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					|  |  |  | #define BACKLIGHT_DT 0.05 |  |  |  | #define BACKLIGHT_DT 0.05 | 
			
		
	
		
		
			
				
					
					|  |  |  | #define BACKLIGHT_TS 10.00 |  |  |  | #define BACKLIGHT_TS 10.00 | 
			
		
	
		
		
			
				
					
					|  |  |  | #define BACKLIGHT_OFFROAD 75 |  |  |  | #define BACKLIGHT_OFFROAD 50 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | // Projects a point in car to space to the corresponding point in full frame
 |  |  |  | // Projects a point in car to space to the corresponding point in full frame
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					|  |  | @ -105,6 +105,7 @@ static void update_sockets(UIState *s) { | 
			
		
	
		
		
			
				
					
					|  |  |  | static void update_state(UIState *s) { |  |  |  | static void update_state(UIState *s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |   SubMaster &sm = *(s->sm); |  |  |  |   SubMaster &sm = *(s->sm); | 
			
		
	
		
		
			
				
					
					|  |  |  |   UIScene &scene = s->scene; |  |  |  |   UIScene &scene = s->scene; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |   s->running_time = 1e-9 * (nanos_since_boot() - sm["deviceState"].getDeviceState().getStartedMonoTime()); | 
			
		
	
		
		
			
				
					
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					|  |  |  |   // update engageability and DM icons at 2Hz
 |  |  |  |   // update engageability and DM icons at 2Hz
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					|  |  |  |   if (sm.frame % (UI_FREQ / 2) == 0) { |  |  |  |   if (sm.frame % (UI_FREQ / 2) == 0) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -278,8 +279,10 @@ void Device::setAwake(bool on, bool reset) { | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | void Device::updateBrightness(const UIState &s) { |  |  |  | void Device::updateBrightness(const UIState &s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |   float clipped_brightness = BACKLIGHT_OFFROAD; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |   if (s.scene.started) { | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Scale to 0% to 100%
 |  |  |  |     // Scale to 0% to 100%
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					|  |  |  |   float clipped_brightness = 100.0 * s.scene.light_sensor; |  |  |  |     clipped_brightness = 100.0 * s.scene.light_sensor; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     // CIE 1931 - https://www.photonstophotos.net/GeneralTopics/Exposure/Psychometric_Lightness_and_Gamma.htm
 |  |  |  |     // CIE 1931 - https://www.photonstophotos.net/GeneralTopics/Exposure/Psychometric_Lightness_and_Gamma.htm
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					|  |  |  |     if (clipped_brightness <= 8) { |  |  |  |     if (clipped_brightness <= 8) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -291,8 +294,15 @@ void Device::updateBrightness(const UIState &s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Scale back to 10% to 100%
 |  |  |  |     // Scale back to 10% to 100%
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					|  |  |  |     clipped_brightness = std::clamp(100.0f * clipped_brightness, 10.0f, 100.0f); |  |  |  |     clipped_brightness = std::clamp(100.0f * clipped_brightness, 10.0f, 100.0f); | 
			
		
	
		
		
			
				
					
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					|  |  |  |   if (!s.scene.started) { |  |  |  |     // Limit brightness if running for too long
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					|  |  |  |     clipped_brightness = BACKLIGHT_OFFROAD; |  |  |  |     if (Hardware::TICI()) { | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       const float MAX_BRIGHTNESS_HOURS = 4; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       const float HOURLY_BRIGHTNESS_DECREASE = 5; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       float ui_running_hours = s.running_time / (60*60); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       float anti_burnin_max_percent = std::clamp(100.0f - HOURLY_BRIGHTNESS_DECREASE * (ui_running_hours - MAX_BRIGHTNESS_HOURS), | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                                  30.0f, 100.0f); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       clipped_brightness = std::min(clipped_brightness, anti_burnin_max_percent); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
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					|  |  |  |   int brightness = brightness_filter.update(clipped_brightness); |  |  |  |   int brightness = brightness_filter.update(clipped_brightness); | 
			
		
	
	
		
		
			
				
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