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@ -13,15 +13,15 @@ MAX_DRAW_DISTANCE = 100.0 |
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THROTTLE_COLORS = [ |
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rl.Color(0, 231, 130, 102), # Green with alpha 0.4 |
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rl.Color(112, 247, 35, 89), # Lime with alpha 0.35 |
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rl.Color(112, 247, 35, 0), # Transparent lime |
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rl.Color(25, 235, 99, 102), # HSLF(148/360, 0.94, 0.51, 0.4) |
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rl.Color(92, 255, 32, 89), # HSLF(112/360, 1.0, 0.68, 0.35) |
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rl.Color(92, 255, 32, 0), # HSLF(112/360, 1.0, 0.68, 0.0) |
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] |
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NO_THROTTLE_COLORS = [ |
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rl.Color(242, 242, 242, 102), # Light gray with alpha 0.4 |
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rl.Color(242, 242, 242, 89), # Light gray with alpha 0.35 |
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rl.Color(242, 242, 242, 0), # Transparent light gray |
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rl.Color(242, 242, 242, 102), # HSLF(148/360, 0.0, 0.95, 0.4) |
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rl.Color(242, 242, 242, 89), # HSLF(112/360, 0.0, 0.95, 0.35) |
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rl.Color(242, 242, 242, 0), # HSLF(112/360, 0.0, 0.95, 0.0) |
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] |
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@ -254,7 +254,7 @@ class ModelRenderer: |
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'start': (0.0, 1.0), # Bottom of path |
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'end': (0.0, 0.0), # Top of path |
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'colors': colors, |
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'stops': [0.0, 1.0], |
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'stops': [0.0, 0.5, 1.0], |
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} |
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draw_polygon(self._track_vertices, gradient=gradient) |
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@ -364,14 +364,14 @@ class ModelRenderer: |
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return rl.Color(r_val, g_val, b_val, a_val) |
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@staticmethod |
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def _blend_colors(start, end, t): |
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def _blend_colors(start: rl.Color, end: rl.Color, t: float) -> rl.Color: |
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"""Blend between two colors with factor t""" |
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if t >= 1.0: |
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return end |
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return rl.Color( |
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int((1 - t) * start.r + t * end.r), |
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int((1 - t) * start.g + t * end.g), |
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int((1 - t) * start.b + t * end.b), |
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int((1 - t) * start.a + t * end.a), |
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int((1.0 - t) * start.r + t * end.r), |
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int((1.0 - t) * start.g + t * end.g), |
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int((1.0 - t) * start.b + t * end.b), |
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int((1.0 - t) * start.a + t * end.a), |
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) |
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