ui: make the path double wide for e2e

pull/24276/head
George Hotz 3 years ago
parent 27b067446a
commit 273831aa14
  1. 2
      selfdrive/ui/ui.cc

@ -98,7 +98,7 @@ static void update_model(UIState *s, const cereal::ModelDataV2::Reader &model) {
max_distance = std::clamp((float)(lead_d - fmin(lead_d * 0.35, 10.)), 0.0f, max_distance); max_distance = std::clamp((float)(lead_d - fmin(lead_d * 0.35, 10.)), 0.0f, max_distance);
} }
max_idx = get_path_length_idx(model_position, max_distance); max_idx = get_path_length_idx(model_position, max_distance);
update_line_data(s, model_position, 0.5, 1.22, &scene.track_vertices, max_idx); update_line_data(s, model_position, scene.end_to_end ? 1.0 : 0.5, 1.22, &scene.track_vertices, max_idx);
} }
static void update_sockets(UIState *s) { static void update_sockets(UIState *s) {

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