From 1cef96b8a9d5218e792e5b10af34a35755226b3f Mon Sep 17 00:00:00 2001 From: Dean Lee Date: Thu, 11 Mar 2021 22:02:35 +0800 Subject: [PATCH] FrameBuffer: move the status,success variables closer to usage (#20308) old-commit-hash: 4cce4385afa5c4526fb56d7159fc9e1b0cec568b --- selfdrive/common/framebuffer.cc | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/selfdrive/common/framebuffer.cc b/selfdrive/common/framebuffer.cc index b006479af2..62ac7053e6 100644 --- a/selfdrive/common/framebuffer.cc +++ b/selfdrive/common/framebuffer.cc @@ -48,9 +48,6 @@ void FrameBuffer::set_power(int mode) { } FrameBuffer::FrameBuffer(const char *name, uint32_t layer, int alpha, int *out_w, int *out_h) { - status_t status; - int success; - s = new FramebufferState; s->session = new SurfaceComposerClient(); @@ -60,7 +57,7 @@ FrameBuffer::FrameBuffer(const char *name, uint32_t layer, int alpha, int *out_w ISurfaceComposer::eDisplayIdMain); assert(s->dtoken != NULL); - status = SurfaceComposerClient::getDisplayInfo(s->dtoken, &s->dinfo); + status_t status = SurfaceComposerClient::getDisplayInfo(s->dtoken, &s->dinfo); assert(status == 0); //int orientation = 3; // rotate framebuffer 270 degrees @@ -106,7 +103,7 @@ FrameBuffer::FrameBuffer(const char *name, uint32_t layer, int alpha, int *out_w s->display = eglGetDisplay(EGL_DEFAULT_DISPLAY); assert(s->display != EGL_NO_DISPLAY); - success = eglInitialize(s->display, &s->egl_major, &s->egl_minor); + int success = eglInitialize(s->display, &s->egl_major, &s->egl_minor); assert(success); printf("egl version %d.%d\n", s->egl_major, s->egl_minor);