enable stencil buffer

pull/28902/head
Shane Smiskol 2 years ago
parent 5aec49e32e
commit e503642d2f
  1. 1
      selfdrive/ui/qt/util.cc
  2. 2
      selfdrive/ui/ui.cc

@ -96,6 +96,7 @@ void setQtSurfaceFormat() {
fmt.setRenderableType(QSurfaceFormat::OpenGLES); fmt.setRenderableType(QSurfaceFormat::OpenGLES);
#endif #endif
fmt.setSamples(16); fmt.setSamples(16);
fmt.setStencilBufferSize(1);
QSurfaceFormat::setDefaultFormat(fmt); QSurfaceFormat::setDefaultFormat(fmt);
} }

@ -96,7 +96,7 @@ void update_model(UIState *s,
int max_idx = get_path_length_idx(lane_lines[0], max_distance); int max_idx = get_path_length_idx(lane_lines[0], max_distance);
for (int i = 0; i < std::size(scene.lane_line_vertices); i++) { for (int i = 0; i < std::size(scene.lane_line_vertices); i++) {
scene.lane_line_probs[i] = lane_line_probs[i]; scene.lane_line_probs[i] = lane_line_probs[i];
update_line_data(s, lane_lines[i], 0.025, 0, &scene.lane_line_vertices[i], max_idx); update_line_data(s, lane_lines[i], 0.025 * scene.lane_line_probs[i], 0, &scene.lane_line_vertices[i], max_idx);
} }
// update road edges // update road edges

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