|  |  |  | @ -735,7 +735,6 @@ struct ControlsState @0x97ff69c53601abf1 { | 
			
		
	
		
			
				
					|  |  |  |  |   upAccelCmd @4 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  |   uiAccelCmd @5 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  |   ufAccelCmd @33 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  |   aTarget @35 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  |   curvature @37 :Float32;  # path curvature from vehicle model | 
			
		
	
		
			
				
					|  |  |  |  |   desiredCurvature @61 :Float32;  # lag adjusted curvatures used by lateral controllers | 
			
		
	
		
			
				
					|  |  |  |  |   forceDecel @51 :Bool; | 
			
		
	
	
		
			
				
					|  |  |  | @ -881,6 +880,7 @@ struct ControlsState @0x97ff69c53601abf1 { | 
			
		
	
		
			
				
					|  |  |  |  |   vCruiseClusterDEPRECATED @63 :Float32;  # set speed to display in the UI | 
			
		
	
		
			
				
					|  |  |  |  |   startMonoTimeDEPRECATED @48 :UInt64; | 
			
		
	
		
			
				
					|  |  |  |  |   cumLagMsDEPRECATED @15 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  |   aTargetDEPRECATED @35 :Float32; | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | struct DrivingModelData { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |