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@ -562,8 +562,6 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) { |
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float saturation = std::abs(acceleration_future * 1.5); |
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float saturation = std::abs(acceleration_future * 1.5); |
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saturation = saturation > 1 ? 1. : saturation; |
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saturation = saturation > 1 ? 1. : saturation; |
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float lightness = lerp(0.95, 0.68, saturation); |
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float lightness = lerp(0.95, 0.68, saturation); |
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// TODO: this makes the path have that brighter appearance near beginning and adds depth. might be too much tho
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lightness *= interp1d(lin_grad_point, 0, 0.5 * 0.75, 0.8, 1.0); |
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// lightness = lerp(0.56, 0.88, lin_grad_point);
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// lightness = lerp(0.56, 0.88, lin_grad_point);
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// float alpha_lerp = (lin_grad_point - 0.5) * 2; // ramp alpha down from 0.4 when point reached 0.5
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// float alpha_lerp = (lin_grad_point - 0.5) * 2; // ramp alpha down from 0.4 when point reached 0.5
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// float alpha = lerp(0.4, 0, alpha_lerp > 0 ? alpha_lerp : 0);
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// float alpha = lerp(0.4, 0, alpha_lerp > 0 ? alpha_lerp : 0);
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