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					#include "selfdrive/ui/qt/widgets/cameraview.h" | 
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					#include "selfdrive/ui/qt/qt_window.h" | 
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					#include "selfdrive/ui/qt/qt_window.h" | 
				
			
			
		
	
		
		
			
				
					
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					#include "selfdrive/ui/qt/widgets/cameraview.h" | 
				
			
			
		
	
		
		
			
				
					
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					namespace { | 
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					namespace { | 
				
			
			
		
	
		
		
			
				
					
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					const char frame_vertex_shader[] = | 
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					const char frame_vertex_shader[] = | 
				
			
			
		
	
		
		
			
				
					
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					#ifdef NANOVG_GL3_IMPLEMENTATION | 
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					#ifdef NANOVG_GL3_IMPLEMENTATION | 
				
			
			
		
	
		
		
			
				
					
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					  "#version 150 core\n" | 
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					  "#version 150 core\n" | 
				
			
			
		
	
	
		
		
			
				
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					@ -73,9 +73,27 @@ mat4 get_driver_view_transform() { | 
				
			
			
		
	
		
		
			
				
					
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					  return transform; | 
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					  return transform; | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					mat4 get_fit_view_transform(float widget_aspect_ratio, float frame_aspect_ratio) { | 
				
			
			
		
	
		
		
			
				
					
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					  float zx = 1, zy = 1; | 
				
			
			
		
	
		
		
			
				
					
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					  if (frame_aspect_ratio > widget_aspect_ratio) { | 
				
			
			
		
	
		
		
			
				
					
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					    zy = widget_aspect_ratio / frame_aspect_ratio; | 
				
			
			
		
	
		
		
			
				
					
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					  } else { | 
				
			
			
		
	
		
		
			
				
					
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					    zx = frame_aspect_ratio / widget_aspect_ratio; | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					  const mat4 frame_transform = {{ | 
				
			
			
		
	
		
		
			
				
					
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					    zx, 0.0, 0.0, 0.0, | 
				
			
			
		
	
		
		
			
				
					
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					    0.0, zy, 0.0, 0.0, | 
				
			
			
		
	
		
		
			
				
					
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					    0.0, 0.0, 1.0, 0.0, | 
				
			
			
		
	
		
		
			
				
					
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					    0.0, 0.0, 0.0, 1.0, | 
				
			
			
		
	
		
		
			
				
					
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					  }}; | 
				
			
			
		
	
		
		
			
				
					
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					  return frame_transform; | 
				
			
			
		
	
		
		
			
				
					
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					} | 
				
			
			
		
	
		
		
			
				
					
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					} // namespace
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					} // namespace
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					CameraViewWidget::CameraViewWidget(VisionStreamType stream_type, QWidget* parent) : stream_type(stream_type), QOpenGLWidget(parent) { | 
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					CameraViewWidget::CameraViewWidget(VisionStreamType stream_type, bool zoom, QWidget* parent) : | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                                   stream_type(stream_type), zoomed_view(zoom), QOpenGLWidget(parent) { | 
				
			
			
		
	
		
		
			
				
					
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					  setAttribute(Qt::WA_OpaquePaintEvent); | 
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					  setAttribute(Qt::WA_OpaquePaintEvent); | 
				
			
			
		
	
		
		
			
				
					
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					  timer = new QTimer(this); | 
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					  timer = new QTimer(this); | 
				
			
			
		
	
	
		
		
			
				
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					@ -102,10 +120,10 @@ void CameraViewWidget::initializeGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  auto [x1, x2, y1, y2] = stream_type == VISION_STREAM_RGB_FRONT ? std::tuple(0.f, 1.f, 1.f, 0.f) : std::tuple(1.f, 0.f, 1.f, 0.f); | 
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					  auto [x1, x2, y1, y2] = stream_type == VISION_STREAM_RGB_FRONT ? std::tuple(0.f, 1.f, 1.f, 0.f) : std::tuple(1.f, 0.f, 1.f, 0.f); | 
				
			
			
		
	
		
		
			
				
					
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					  const uint8_t frame_indicies[] = {0, 1, 2, 0, 2, 3}; | 
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					  const uint8_t frame_indicies[] = {0, 1, 2, 0, 2, 3}; | 
				
			
			
		
	
		
		
			
				
					
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					  const float frame_coords[4][4] = { | 
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					  const float frame_coords[4][4] = { | 
				
			
			
		
	
		
		
			
				
					
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					    {-1.0, -1.0, x2, y1}, //bl
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					    {-1.0, -1.0, x2, y1}, // bl
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					    {-1.0,  1.0, x2, y2}, //tl
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					    {-1.0,  1.0, x2, y2}, // tl
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					    { 1.0,  1.0, x1, y2}, //tr
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					    { 1.0,  1.0, x1, y2}, // tr
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					    { 1.0, -1.0, x1, y1}, //br
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					    { 1.0, -1.0, x1, y1}, // br
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					  }; | 
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					  }; | 
				
			
			
		
	
		
		
			
				
					
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					  glGenVertexArrays(1, &frame_vao); | 
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					  glGenVertexArrays(1, &frame_vao); | 
				
			
			
		
	
	
		
		
			
				
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					@ -125,25 +143,6 @@ void CameraViewWidget::initializeGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  glBindBuffer(GL_ARRAY_BUFFER, 0); | 
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					  glBindBuffer(GL_ARRAY_BUFFER, 0); | 
				
			
			
		
	
		
		
			
				
					
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					  glBindVertexArray(0); | 
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					  glBindVertexArray(0); | 
				
			
			
		
	
		
		
			
				
					
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					  if (stream_type == VISION_STREAM_RGB_FRONT) { | 
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					    frame_mat = matmul(device_transform, get_driver_view_transform()); | 
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					  } else { | 
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					    auto intrinsic_matrix = stream_type == VISION_STREAM_RGB_WIDE ? ecam_intrinsic_matrix : fcam_intrinsic_matrix; | 
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					    float zoom = ZOOM / intrinsic_matrix.v[0]; | 
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					    if (stream_type == VISION_STREAM_RGB_WIDE) { | 
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					      zoom *= 0.5; | 
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					    } | 
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					    float zx = zoom * 2 * intrinsic_matrix.v[2] / width(); | 
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					    float zy = zoom * 2 * intrinsic_matrix.v[5] / height(); | 
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					    const mat4 frame_transform = {{ | 
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					      zx, 0.0, 0.0, 0.0, | 
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					      0.0, zy, 0.0, -y_offset / height() * 2, | 
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					      0.0, 0.0, 1.0, 0.0, | 
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					      0.0, 0.0, 0.0, 1.0, | 
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					    }}; | 
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					    frame_mat = matmul(device_transform, frame_transform); | 
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					  } | 
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					  vipc_client = std::make_unique<VisionIpcClient>("camerad", stream_type, true); | 
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					  vipc_client = std::make_unique<VisionIpcClient>("camerad", stream_type, true); | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					@ -157,6 +156,43 @@ void CameraViewWidget::hideEvent(QHideEvent *event) { | 
				
			
			
		
	
		
		
			
				
					
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					  latest_frame = nullptr; | 
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					  latest_frame = nullptr; | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void CameraViewWidget::mouseReleaseEvent(QMouseEvent *event) { | 
				
			
			
		
	
		
		
			
				
					
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					  emit clicked(); | 
				
			
			
		
	
		
		
			
				
					
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void CameraViewWidget::resizeGL(int w, int h) { | 
				
			
			
		
	
		
		
			
				
					
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					  if (!vipc_client->connected) { | 
				
			
			
		
	
		
		
			
				
					
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					    return; | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					  if (zoomed_view) { | 
				
			
			
		
	
		
		
			
				
					
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					    if (stream_type == VISION_STREAM_RGB_FRONT) { | 
				
			
			
		
	
		
		
			
				
					
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					      frame_mat = matmul(device_transform, get_driver_view_transform()); | 
				
			
			
		
	
		
		
			
				
					
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					    } else { | 
				
			
			
		
	
		
		
			
				
					
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					      auto intrinsic_matrix = stream_type == VISION_STREAM_RGB_WIDE ? ecam_intrinsic_matrix : fcam_intrinsic_matrix; | 
				
			
			
		
	
		
		
			
				
					
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					      float zoom = ZOOM / intrinsic_matrix.v[0]; | 
				
			
			
		
	
		
		
			
				
					
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					      if (stream_type == VISION_STREAM_RGB_WIDE) { | 
				
			
			
		
	
		
		
			
				
					
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					        zoom *= 0.5; | 
				
			
			
		
	
		
		
			
				
					
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					      } | 
				
			
			
		
	
		
		
			
				
					
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					      float zx = zoom * 2 * intrinsic_matrix.v[2] / width(); | 
				
			
			
		
	
		
		
			
				
					
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					      float zy = zoom * 2 * intrinsic_matrix.v[5] / height(); | 
				
			
			
		
	
		
		
			
				
					
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					      const mat4 frame_transform = {{ | 
				
			
			
		
	
		
		
			
				
					
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					        zx, 0.0, 0.0, 0.0, | 
				
			
			
		
	
		
		
			
				
					
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					        0.0, zy, 0.0, -y_offset / height() * 2, | 
				
			
			
		
	
		
		
			
				
					
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					        0.0, 0.0, 1.0, 0.0, | 
				
			
			
		
	
		
		
			
				
					
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					        0.0, 0.0, 0.0, 1.0, | 
				
			
			
		
	
		
		
			
				
					
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					      }}; | 
				
			
			
		
	
		
		
			
				
					
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					      frame_mat = matmul(device_transform, frame_transform); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					  } else { | 
				
			
			
		
	
		
		
			
				
					
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					    // fit frame to widget size
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					    float w  = (float)width() / height(); | 
				
			
			
		
	
		
		
			
				
					
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					    float f = (float)vipc_client->buffers[0].width  / vipc_client->buffers[0].height; | 
				
			
			
		
	
		
		
			
				
					
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					    frame_mat = matmul(device_transform, get_fit_view_transform(w, f)); | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void CameraViewWidget::paintGL() { | 
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					void CameraViewWidget::paintGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  if (!latest_frame) { | 
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					  if (!latest_frame) { | 
				
			
			
		
	
		
		
			
				
					
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					    glClearColor(0, 0, 0, 1.0); | 
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					    glClearColor(0, 0, 0, 1.0); | 
				
			
			
		
	
	
		
		
			
				
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					@ -204,6 +240,7 @@ void CameraViewWidget::updateFrame() { | 
				
			
			
		
	
		
		
			
				
					
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					      assert(glGetError() == GL_NO_ERROR); | 
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					      assert(glGetError() == GL_NO_ERROR); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    latest_frame = nullptr; | 
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					    latest_frame = nullptr; | 
				
			
			
		
	
		
		
			
				
					
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					    resizeGL(width(), height()); | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					  if (vipc_client->connected) { | 
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					  if (vipc_client->connected) { | 
				
			
			
		
	
	
		
		
			
				
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