You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					188 lines
				
				7.9 KiB
			
		
		
			
		
	
	
					188 lines
				
				7.9 KiB
			| 
											6 years ago
										 | /*
 | ||
|  |  * Copyright 2014 The Android Open Source Project
 | ||
|  |  *
 | ||
|  |  * Licensed under the Apache License, Version 2.0 (the "License");
 | ||
|  |  * you may not use this file except in compliance with the License.
 | ||
|  |  * You may obtain a copy of the License at
 | ||
|  |  *
 | ||
|  |  *      http://www.apache.org/licenses/LICENSE-2.0
 | ||
|  |  *
 | ||
|  |  * Unless required by applicable law or agreed to in writing, software
 | ||
|  |  * distributed under the License is distributed on an "AS IS" BASIS,
 | ||
|  |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | ||
|  |  * See the License for the specific language governing permissions and
 | ||
|  |  * limitations under the License.
 | ||
|  |  */
 | ||
|  | 
 | ||
|  | #ifndef ANDROID_GUI_BUFFERQUEUECONSUMER_H
 | ||
|  | #define ANDROID_GUI_BUFFERQUEUECONSUMER_H
 | ||
|  | 
 | ||
|  | #include <EGL/egl.h>
 | ||
|  | #include <EGL/eglext.h>
 | ||
|  | 
 | ||
|  | #include <gui/BufferQueueDefs.h>
 | ||
|  | #include <gui/IGraphicBufferConsumer.h>
 | ||
|  | 
 | ||
|  | namespace android {
 | ||
|  | 
 | ||
|  | class BufferQueueCore;
 | ||
|  | 
 | ||
|  | class BufferQueueConsumer : public BnGraphicBufferConsumer {
 | ||
|  | 
 | ||
|  | public:
 | ||
|  |     BufferQueueConsumer(const sp<BufferQueueCore>& core);
 | ||
|  |     virtual ~BufferQueueConsumer();
 | ||
|  | 
 | ||
|  |     // acquireBuffer attempts to acquire ownership of the next pending buffer in
 | ||
|  |     // the BufferQueue. If no buffer is pending then it returns
 | ||
|  |     // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
 | ||
|  |     // information about the buffer is returned in BufferItem.  If the buffer
 | ||
|  |     // returned had previously been acquired then the BufferItem::mGraphicBuffer
 | ||
|  |     // field of buffer is set to NULL and it is assumed that the consumer still
 | ||
|  |     // holds a reference to the buffer.
 | ||
|  |     //
 | ||
|  |     // If expectedPresent is nonzero, it indicates the time when the buffer
 | ||
|  |     // will be displayed on screen. If the buffer's timestamp is farther in the
 | ||
|  |     // future, the buffer won't be acquired, and PRESENT_LATER will be
 | ||
|  |     // returned.  The presentation time is in nanoseconds, and the time base
 | ||
|  |     // is CLOCK_MONOTONIC.
 | ||
|  |     virtual status_t acquireBuffer(BufferItem* outBuffer,
 | ||
|  |             nsecs_t expectedPresent, uint64_t maxFrameNumber = 0) override;
 | ||
|  | 
 | ||
|  |     // See IGraphicBufferConsumer::detachBuffer
 | ||
|  |     virtual status_t detachBuffer(int slot);
 | ||
|  | 
 | ||
|  |     // See IGraphicBufferConsumer::attachBuffer
 | ||
|  |     virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
 | ||
|  | 
 | ||
|  |     // releaseBuffer releases a buffer slot from the consumer back to the
 | ||
|  |     // BufferQueue.  This may be done while the buffer's contents are still
 | ||
|  |     // being accessed.  The fence will signal when the buffer is no longer
 | ||
|  |     // in use. frameNumber is used to indentify the exact buffer returned.
 | ||
|  |     //
 | ||
|  |     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
 | ||
|  |     // any references to the just-released buffer that it might have, as if it
 | ||
|  |     // had received a onBuffersReleased() call with a mask set for the released
 | ||
|  |     // buffer.
 | ||
|  |     //
 | ||
|  |     // Note that the dependencies on EGL will be removed once we switch to using
 | ||
|  |     // the Android HW Sync HAL.
 | ||
|  |     virtual status_t releaseBuffer(int slot, uint64_t frameNumber,
 | ||
|  |             const sp<Fence>& releaseFence, EGLDisplay display,
 | ||
|  |             EGLSyncKHR fence);
 | ||
|  | 
 | ||
|  |     // connect connects a consumer to the BufferQueue.  Only one
 | ||
|  |     // consumer may be connected, and when that consumer disconnects the
 | ||
|  |     // BufferQueue is placed into the "abandoned" state, causing most
 | ||
|  |     // interactions with the BufferQueue by the producer to fail.
 | ||
|  |     // controlledByApp indicates whether the consumer is controlled by
 | ||
|  |     // the application.
 | ||
|  |     //
 | ||
|  |     // consumerListener may not be NULL.
 | ||
|  |     virtual status_t connect(const sp<IConsumerListener>& consumerListener,
 | ||
|  |             bool controlledByApp);
 | ||
|  | 
 | ||
|  |     // disconnect disconnects a consumer from the BufferQueue. All
 | ||
|  |     // buffers will be freed and the BufferQueue is placed in the "abandoned"
 | ||
|  |     // state, causing most interactions with the BufferQueue by the producer to
 | ||
|  |     // fail.
 | ||
|  |     virtual status_t disconnect();
 | ||
|  | 
 | ||
|  |     // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask
 | ||
|  |     // indicating which buffer slots have been released by the BufferQueue
 | ||
|  |     // but have not yet been released by the consumer.
 | ||
|  |     //
 | ||
|  |     // This should be called from the onBuffersReleased() callback.
 | ||
|  |     virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
 | ||
|  | 
 | ||
|  |     // setDefaultBufferSize is used to set the size of buffers returned by
 | ||
|  |     // dequeueBuffer when a width and height of zero is requested.  Default
 | ||
|  |     // is 1x1.
 | ||
|  |     virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
 | ||
|  | 
 | ||
|  |     // setDefaultMaxBufferCount sets the default value for the maximum buffer
 | ||
|  |     // count (the initial default is 2). If the producer has requested a
 | ||
|  |     // buffer count using setBufferCount, the default buffer count will only
 | ||
|  |     // take effect if the producer sets the count back to zero.
 | ||
|  |     //
 | ||
|  |     // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
 | ||
|  |     virtual status_t setDefaultMaxBufferCount(int bufferCount);
 | ||
|  | 
 | ||
|  |     // disableAsyncBuffer disables the extra buffer used in async mode
 | ||
|  |     // (when both producer and consumer have set their "isControlledByApp"
 | ||
|  |     // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
 | ||
|  |     //
 | ||
|  |     // This can only be called before connect().
 | ||
|  |     virtual status_t disableAsyncBuffer();
 | ||
|  | 
 | ||
|  |     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
 | ||
|  |     // be acquired by the consumer at one time (default 1).  This call will
 | ||
|  |     // fail if a producer is connected to the BufferQueue.
 | ||
|  |     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
 | ||
|  | 
 | ||
|  |     // setConsumerName sets the name used in logging
 | ||
|  |     virtual void setConsumerName(const String8& name);
 | ||
|  | 
 | ||
|  |     // setDefaultBufferFormat allows the BufferQueue to create
 | ||
|  |     // GraphicBuffers of a defaultFormat if no format is specified
 | ||
|  |     // in dequeueBuffer. The initial default is HAL_PIXEL_FORMAT_RGBA_8888.
 | ||
|  |     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat);
 | ||
|  | 
 | ||
|  |     // setDefaultBufferDataSpace allows the BufferQueue to create
 | ||
|  |     // GraphicBuffers of a defaultDataSpace if no data space is specified
 | ||
|  |     // in queueBuffer.
 | ||
|  |     // The initial default is HAL_DATASPACE_UNKNOWN
 | ||
|  |     virtual status_t setDefaultBufferDataSpace(
 | ||
|  |             android_dataspace defaultDataSpace);
 | ||
|  | 
 | ||
|  |     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
 | ||
|  |     // These are merged with the bits passed to dequeueBuffer.  The values are
 | ||
|  |     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
 | ||
|  |     virtual status_t setConsumerUsageBits(uint32_t usage);
 | ||
|  | 
 | ||
|  |     // setTransformHint bakes in rotation to buffers so overlays can be used.
 | ||
|  |     // The values are enumerated in window.h, e.g.
 | ||
|  |     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
 | ||
|  |     virtual status_t setTransformHint(uint32_t hint);
 | ||
|  | 
 | ||
|  |     // Retrieve the sideband buffer stream, if any.
 | ||
|  |     virtual sp<NativeHandle> getSidebandStream() const;
 | ||
|  | 
 | ||
|  |     // dump our state in a String
 | ||
|  |     virtual void dump(String8& result, const char* prefix) const;
 | ||
|  | 
 | ||
|  |     // Functions required for backwards compatibility.
 | ||
|  |     // These will be modified/renamed in IGraphicBufferConsumer and will be
 | ||
|  |     // removed from this class at that time. See b/13306289.
 | ||
|  | 
 | ||
|  |     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
 | ||
|  |             EGLDisplay display, EGLSyncKHR fence,
 | ||
|  |             const sp<Fence>& releaseFence) {
 | ||
|  |         return releaseBuffer(buf, frameNumber, releaseFence, display, fence);
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
 | ||
|  |             bool controlledByApp) {
 | ||
|  |         return connect(consumer, controlledByApp);
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     virtual status_t consumerDisconnect() { return disconnect(); }
 | ||
|  | 
 | ||
|  |     // End functions required for backwards compatibility
 | ||
|  | 
 | ||
|  | private:
 | ||
|  |     sp<BufferQueueCore> mCore;
 | ||
|  | 
 | ||
|  |     // This references mCore->mSlots. Lock mCore->mMutex while accessing.
 | ||
|  |     BufferQueueDefs::SlotsType& mSlots;
 | ||
|  | 
 | ||
|  |     // This is a cached copy of the name stored in the BufferQueueCore.
 | ||
|  |     // It's updated during setConsumerName.
 | ||
|  |     String8 mConsumerName;
 | ||
|  | 
 | ||
|  | }; // class BufferQueueConsumer
 | ||
|  | 
 | ||
|  | } // namespace android
 | ||
|  | 
 | ||
|  | #endif
 |