Shane Smiskol
							
						 
						
							 
							
							
								
								
							
							
								
							
								d0069c136b 
								
									
								
							
								 
							
						 
						
							
							
								
								raylib: fix experimental mode path gradient ( #36033 )  
							
							 
							
							... 
							
							
 
							
							* fix!
* this is enough to fix the broken colors
* clean up
* fix
* use last colors -- need this so we don't have to always pass perfect gradient
* clean up
* clean up
* clean up 
							
						 
						
							3 months ago  
						
					 
				
					
						
							
							
								 
								Dean Lee
							
						 
						
							 
							
							
								
								
							
							
								
							
								903f426bb9 
								
									
								
							
								 
							
						 
						
							
							
								
								ui: fix shader polygon artifacts on device ( #35568 )  
							
							 
							
							... 
							
							
 
							
							fix shader polygon artifacts on device 
							
						 
						
							4 months ago  
						
					 
				
					
						
							
							
								 
								Adeeb Shihadeh
							
						 
						
							 
							
							
								
								
							
							
								
							
								6d09b2405e 
								
									
								
							
								 
							
						 
						
							
							
								
								raylib: fix shaders on macOS ( #35411 )  
							
							 
							
							... 
							
							
 
							
							* fix shaders
* runs now 
							
						 
						
							5 months ago  
						
					 
				
					
						
							
							
								 
								Shane Smiskol
							
						 
						
							 
							
							
								
								
							
							
								
							
								29830440b4 
								
									
								
							
								 
							
						 
						
							
							
								
								format raylib ( #35483 )  
							
							 
							
							... 
							
							
 
							
							* format raylib
* not really sure what this is 
							
						 
						
							5 months ago  
						
					 
				
					
						
							
							
								 
								Dean Lee
							
						 
						
							 
							
							
								
								
							
							
								
							
								d992d138bf 
								
									
								
							
								 
							
						 
						
							
							
								
								system/ui: enhance polygon fill with AABB clipping and fixed fill color issues ( #35408 )  
							
							 
							
							... 
							
							
 
							
							enhance polygon fill with AABB clipping and fixed fill color issues 
							
						 
						
							5 months ago  
						
					 
				
					
						
							
							
								 
								Dean Lee
							
						 
						
							 
							
							
								
								
							
							
								
							
								ad0e556236 
								
									
								
							
								 
							
						 
						
							
							
								
								system/ui: fix gradient rendering to match Qt linear gradients ( #35378 )  
							
							 
							
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							Fix shader_polygon gradient rendering to match Qt linear gradients 
							
						 
						
							5 months ago  
						
					 
				
					
						
							
							
								 
								Dean Lee
							
						 
						
							 
							
							
								
								
							
							
								
							
								3682fac7b6 
								
									
								
							
								 
							
						 
						
							
							
								
								system/ui: optimizes the draw_polygon() and improving code maintainability ( #35366 )  
							
							 
							
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							improve draw_polygon 
							
						 
						
							5 months ago  
						
					 
				
					
						
							
							
								 
								Dean Lee
							
						 
						
							 
							
							
								
								
							
							
								
							
								6c28575573 
								
									
								
							
								 
							
						 
						
							
							
								
								system/ui: GPU-accelerated polygon rendering with anti-aliasing and gradients ( #35357 )  
							
							 
							
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							* Add GPU-accelerated polygon rendering with anti-aliased edges and gradient support
* use np array
* update ModelRenderer
* ndarray
* cleanup
* improve shader
* Revert "improve shader"
This reverts commit 992247617a .
* improve shader for smoother edges 
							
						 
						
							5 months ago