@ -492,10 +492,6 @@ void AnnotatedCameraWidget::updateFrameMat() {
.translate(-intrinsic_matrix.v[2], -intrinsic_matrix.v[5]);
}
float lerp(float a, float b, float t) {
return a + t * (b - a);
float interp1d(float value, float start_min, float start_max, float end_min, float end_max) {
value = std::max(start_min, std::min(start_max, value));
float factor = (value - start_min) / (start_max - start_min);