|  |  |  | @ -584,8 +584,8 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) { | 
			
		
	
		
			
				
					|  |  |  |  |       float saturation = lerp(0, 1, pow(std::abs(3 * acceleration_future), 2) / 3); | 
			
		
	
		
			
				
					|  |  |  |  | //      float saturation = pow(std::abs(acceleration_future), 2);
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					|  |  |  |  |       saturation = saturation > 1 ? 1. : saturation; | 
			
		
	
		
			
				
					|  |  |  |  |       float lightness = lerp(0.9, 0.72, saturation); | 
			
		
	
		
			
				
					|  |  |  |  |       lightness = lerp(0.56, 0.88, lin_grad_point); | 
			
		
	
		
			
				
					|  |  |  |  |       float lightness = lerp(0.95, 0.62, saturation); | 
			
		
	
		
			
				
					|  |  |  |  | //      lightness = lerp(0.56, 0.88, lin_grad_point);
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					|  |  |  |  | //      float alpha_lerp = (lin_grad_point - 0.5) * 2;  // ramp alpha down from 0.4 when point reached 0.5
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					|  |  |  |  | //      float alpha = lerp(0.4, 0, alpha_lerp > 0 ? alpha_lerp : 0);
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					|  |  |  |  | //      float alpha = interp1d(lin_grad_point, max_gradient_point / 2., max_gradient_point, 0.4, 0.0);  // looks cool, but fades off too early
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