* Soud refactor
* remove files from files_common
* add timeout to set_volumn
* add param volume to init
* done
* test.cc
* fix typo
* add repeat param instead of loop
* revert submodule
* add member function currentSound
* remove function create_player from class member
* fix build error
fix repeat
* rename CHECK_RESULT to ReturnOnError
* set currentSound_ before posible err
* use std::map to initialize sound table
cleanup
cleanup
cleanup
fix bug in stop
change paramater name
* done
* remove function CreatePlayer, create player in init()
* resolve conflict
* remove sound test
* rebase
* remove whitespace
* Apply great review suggestion
* use player's SLVolumeItf interface to set volume
* use float
* leave the volume control the way it is
old-commit-hash: 8cacc14b31
* fix mac nui
* fix cereal
* builds on mac without warnings
* ui swap shouldn't be instant on pc
* camerad builds on mac
* modeld, and now everything, builds on mac
* ui draws pictures on mac now
* fix camerad shutdown
* support ui looping on pc
* python3 on that
* SCNu64 should be cross platform
* bump cereal and new apk
* clean up
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
old-commit-hash: 344a9a3699
* fix clock and add Darwin sconstruct
* it builds, this changes should be simplifications too
* fix boardd build
* that's the real type of EGLClientBuffer
* remove extra lines
* ui needs opencl on phone
old-commit-hash: f72f78f2b9