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					123 lines
				
				3.5 KiB
			
		
		
			
		
	
	
					123 lines
				
				3.5 KiB
			| 
											6 years ago
										 | #include <cassert>
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|  | 
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|  | #ifdef QCOM
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|  | #include <system/graphics.h>
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|  | #include <ui/GraphicBuffer.h>
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|  | #include <ui/PixelFormat.h>
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|  | #include <gralloc_priv.h>
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|  | 
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|  | #include <GLES3/gl3.h>
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|  | #define GL_GLEXT_PROTOTYPES
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|  | #include <GLES2/gl2ext.h>
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|  | 
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|  | #include <EGL/egl.h>
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|  | #define EGL_EGLEXT_PROTOTYPES
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|  | #include <EGL/eglext.h>
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|  | 
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|  | #endif
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|  | 
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|  | #include "common/util.h"
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|  | #include "common/visionbuf.h"
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|  | 
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|  | #include "common/visionimg.h"
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|  | 
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|  | #ifdef QCOM
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|  | 
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|  | using namespace android;
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|  | 
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|  | // from libadreno_utils.so
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|  | extern "C" void compute_aligned_width_and_height(int width,
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|  |                                       int height,
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|  |                                       int bpp,
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|  |                                       int tile_mode,
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|  |                                       int raster_mode,
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|  |                                       int padding_threshold,
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|  |                                       int *aligned_w,
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|  |                                       int *aligned_h);
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|  | #endif
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|  | 
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|  | void visionimg_compute_aligned_width_and_height(int width, int height, int *aligned_w, int *aligned_h) {
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|  | #ifdef QCOM
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|  |   compute_aligned_width_and_height(ALIGN(width, 32), ALIGN(height, 32), 3, 0, 0, 512, aligned_w, aligned_h);
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|  | #else
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|  |   *aligned_w = width; *aligned_h = height;
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|  | #endif
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|  | }
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|  | 
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|  | VisionImg visionimg_alloc_rgb24(int width, int height, VisionBuf *out_buf) {
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|  |   int aligned_w = 0, aligned_h = 0;
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|  |   visionimg_compute_aligned_width_and_height(width, height, &aligned_w, &aligned_h);
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|  | 
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|  |   int stride = aligned_w * 3;
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|  |   size_t size = aligned_w * aligned_h * 3;
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|  | 
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|  |   VisionBuf buf = visionbuf_allocate(size);
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|  | 
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|  |   *out_buf = buf;
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|  | 
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|  |   return (VisionImg){
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|  |     .fd = buf.fd,
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|  |     .format = VISIONIMG_FORMAT_RGB24,
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|  |     .width = width,
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|  |     .height = height,
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|  |     .stride = stride,
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|  |     .size = size,
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|  |     .bpp = 3,
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|  |   };
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|  | }
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|  | 
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|  | #ifdef QCOM
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|  | 
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|  | EGLClientBuffer visionimg_to_egl(const VisionImg *img, void **pph) {
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|  |   assert((img->size % img->stride) == 0);
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|  |   assert((img->stride % img->bpp) == 0);
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|  | 
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|  |   int format = 0;
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|  |   if (img->format == VISIONIMG_FORMAT_RGB24) {
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|  |     format = HAL_PIXEL_FORMAT_RGB_888;
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|  |   } else {
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|  |     assert(false);
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|  |   }
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|  | 
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|  |   private_handle_t* hnd = new private_handle_t(img->fd, img->size,
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|  |                              private_handle_t::PRIV_FLAGS_USES_ION|private_handle_t::PRIV_FLAGS_FRAMEBUFFER,
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|  |                              0, format,
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|  |                              img->stride/img->bpp, img->size/img->stride,
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|  |                              img->width, img->height);
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|  | 
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|  |   GraphicBuffer* gb = new GraphicBuffer(img->width, img->height, (PixelFormat)format,
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|  |                                         GraphicBuffer::USAGE_HW_TEXTURE, img->stride/img->bpp, hnd, false);
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|  |   // GraphicBuffer is ref counted by EGLClientBuffer(ANativeWindowBuffer), no need and not possible to release.
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|  |   *pph = hnd;
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|  |   return (EGLClientBuffer) gb->getNativeBuffer();
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|  | }
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|  | 
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|  | GLuint visionimg_to_gl(const VisionImg *img, EGLImageKHR *pkhr, void **pph) {
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|  | 
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|  |   EGLClientBuffer buf = visionimg_to_egl(img, pph);
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|  | 
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|  |   EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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|  |   assert(display != EGL_NO_DISPLAY);
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|  | 
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|  |   EGLint img_attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
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|  |   EGLImageKHR image = eglCreateImageKHR(display, EGL_NO_CONTEXT,
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|  |                                         EGL_NATIVE_BUFFER_ANDROID, buf, img_attrs);
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|  |   assert(image != EGL_NO_IMAGE_KHR);
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|  | 
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|  |   GLuint tex = 0;
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|  |   glGenTextures(1, &tex);
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|  |   glBindTexture(GL_TEXTURE_2D, tex);
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|  |   glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
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|  |   *pkhr = image;
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|  |   return tex;
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|  | }
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|  | 
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|  | void visionimg_destroy_gl(EGLImageKHR khr, void *ph) {
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|  |   EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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|  |   assert(display != EGL_NO_DISPLAY);
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|  |   eglDestroyImageKHR(display, khr);
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|  |   delete (private_handle_t*)ph;
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|  | }
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|  | 
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|  | #endif
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