|
|
@ -735,7 +735,6 @@ struct ControlsState @0x97ff69c53601abf1 { |
|
|
|
upAccelCmd @4 :Float32; |
|
|
|
upAccelCmd @4 :Float32; |
|
|
|
uiAccelCmd @5 :Float32; |
|
|
|
uiAccelCmd @5 :Float32; |
|
|
|
ufAccelCmd @33 :Float32; |
|
|
|
ufAccelCmd @33 :Float32; |
|
|
|
aTarget @35 :Float32; |
|
|
|
|
|
|
|
curvature @37 :Float32; # path curvature from vehicle model |
|
|
|
curvature @37 :Float32; # path curvature from vehicle model |
|
|
|
desiredCurvature @61 :Float32; # lag adjusted curvatures used by lateral controllers |
|
|
|
desiredCurvature @61 :Float32; # lag adjusted curvatures used by lateral controllers |
|
|
|
forceDecel @51 :Bool; |
|
|
|
forceDecel @51 :Bool; |
|
|
@ -881,6 +880,7 @@ struct ControlsState @0x97ff69c53601abf1 { |
|
|
|
vCruiseClusterDEPRECATED @63 :Float32; # set speed to display in the UI |
|
|
|
vCruiseClusterDEPRECATED @63 :Float32; # set speed to display in the UI |
|
|
|
startMonoTimeDEPRECATED @48 :UInt64; |
|
|
|
startMonoTimeDEPRECATED @48 :UInt64; |
|
|
|
cumLagMsDEPRECATED @15 :Float32; |
|
|
|
cumLagMsDEPRECATED @15 :Float32; |
|
|
|
|
|
|
|
aTargetDEPRECATED @35 :Float32; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
struct DrivingModelData { |
|
|
|
struct DrivingModelData { |
|
|
|