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import pyray as rl |
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from openpilot.system.ui.lib.button import gui_button |
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from openpilot.system.ui.lib.label import gui_label |
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# Constants for special keys |
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BACKSPACE_KEY = "<-" |
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ENTER_KEY = "Enter" |
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SPACE_KEY = " " |
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SHIFT_KEY = "↑" |
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SHIFT_DOWN_KEY = "↓" |
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NUMERIC_KEY = "123" |
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SYMBOL_KEY = "#+=" |
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ABC_KEY = "ABC" |
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# Define keyboard layouts as a dictionary for easier access |
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keyboard_layouts = { |
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"lowercase": [ |
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["q", "w", "e", "r", "t", "y", "u", "i", "o", "p"], |
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["a", "s", "d", "f", "g", "h", "j", "k", "l"], |
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[SHIFT_KEY, "z", "x", "c", "v", "b", "n", "m", BACKSPACE_KEY], |
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[NUMERIC_KEY, "/", "-", SPACE_KEY, ".", ENTER_KEY], |
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], |
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"uppercase": [ |
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["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"], |
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["A", "S", "D", "F", "G", "H", "J", "K", "L"], |
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[SHIFT_DOWN_KEY, "Z", "X", "C", "V", "B", "N", "M", BACKSPACE_KEY], |
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[NUMERIC_KEY, "/", "-", SPACE_KEY, ".", ENTER_KEY], |
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], |
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"numbers": [ |
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["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"], |
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["-", "/", ":", ";", "(", ")", "$", "&", "@", "\""], |
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[SYMBOL_KEY, ".", ",", "?", "!", "`", BACKSPACE_KEY], |
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[ABC_KEY, SPACE_KEY, ".", ENTER_KEY], |
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], |
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"specials": [ |
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["[", "]", "{", "}", "#", "%", "^", "*", "+", "="], |
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["_", "\\", "|", "~", "<", ">", "€", "£", "¥", "•"], |
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[NUMERIC_KEY, ".", ",", "?", "!", "'", BACKSPACE_KEY], |
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[ABC_KEY, SPACE_KEY, ".", ENTER_KEY], |
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], |
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} |
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class Keyboard: |
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def __init__(self, max_text_size: int = 255): |
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self._layout = keyboard_layouts["lowercase"] |
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self._input_text = "" |
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self._max_text_size = max_text_size |
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@property |
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def text(self) -> str: |
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return self._input_text |
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def clear(self): |
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self._input_text = "" |
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def render(self, rect, title, sub_title): |
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gui_label(rl.Rectangle(rect.x, rect.y, rect.width, 95), title, 90) |
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gui_label(rl.Rectangle(rect.x, rect.y + 95, rect.width, 60), sub_title, 55, rl.GRAY) |
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if gui_button(rl.Rectangle(rect.x + rect.width - 300, rect.y, 300, 100), "Cancel"): |
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return -1 |
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# Text box for input |
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rl.gui_text_box(rl.Rectangle(rect.x, rect.y + 160, rect.width, 100), self._input_text, self._max_text_size, True) |
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h_space, v_space = 15, 15 |
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row_y_start = rect.y + 300 # Starting Y position for the first row |
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key_height = (rect.height - 300 - 3 * v_space) / 4 |
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key_max_width = (rect.width - (len(self._layout[2]) - 1) * h_space) / len(self._layout[2]) |
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# Iterate over the rows of keys in the current layout |
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for row, keys in enumerate(self._layout): |
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key_width = min((rect.width - (180 if row == 1 else 0) - h_space * (len(keys) - 1)) / len(keys), key_max_width) |
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start_x = rect.x + (90 if row == 1 else 0) |
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for i, key in enumerate(keys): |
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if i > 0: |
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start_x += h_space |
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new_width = (key_width * 3 + h_space * 2) if key == SPACE_KEY else (key_width * 2 + h_space if key == ENTER_KEY else key_width) |
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key_rect = rl.Rectangle(start_x, row_y_start + row * (key_height + v_space), new_width, key_height) |
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start_x += new_width |
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if gui_button(key_rect, key): |
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if key == ENTER_KEY: |
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return 1 |
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else: |
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self.handle_key_press(key) |
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return 0 |
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def handle_key_press(self, key): |
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if key in (SHIFT_DOWN_KEY, ABC_KEY): |
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self._layout = keyboard_layouts["lowercase"] |
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elif key == SHIFT_KEY: |
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self._layout = keyboard_layouts["uppercase"] |
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elif key == NUMERIC_KEY: |
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self._layout = keyboard_layouts["numbers"] |
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elif key == SYMBOL_KEY: |
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self._layout = keyboard_layouts["specials"] |
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elif key == BACKSPACE_KEY and len(self._input_text) > 0: |
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self._input_text = self._input_text[:-1] |
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elif key != BACKSPACE_KEY and len(self._input_text) < self._max_text_size: |
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self._input_text += key |
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