* all the changes I want to make
* Revert "all the changes I want to make"
This reverts commit c18132b73e.
* add initialized
* clip to 10 m/s
* fix bug
* rm
* here?
* rotate icon with current bearing
When user is rotating the map, the car icon should stay fixed on the cars bearing, not the map.
* spacing
* comment
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Co-authored-by: Shane Smiskol <shane@smiskol.com>
* use interactive_counter instead of separate zoom and pan counters
* use interaction_counter instead of separate zoom and pan counters
* same styling
---------
Co-authored-by: Shane Smiskol <shane@smiskol.com>
* add image
* remove extra spacing
* add images
* use nav-settings-square-smaller.png
* draft
* clean up
* kinda works!
* nop need to update state
* can just use clicked
* MORE
* remove old button
* slightly smaller (todo change image))
* this works but is ugly
* remove old settings button
* draft
* no it's not
* draft 2.0
* clean up
* clean up
* let's make map_settings_btn public
* since we don't have map, use enabled
* fix image size
* can do clean up in another PR
show
* add line
* rename
* useless spacing
* use old nav icon
* handle DM icon (and test)
* clean up
* no reason
* remove old image
* don't use setCurrentIndex
* Revert "don't use setCurrentIndex"
This reverts commit 6fde765a3c.
* also can use a ternary
* seems cleanest
This reverts commit f928723070.
* all my debugging stuff
* this works
* add comment
* bb navd
* navInstruction is valid when we get a non-empty route response
* now don't need this
* stash
* big cleanup
* clean up
* clean up
* debug
* final clean up
* one line
* flip order
* update translations
* is this simpler?
* draft
* draft
* clean up
* clean up
* cleaner
* needs to be here to work
* or this works
* works too
* stash
* clean up qdebugs
* revert to master
* reapply changes
add bool
* consistent cmts
* clean up
* can be simpler combined
* clean up/fix
* draft
* clean up
* helper
* comment
* debug
* Revert "debug"
This reverts commit d30ff3e996.
* nav path
* transition
* revert width transition
revert width transition
* 400 is better, hard to see flicker at 500
* add width back
* tune
* tune
* 12 might be good
* 400ms is good
* lower case company lcc
* up here
* up here
* clean up
* multiple lines
* self explanetory
* accept touch events in map settings
* draft
* draft 2.0
* revert this stuff
* need this
* fix
* clean up debug prints
* fraft
* only show map on closeSettings if nav
* works!
* can't do it here
* I was going to connect signals from UIState to HomeWindow, then to OnroadWidget, but that seems like too much
* just need to keep track of it in onroad, seems like the cleanest option
* ideally we show the map where we set the scene variable, and that's in map.cc
* old variable
* comments
* less confusing
* app comment
* add back
* fix
* move to top
* remove this comment
* dont clearlayout
* replace show with setVisible
* remove signals&connections, call updateDistance in updateInstructions
* refactor updateDistance to getDistance
* draw ETA with rich formatted text
* no rounded at the bottom corners
* add Params param to member
* fix font typo
* restore opendbc
* set antialiasing
* fix time format
* revert locationd laika change
* switch msg
* change proc replay
* back to gpslocation
* update ref
* no np floats in msg
* Ignore empty laikad messages in mapos
* more tolerance
* c++ doesnt work like that
* draw map with same uiUpdate signal as onroad window
* fix
* fix
* fix
* test
* test
* clean up
* clean up
* clean up
* draw instantly when dragging
* self explanatory
* remove line
* fix spacing
* see if we call ui'c sm->update before mapwindow
* Revert "see if we call ui'c sm->update before mapwindow"
This reverts commit e5dcd70013.
* sort includes