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					253 lines
				
				11 KiB
			
		
		
			
		
	
	
					253 lines
				
				11 KiB
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											6 years ago
										 
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								/*
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								 * Copyright (C) 2010 The Android Open Source Project
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *      http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 */
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								#ifndef ANDROID_GUI_CONSUMERBASE_H
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								#define ANDROID_GUI_CONSUMERBASE_H
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								#include <gui/BufferQueue.h>
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								#include <ui/GraphicBuffer.h>
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								#include <utils/String8.h>
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								#include <utils/Vector.h>
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								#include <utils/threads.h>
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								#include <gui/IConsumerListener.h>
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								namespace android {
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								// ----------------------------------------------------------------------------
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								class String8;
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								// ConsumerBase is a base class for BufferQueue consumer end-points. It
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								// handles common tasks like management of the connection to the BufferQueue
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								// and the buffer pool.
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								class ConsumerBase : public virtual RefBase,
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								        protected ConsumerListener {
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								public:
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								    struct FrameAvailableListener : public virtual RefBase {
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								        // See IConsumerListener::onFrame{Available,Replaced}
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								        virtual void onFrameAvailable(const BufferItem& item) = 0;
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								        virtual void onFrameReplaced(const BufferItem& /* item */) {}
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								    };
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								    virtual ~ConsumerBase();
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								    // abandon frees all the buffers and puts the ConsumerBase into the
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								    // 'abandoned' state.  Once put in this state the ConsumerBase can never
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								    // leave it.  When in the 'abandoned' state, all methods of the
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								    // IGraphicBufferProducer interface will fail with the NO_INIT error.
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								    //
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								    // Note that while calling this method causes all the buffers to be freed
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								    // from the perspective of the the ConsumerBase, if there are additional
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								    // references on the buffers (e.g. if a buffer is referenced by a client
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								    // or by OpenGL ES as a texture) then those buffer will remain allocated.
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								    void abandon();
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								    // Returns true if the ConsumerBase is in the 'abandoned' state
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								    bool isAbandoned();
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								    // set the name of the ConsumerBase that will be used to identify it in
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								    // log messages.
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								    void setName(const String8& name);
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								    // dump writes the current state to a string. Child classes should add
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								    // their state to the dump by overriding the dumpLocked method, which is
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								    // called by these methods after locking the mutex.
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								    void dump(String8& result) const;
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								    void dump(String8& result, const char* prefix) const;
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								    // setFrameAvailableListener sets the listener object that will be notified
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								    // when a new frame becomes available.
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								    void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
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								    // See IGraphicBufferConsumer::detachBuffer
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								    status_t detachBuffer(int slot);
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								    // See IGraphicBufferConsumer::setDefaultBufferSize
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								    status_t setDefaultBufferSize(uint32_t width, uint32_t height);
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								    // See IGraphicBufferConsumer::setDefaultBufferFormat
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								    status_t setDefaultBufferFormat(PixelFormat defaultFormat);
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								    // See IGraphicBufferConsumer::setDefaultBufferDataSpace
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								    status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
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								private:
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								    ConsumerBase(const ConsumerBase&);
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								    void operator=(const ConsumerBase&);
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								protected:
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								    // ConsumerBase constructs a new ConsumerBase object to consume image
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								    // buffers from the given IGraphicBufferConsumer.
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								    // The controlledByApp flag indicates that this consumer is under the application's
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								    // control.
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								    ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
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								    // onLastStrongRef gets called by RefBase just before the dtor of the most
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								    // derived class.  It is used to clean up the buffers so that ConsumerBase
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								    // can coordinate the clean-up by calling into virtual methods implemented
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								    // by the derived classes.  This would not be possible from the
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								    // ConsuemrBase dtor because by the time that gets called the derived
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								    // classes have already been destructed.
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								    //
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								    // This methods should not need to be overridden by derived classes, but
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								    // if they are overridden the ConsumerBase implementation must be called
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								    // from the derived class.
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								    virtual void onLastStrongRef(const void* id);
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								    // Implementation of the IConsumerListener interface.  These
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								    // calls are used to notify the ConsumerBase of asynchronous events in the
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								    // BufferQueue.  The onFrameAvailable, onFrameReplaced, and
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								    // onBuffersReleased methods should not need to be overridden by derived
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								    // classes, but if they are overridden the ConsumerBase implementation must
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								    // be called from the derived class. The ConsumerBase version of
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								    // onSidebandStreamChanged does nothing and can be overriden by derived
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								    // classes if they want the notification.
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								    virtual void onFrameAvailable(const BufferItem& item) override;
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								    virtual void onFrameReplaced(const BufferItem& item) override;
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								    virtual void onBuffersReleased() override;
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								    virtual void onSidebandStreamChanged() override;
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								    // freeBufferLocked frees up the given buffer slot.  If the slot has been
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								    // initialized this will release the reference to the GraphicBuffer in that
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								    // slot.  Otherwise it has no effect.
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								    //
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								    // Derived classes should override this method to clean up any state they
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								    // keep per slot.  If it is overridden, the derived class's implementation
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								    // must call ConsumerBase::freeBufferLocked.
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								    //
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								    // This method must be called with mMutex locked.
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								    virtual void freeBufferLocked(int slotIndex);
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								    // abandonLocked puts the BufferQueue into the abandoned state, causing
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								    // all future operations on it to fail. This method rather than the public
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								    // abandon method should be overridden by child classes to add abandon-
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								    // time behavior.
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								    //
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								    // Derived classes should override this method to clean up any object
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								    // state they keep (as opposed to per-slot state).  If it is overridden,
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								    // the derived class's implementation must call ConsumerBase::abandonLocked.
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								    //
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								    // This method must be called with mMutex locked.
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								    virtual void abandonLocked();
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								    // dumpLocked dumps the current state of the ConsumerBase object to the
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								    // result string.  Each line is prefixed with the string pointed to by the
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								    // prefix argument.  The buffer argument points to a buffer that may be
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								    // used for intermediate formatting data, and the size of that buffer is
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								    // indicated by the size argument.
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								    //
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								    // Derived classes should override this method to dump their internal
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								    // state.  If this method is overridden the derived class's implementation
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								    // should call ConsumerBase::dumpLocked.
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								    //
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								    // This method must be called with mMutex locked.
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								    virtual void dumpLocked(String8& result, const char* prefix) const;
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								    // acquireBufferLocked fetches the next buffer from the BufferQueue and
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								    // updates the buffer slot for the buffer returned.
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								    //
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								    // Derived classes should override this method to perform any
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								    // initialization that must take place the first time a buffer is assigned
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								    // to a slot.  If it is overridden the derived class's implementation must
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								    // call ConsumerBase::acquireBufferLocked.
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								    virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
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								            uint64_t maxFrameNumber = 0);
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								    // releaseBufferLocked relinquishes control over a buffer, returning that
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								    // control to the BufferQueue.
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								    //
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								    // Derived classes should override this method to perform any cleanup that
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								    // must take place when a buffer is released back to the BufferQueue.  If
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								    // it is overridden the derived class's implementation must call
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								    // ConsumerBase::releaseBufferLocked.e
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								    virtual status_t releaseBufferLocked(int slot,
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								            const sp<GraphicBuffer> graphicBuffer,
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								            EGLDisplay display, EGLSyncKHR eglFence);
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								    // returns true iff the slot still has the graphicBuffer in it.
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								    bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
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								    // addReleaseFence* adds the sync points associated with a fence to the set
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								    // of sync points that must be reached before the buffer in the given slot
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								    // may be used after the slot has been released.  This should be called by
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								    // derived classes each time some asynchronous work is kicked off that
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								    // references the buffer.
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								    status_t addReleaseFence(int slot,
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								            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
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								    status_t addReleaseFenceLocked(int slot,
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								            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
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								    // Slot contains the information and object references that
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								    // ConsumerBase maintains about a BufferQueue buffer slot.
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								    struct Slot {
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								        // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
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								        // no Gralloc buffer is in the slot.
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								        sp<GraphicBuffer> mGraphicBuffer;
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								        // mFence is a fence which will signal when the buffer associated with
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								        // this buffer slot is no longer being used by the consumer and can be
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								        // overwritten. The buffer can be dequeued before the fence signals;
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								        // the producer is responsible for delaying writes until it signals.
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								        sp<Fence> mFence;
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								        // the frame number of the last acquired frame for this slot
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								        uint64_t mFrameNumber;
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								    };
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								    // mSlots stores the buffers that have been allocated by the BufferQueue
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								    // for each buffer slot.  It is initialized to null pointers, and gets
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								    // filled in with the result of BufferQueue::acquire when the
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								    // client dequeues a buffer from a
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								    // slot that has not yet been used. The buffer allocated to a slot will also
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								    // be replaced if the requested buffer usage or geometry differs from that
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								    // of the buffer allocated to a slot.
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								    Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS];
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								    // mAbandoned indicates that the BufferQueue will no longer be used to
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								    // consume images buffers pushed to it using the IGraphicBufferProducer
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								    // interface. It is initialized to false, and set to true in the abandon
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								    // method.  A BufferQueue that has been abandoned will return the NO_INIT
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								    // error from all IConsumerBase methods capable of returning an error.
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								    bool mAbandoned;
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								    // mName is a string used to identify the ConsumerBase in log messages.
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								    // It can be set by the setName method.
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								    String8 mName;
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								    // mFrameAvailableListener is the listener object that will be called when a
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								    // new frame becomes available. If it is not NULL it will be called from
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								    // queueBuffer.
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								    wp<FrameAvailableListener> mFrameAvailableListener;
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								    // The ConsumerBase has-a BufferQueue and is responsible for creating this object
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								    // if none is supplied
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								    sp<IGraphicBufferConsumer> mConsumer;
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								    // mMutex is the mutex used to prevent concurrent access to the member
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								    // variables of ConsumerBase objects. It must be locked whenever the
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								    // member variables are accessed or when any of the *Locked methods are
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								    // called.
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								    //
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								    // This mutex is intended to be locked by derived classes.
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								    mutable Mutex mMutex;
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								};
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								// ----------------------------------------------------------------------------
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								}; // namespace android
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								#endif // ANDROID_GUI_CONSUMERBASE_H
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