* use cstring instead of string.h
* use cstdio instead of stdio.h
* remove inttypes.h
* use cstdlib instead of stdlib.h
* use cstdint instead of stdint.h
* #include <cstddef>
* cstdlib
* use cmath
* remove stddef.h
* use cassert
* use csignal
* use ctime
* use cerror
* rebase master
old-commit-hash: c53cb5d570
* add type to class hadwareXXX
* replace ifdefs with hardware layer
* continue
* continue
* new function get_driver_view_transform
* full path to hw.h
* fix build error setup.cc
* apply review
* fix typo
* fix deprecated error:replace deprecated fromPath with new
* fix build error
old-commit-hash: 757d2923d2
* use ecam in ui
* needs reboot
* use in modeld
* typo
* effective FL is longer in center
* normalize zoom by focal dist
* read param before init
* make 2x as wide
* review comments
* more explicit
* fix camera offset
Co-authored-by: ZwX1616 <zwx1616@gmail.com>
old-commit-hash: 1fc7bcca43
* new class FirstOrderFilter
* flick face icon
* revert ui_draw_vision_face
* new function reset()
* reset after update
* use filter to update brightness
old-commit-hash: 6db31b9a33
* reconnect vipc_client after disconnection
* run models in run_model()
* cleanup
* use std::Mutex
* use std::thread
* const
* comments
* cleanup include
* rename live_thread to calibration_thread
* add comment
old-commit-hash: a7672e2851
* remove publisher
* move to V2
* radard new model
* fix plant
* change packety
* need hack here too
* change to new
* this has been wrong all along
* no more model msg
* subscribe to new model
* not needed anymore
* make work
* need to ignore that too
* should pass tests, needs car test
* fix process replay
* no more poly
* update refs
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
old-commit-hash: 124100d0fa
* Squashed vipc
* Update release files
* Remove else
* add visionipc to release files
* use poller in vipc receive
* opencl framework instead of lib on macos
* Fix camera webcam
* Fix opencl on mac in ui
* more webcam fixes
* typo in ui sconsfile
* Use cur_yuv_buf
* visionbuf c++ class
* Camera qcom was still using visionbuf_allocate
* Turn loggerd back on
* fix snapshot
* No build needed
* update test camerad
* no more release callback
* make encoder c++
* Revert "no more release callback"
This reverts commit e5707b07002fee665d0483d90713154efc2d70d4.
* fix exit handlers
* No need to check errno
* move release callback call
* s/VIPCBufExtra/VisionIpcBufExtra/g
* use non blocking connect
* ui use non blocking connect
* Lower condition variable wait time
* Snapshot cleanup
* bump cereal
* bump cereal
old-commit-hash: fb496c692a
* common signal handle
* fix typo
* rename to ExitHandler
* remove include signal.h
* remove include csignal
* rename variable exit to v
* rebase master
old-commit-hash: 86fe2d1697
* Added model_replay and fixed some bugs in camera_replay
* Unpack capnp logs on device
* add sync to device
* GPU now also works on PC
* update model ref
* update refs
* dont change this one
* Use pipeline calib instead of rlog calib
* remove that
* update refs
Co-authored-by: Willem Melching <willem.melching@gmail.com>
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
old-commit-hash: bbe9accd4d
* new settings for governors, +30% memory bandwidth
* CPU waste is better
* warm up frame_drop
* optional CORE arg for rtshield
* back off priorities of processes not critical to driving
* if it doesn't drive, it's not realtime
* err, resource. this should have been included
* reverse order to not spike
Co-authored-by: Comma Device <device@comma.ai>
old-commit-hash: 917eff8c30
* correct, I think
* add model execution time
* remove unused
* token is a file
* this is gonna change
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
old-commit-hash: 7378bc4284
* refactor draw model
* rebase master
* correct valid_len
* rename function
* rename variables
* white space
* rebase to master
* e16c13ac-927d-455e-ae0a-81b482a2c787
* start rewriting
* save proress
* compiles!
* oops
* many fixes
* seems to work
* fix desires
* finally cleaned
* wrong std for ll
* dont pulse none
* compiles!
* ready to test
* WIP does not compile
* compiles
* various fixes
* does something!
* full 3d
* not needed
* draw up to 100m
* fix segfault
* wrong sign
* fix flicker
* add road edges
* finish v2 packet
* Added pytorch supercombo
* fix rebase
* no more keras
* Hacky solution to the NCHW/NHWC incompatibility between SNPE and our frame data
* dont break dmonitoringd, final model 229e3ce1-7259-412b-85e6-cc646d70f1d8/430
* fix hack
* Revert "fix hack"
This reverts commit 5550fc01a7881d065a5eddbbb42dac55ef7ec36c.
* Removed axis permutation hack
* Folded padding layers into conv layers
* Removed the last pad layer from the dlc
* Revert "Removed the last pad layer from the dlc"
This reverts commit b85f24b9e1d04abf64e85901a7ff49e00d82020a.
* Revert "Folded padding layers into conv layers"
This reverts commit b8d1773e4e76dea481acebbfad6a6235fbb58463.
* vision model: 5034ac8b-5703-4a49-948b-11c064d10880/780 temporal model: 229e3ce1-7259-412b-85e6-cc646d70f1d8/430 with permute + pool opt
* fix ui drawing with clips
* ./compile_torch.py 5034ac8b-5703-4a49-948b-11c064d10880/780 dfcd2375-81d8-49df-95bf-1d2d6ad86010/450 with variable history length
* std::clamp
* not sure how this compiled before
* 2895ace6-a296-47ac-86e6-17ea800a74e5/550
* db090195-8810-42de-ab38-bb835d775d87/601
* 5m is very little
* onnx runner
* add onnxruntime to pipfile
* run in real time without using the whole CPU
* bump cereal;
* add stds
* set road edge opacity based on stddev
* don't access the model packet in paint
* convert mat.h to a c++ header file (#2499)
* update tests
* safety first
Co-authored-by: deanlee <deanlee3@gmail.com>
Co-authored-by: mitchell <mitchell@comma.ai>
Co-authored-by: Comma Device <device@comma.ai>
Co-authored-by: George Hotz <george@comma.ai>
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
old-commit-hash: 08846b5c0e
* refactor
add function get_camerabuf_by_type
remove cl_free
use camera_id
move front stuff into frontview_thread
bigger refactor
more
typo
rename camerabuf *c to *b
cleanup header files
remove wideview_thread
camera_qcom.c to c++
fix SConscript
camera_process_buf
space
sendrgb same with before
do autoexposure in processing_thread
correct sendrgb
add camera_common.cc
move yuv_transform to CameraBuf
* use C to keep consitent
* rebase master
* rebase master
* continue refactor
* refactor all camera related data&function out of main
done
* cleanup
* -use buf.rgb_width&height
* remoe ,
* rebase master
* remove unused std::vector
* add func common_camera_process_front
* fix max
* fix sendrgb
* less crap being logged
* fix indents
* add back thumbnails
* thumbnail fixed on tici
* junk junk junk
* unify api
* fix ptr ref
* lol!
* cleanup
* more simplified
* typos
* remove terminate
* use standard polling
* ops_thread refactor, too much code!
* fix build
* ok
* assert
* listen
* incl more
* wq!
* fix more build
* macos
* fix exp targets
* front is different
* const
* bye
* remath
* remove irrelevant
* do ops in a thread
* fix init
* return null
* QCOM2 ops
* qcom2 build
* missing comma
Co-authored-by: deanlee <deanlee3@gmail.com>
Co-authored-by: Comma Device <device@comma.ai>
old-commit-hash: 6b020241c9
* protect highlights
* fix modeld scale factor
* rewrite logic for accurate and smooth AE
* fix condition
* tune speed
* move to qcom2
* not exactly 2x
* avoid hunting due to ettr policy
* tune to new curve
* gain kickdowns
* log params
* 4x legroom
* no limit needed here
* simple lowpass
* tweak
* pin to a remote core
* speedup AE and lower night exp
* this curve makes more sense
* tuning from fleet data
* fix ui
* only qcom2
Co-authored-by: Comma Device <device@comma.ai>
old-commit-hash: 00b642146f
* fix setting core affinity
* dmonitoringd doesn't need rt priority
* android only gets two cores
* model and planner get core 2
* log missed cycle count
* neos update
* prod image
* revert NEOS changes
* still need this
old-commit-hash: ef21b83937