cameraview.cc: set alignment to 1 when copying texture (#24418)

old-commit-hash: 3fc01ec15a
taco
Willem Melching 3 years ago committed by GitHub
parent 43b558f6db
commit 44a92a53d0
  1. 2
      selfdrive/ui/qt/widgets/cameraview.cc

@ -216,6 +216,7 @@ void CameraViewWidget::paintGL() {
if (latest_frame == nullptr) return;
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glViewport(0, 0, width(), height());
glBindVertexArray(frame_vao);
@ -238,6 +239,7 @@ void CameraViewWidget::paintGL() {
glBindVertexArray(0);
glBindTexture(GL_TEXTURE_2D, 0);
glActiveTexture(GL_TEXTURE0);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
}
void CameraViewWidget::vipcConnected(VisionIpcClient *vipc_client) {

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