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@ -478,21 +478,9 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) { |
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bg.setColorAt(0.5, QColor::fromHslF(end_hue / 360., 1.0, 0.68, 0.35)); |
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bg.setColorAt(1.0, QColor::fromHslF(end_hue / 360., 1.0, 0.68, 0.0)); |
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} else { |
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const auto &orientation = (*s->sm)["modelV2"].getModelV2().getOrientation(); |
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float orientation_future = 0; |
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if (orientation.getZ().size() > 16) { |
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orientation_future = std::abs(orientation.getZ()[16]); // 2.5 seconds
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} |
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start_hue = 148; |
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// straight: 112, in turns: 70
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end_hue = fmax(70, 112 - (orientation_future * 420)); |
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// FIXME: painter.drawPolygon can be slow if hue is not rounded
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end_hue = int(end_hue * 100 + 0.5) / 100; |
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bg.setColorAt(0.0, QColor::fromHslF(start_hue / 360., 0.94, 0.51, 0.4)); |
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bg.setColorAt(0.5, QColor::fromHslF(end_hue / 360., 1.0, 0.68, 0.35)); |
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bg.setColorAt(1.0, QColor::fromHslF(end_hue / 360., 1.0, 0.68, 0.0)); |
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bg.setColorAt(0.0, QColor::fromHslF(148 / 360., 0.94, 0.51, 0.4)); |
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bg.setColorAt(0.5, QColor::fromHslF(112 / 360., 1.0, 0.68, 0.35)); |
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bg.setColorAt(1.0, QColor::fromHslF(112 / 360., 1.0, 0.68, 0.0)); |
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} |
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painter.setBrush(bg); |
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