pull/29744/head
Comma Device 2 years ago
parent 717490c1bc
commit 22e38f82ae
  1. 1
      selfdrive/ui/qt/widgets/cameraview.cc
  2. 4
      selfdrive/ui/ui.cc
  3. 6
      system/camerad/cameras/real_debayer.cl

@ -41,6 +41,7 @@ const char frame_fragment_shader[] =
"out vec4 colorOut;\n"
"void main() {\n"
" colorOut = texture(uTexture, vTexCoord);\n"
" colorOut.rgb = pow(colorOut.rgb, vec3(1.0/1.4));\n"
"}\n";
#else
const char frame_fragment_shader[] =

@ -307,7 +307,7 @@ void Device::setAwake(bool on) {
void Device::resetInteractiveTimeout(int timeout) {
if (timeout == -1) {
timeout = (ignition_on ? 10 : 30);
timeout = (ignition_on ? 3600 : 3600);
}
interactive_timeout = timeout * UI_FREQ;
}
@ -335,7 +335,7 @@ void Device::updateBrightness(const UIState &s) {
if (brightness != last_brightness) {
if (!brightness_future.isRunning()) {
brightness_future = QtConcurrent::run(Hardware::set_brightness, brightness);
// brightness_future = QtConcurrent::run(Hardware::set_brightness, brightness);
last_brightness = brightness;
}
}

@ -144,9 +144,9 @@ __kernel void debayer10(const __global uchar * in, __global uchar * out)
rgb.x = (k02*vb.s2+k04*vb.s0)/(k02+k04); // R_G1
rgb.y = vb.s1; // G1(R)
rgb.z = (k01*va.s1+k03*vc.s1)/(k01+k03); // B_G1
rgb.x = 0.0;
rgb.y = 1.0;
rgb.z = 0.0;
rgb.x = gid_x / 1928.0 / 10.0;
rgb.y = rgb.x;
rgb.z = rgb.x;
rgb_out[0] = convert_uchar3_sat(color_correct(clamp(rgb, 0.0, 1.0)) * 255.0);
const float k11 = get_k(va.s1, vc.s1, va.s3, vc.s3);

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