * s ) ;
void ui_update_sizes ( UIState * s ) ;
void * vision_connect_thread ( void * args ) ;
void check_messages ( UIState * s ) ;
void update_status ( UIState * s , int status ) ;
int write_param_float ( float param , const char * param_name , bool persistent_param = false ) ;
template < class T >
int read_param ( T * param , const char * param_name , bool persistent_param = false ) {
T param_orig = * param ;
char * value ;
size_t sz ;
int result = read_db_value ( param_name , & value , & sz , persistent_param ) ;
if ( result = = 0 ) {
std : : string s = std : : string ( value , sz ) ; // value is not null terminated
free ( value ) ;
// Parse result
std : : istringstream iss ( s ) ;
iss > > * param ;
// Restore original value if parsing failed
if ( iss . fail ( ) ) {
* param = param_orig ;
result = - 1 ;
}
}
return result ;
}
template < class T >
int read_param_timeout ( T * param , const char * param_name , int * timeout , bool persistent_param = false ) {
int result = - 1 ;
if ( * timeout > 0 ) {
( * timeout ) - - ;
} else {
* timeout = 2 * UI_FREQ ; // 0.5Hz
result = read_param ( param , param_name , persistent_param ) ;
}
return result ;
}