Dean Lee
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79f3f30c63
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system/ui: fix cruise disabled state displaying "?" instead of "–" (#35416)
fix curise disabled state showed '?'
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2 weeks ago |
Dean Lee
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74541e677c
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system/ui: fix timeout logc and add pre-defined alerts (#35417)
fix timeout logc and add pre-defined alerts
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2 weeks ago |
Dean Lee
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1935871267
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system/ui: add stream switching capability to CameraView (#35414)
add stream switching capability to CameraView
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2 weeks ago |
Dean Lee
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e734413a21
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system/ui: fix path clip issues (#35409)
fix path clip issues
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2 weeks ago |
Dean Lee
|
ea9ff45ccb
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system/ui: fix indentation (#35391)
fix indentation
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2 weeks ago |
Dean Lee
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1221821761
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system/ui: migrate c++ alert renderer to python (#35386)
* rebase
* cache metrics
* measure text
* type hint
* improve
* fix roundness
* rebase
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2 weeks ago |
Dean Lee
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e51243f2cd
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system/ui: remove todo and add comment (#35390)
remove todo and add document
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2 weeks ago |
Dean Lee
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a3fab434a4
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system/ui: migrate c++ HudRenderer to python (#35359)
* port c++ HudRenderer to python
* cache font metrics
* cache fonts
* improve
* fix bg
* refactor
* rebase
* fix
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2 weeks ago |
Dean Lee
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e6eef5d9d0
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system/ui: implement driver monitoring UI (#35358)
* pyui_driver_state_reander
* ddd
* draw_spline_linear
* pre-calculate the face keypoints transform
* remove int convert
* improve
* use draw_spline_linear
* pre-calc points
* state updated
* render to texture
* Revert "render to texture"
This reverts commit 27be710f4c7aca3bb05e94ad69635d292e799ff4.
* cleanup
* dd
* new dataclass
* cleanup
* use content_rect
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2 weeks ago |
Dean Lee
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29010cae23
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system/ui: optimize ModelRenderer (#35369)
* optimize ModelRenderer with vectorized operations
* pre-calculate the exp mode colors
* cleanup
* improve batch map line to polygon
* pre-calc leads
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2 weeks ago |
Dean Lee
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b8f3e7bcf0
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system/ui: improve road view with driving state border and clipping (#35385)
improve road view with driving state border and clipping
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2 weeks ago |
Dean Lee
|
e42044b833
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system/ui: fix lint error (#35387)
fix lint error
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2 weeks ago |
Dean Lee
|
0d527c2409
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system/ui: fix the issue of missing path segments (#35383)
match c++ version
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2 weeks ago |
Dean Lee
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2d6662ae9f
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system/ui: match experimental path rendering with C++ version (#35380)
match draw_path with c++ implementation
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3 weeks ago |
Dean Lee
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ad0e556236
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system/ui: fix gradient rendering to match Qt linear gradients (#35378)
Fix shader_polygon gradient rendering to match Qt linear gradients
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3 weeks ago |
Dean Lee
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26c61d8674
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system/ui: fix incorrect THROTTLE_COLOR (#35370)
fix throttle colors
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3 weeks ago |
Dean Lee
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db8ecf183f
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system/ui: fix rapid path color transition by correcting hardcoded increment (#35368)
refactor color blending with configurable transition duration
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3 weeks ago |
Dean Lee
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9460ff8f30
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system/ui: fix gradient colors and path stops in path rendering (#35367)
Correct gradient colors and direction in path rendering
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3 weeks ago |
Dean Lee
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6c28575573
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system/ui: GPU-accelerated polygon rendering with anti-aliasing and gradients (#35357)
* Add GPU-accelerated polygon rendering with anti-aliased edges and gradient support
* use np array
* update ModelRenderer
* ndarray
* cleanup
* improve shader
* Revert "improve shader"
This reverts commit 992247617a .
* improve shader for smoother edges
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3 weeks ago |
Dean Lee
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28da563386
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system/ui: render model output with new ModelRenderer class (#35356)
render model output with new ModelRenderer class
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3 weeks ago |
Dean Lee
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927ce0bc06
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system/ui: fix typos (#35349)
fix typos
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3 weeks ago |
Dean Lee
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3d3e9599d8
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system/ui: add specialized camera views with custom transformations (#35346)
* add specialized camera views with custom transformations for driver and road
* improve
* return np array
* cached matrix
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3 weeks ago |