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					@ -3,7 +3,7 @@ import os | 
				
			
			
		
	
		
			
				
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					from common.basedir import BASEDIR | 
				
			
			
		
	
		
			
				
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					os.environ['BASEDIR'] = BASEDIR | 
				
			
			
		
	
		
			
				
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					SCALE = 1 | 
				
			
			
		
	
		
			
				
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					SCALE = float(os.getenv("SCALE", 1.0)) | 
				
			
			
		
	
		
			
				
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					import argparse | 
				
			
			
		
	
		
			
				
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					import zmq | 
				
			
			
		
	
	
		
			
				
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					@ -39,7 +39,8 @@ def ui_thread(addr, frame_address): | 
				
			
			
		
	
		
			
				
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					  pygame.font.init() | 
				
			
			
		
	
		
			
				
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					  assert pygame_modules_have_loaded() | 
				
			
			
		
	
		
			
				
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					  size = (_FULL_FRAME_SIZE[0] * SCALE, _FULL_FRAME_SIZE[1] * SCALE) | 
				
			
			
		
	
		
			
				
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					  size = (int(_FULL_FRAME_SIZE[0] * SCALE), int(_FULL_FRAME_SIZE[1] * SCALE)) | 
				
			
			
		
	
		
			
				
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					  print(size) | 
				
			
			
		
	
		
			
				
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					  pygame.display.set_caption("comma one debug UI") | 
				
			
			
		
	
		
			
				
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					  screen = pygame.display.set_mode(size, pygame.DOUBLEBUF) | 
				
			
			
		
	
		
			
				
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					@ -81,7 +82,7 @@ def ui_thread(addr, frame_address): | 
				
			
			
		
	
		
			
				
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					    height, width = img.shape[:2] | 
				
			
			
		
	
		
			
				
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					    img_resized = cv2.resize( | 
				
			
			
		
	
		
			
				
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					      img, (SCALE * width, SCALE * height), interpolation=cv2.INTER_CUBIC) | 
				
			
			
		
	
		
			
				
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					      img, (int(SCALE * width), int(SCALE * height)), interpolation=cv2.INTER_CUBIC) | 
				
			
			
		
	
		
			
				
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					    # *** blits *** | 
				
			
			
		
	
		
			
				
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					    pygame.surfarray.blit_array(camera_surface, img_resized.swapaxes(0, 1)) | 
				
			
			
		
	
		
			
				
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					    screen.blit(camera_surface, (0, 0)) | 
				
			
			
		
	
	
		
			
				
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