| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -63,6 +63,9 @@ GLWindow::~GLWindow() { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void GLWindow::initializeGL() { | 
					 | 
					 | 
					 | 
					void GLWindow::initializeGL() { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  initializeOpenGLFunctions(); | 
					 | 
					 | 
					 | 
					  initializeOpenGLFunctions(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  std::cout << "OpenGL version: " << glGetString(GL_VERSION) << std::endl; | 
					 | 
					 | 
					 | 
					  std::cout << "OpenGL version: " << glGetString(GL_VERSION) << std::endl; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  std::cout << "OpenGL vendor: " << glGetString(GL_VENDOR) << std::endl; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  std::cout << "OpenGL renderer: " << glGetString(GL_RENDERER) << std::endl; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  std::cout << "OpenGL language version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  ui_state = new UIState(); | 
					 | 
					 | 
					 | 
					  ui_state = new UIState(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  ui_init(ui_state); | 
					 | 
					 | 
					 | 
					  ui_init(ui_state); | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |