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@ -11,11 +11,18 @@ class Window(): |
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self.double = double |
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self.halve = halve |
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if self.double: |
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self.screen = pygame.display.set_mode((w*2, h*2)) |
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self.rw, self.rh = w*2, h*2 |
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elif self.halve: |
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self.screen = pygame.display.set_mode((w//2, h//2)) |
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self.rw, self.rh = w//2, h//2 |
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else: |
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self.screen = pygame.display.set_mode((w, h)) |
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self.rw, self.rh = w, h |
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self.screen = pygame.display.set_mode((self.rw, self.rh)) |
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pygame.display.flip() |
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# hack for xmonad, it shrinks the window by 6 pixels after the display.flip |
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if self.screen.get_width() != self.rw: |
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self.screen = pygame.display.set_mode((self.rw+(self.rw-self.screen.get_width()), self.rh+(self.rh-self.screen.get_height()))) |
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pygame.display.flip() |
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def draw(self, out): |
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pygame.event.pump() |
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