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@ -91,13 +91,11 @@ static void update_lead(UIState *s, const cereal::RadarState::Reader &radar_stat |
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} |
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static void update_line_data(const UIState *s, const cereal::ModelDataV2::XYZTData::Reader &line, |
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float y_off, float z_off, line_vertices_data *pvd, float max_distance) { |
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float y_off, float z_off, line_vertices_data *pvd, int max_idx) { |
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const auto line_x = line.getX(), line_y = line.getY(), line_z = line.getZ(); |
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int max_idx = -1; |
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vertex_data *v = &pvd->v[0]; |
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for (int i = 0; ((i < TRAJECTORY_SIZE) and (line_x[i] < fmax(MIN_DRAW_DISTANCE, max_distance))); i++) { |
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for (int i = 0; i <= max_idx; i++) { |
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v += calib_frame_to_full_frame(s, line_x[i], line_y[i] - y_off, line_z[i] + z_off, v); |
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max_idx = i; |
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} |
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for (int i = max_idx; i >= 0; i--) { |
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v += calib_frame_to_full_frame(s, line_x[i], line_y[i] + y_off, line_z[i] + z_off, v); |
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@ -108,13 +106,17 @@ static void update_line_data(const UIState *s, const cereal::ModelDataV2::XYZTDa |
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static void update_model(UIState *s, const cereal::ModelDataV2::Reader &model) { |
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UIScene &scene = s->scene; |
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const float max_distance = fmin(model.getPosition().getX()[TRAJECTORY_SIZE - 1], MAX_DRAW_DISTANCE); |
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auto model_position = model.getPosition(); |
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const float max_distance = std::clamp(model_position.getX()[TRAJECTORY_SIZE - 1], |
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MIN_DRAW_DISTANCE, MAX_DRAW_DISTANCE); |
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int max_idx = get_path_length_idx(model_position, max_distance); |
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// update lane lines
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const auto lane_lines = model.getLaneLines(); |
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const auto lane_line_probs = model.getLaneLineProbs(); |
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for (int i = 0; i < std::size(scene.lane_line_vertices); i++) { |
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scene.lane_line_probs[i] = lane_line_probs[i]; |
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update_line_data(s, lane_lines[i], 0.025 * scene.lane_line_probs[i], 0, &scene.lane_line_vertices[i], max_distance); |
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update_line_data(s, lane_lines[i], 0.025 * scene.lane_line_probs[i], 0, &scene.lane_line_vertices[i], max_idx); |
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} |
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// update road edges
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@ -122,14 +124,17 @@ static void update_model(UIState *s, const cereal::ModelDataV2::Reader &model) { |
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const auto road_edge_stds = model.getRoadEdgeStds(); |
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for (int i = 0; i < std::size(scene.road_edge_vertices); i++) { |
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scene.road_edge_stds[i] = road_edge_stds[i]; |
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update_line_data(s, road_edges[i], 0.025, 0, &scene.road_edge_vertices[i], max_distance); |
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update_line_data(s, road_edges[i], 0.025, 0, &scene.road_edge_vertices[i], max_idx); |
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} |
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// update path
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const float lead_d = scene.lead_data[0].getStatus() ? scene.lead_data[0].getDRel() * 2. : MAX_DRAW_DISTANCE; |
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float path_length = (lead_d > 0.) ? lead_d - fmin(lead_d * 0.35, 10.) : MAX_DRAW_DISTANCE; |
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path_length = fmin(path_length, max_distance); |
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update_line_data(s, model.getPosition(), 0.5, 1.22, &scene.track_vertices, path_length); |
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if (scene.lead_data[0].getStatus()) { |
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const float lead_d = scene.lead_data[0].getDRel() * 2.; |
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const float path_length = std::clamp((float)(lead_d - fmin(lead_d * 0.35, 10.)), |
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0.0f, max_distance); |
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max_idx = get_path_length_idx(model_position, path_length); |
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} |
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update_line_data(s, model_position, 0.5, 1.22, &scene.track_vertices, max_idx); |
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} |
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static void update_sockets(UIState *s) { |
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