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@ -64,7 +64,7 @@ MapWindow::~MapWindow() { |
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} |
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void MapWindow::initLayers() { |
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if (layers_initialized) return; |
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// if (layers_initialized) return;
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// if (!gl_initialized) return;
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layers_initialized = true; |
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// This doesn't work from initializeGL
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@ -172,7 +172,7 @@ void MapWindow::updateState(const UIState &s) { |
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// qDebug() << "instructions:" << e << "ms";
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// t = millis_since_boot();
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//
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if (gl_initialized) { |
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// if (gl_initialized) {
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qDebug() << "About to initialize layers"; |
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initLayers(); |
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QVector<QString> layers = m_map->layerIds(); |
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@ -180,7 +180,7 @@ void MapWindow::updateState(const UIState &s) { |
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// for (auto layer_id : layers) {
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// qDebug() << layer_id;
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// }
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} |
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// }
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//
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// e = millis_since_boot() - t;
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// qDebug() << "initLayers:" << e << "ms";
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