138 Commits (8a6185097fbb01b17f78d8f59887efd493f4b13b)

Author SHA1 Message Date
Harald Schäfer f17ac166a3
Enable dmoji crosshairs in gray when not enabled (#27491) 2 years ago
Shane Smiskol 992c5cddf1 clean up 2 years ago
Shane Smiskol 240b0b019c not used 2 years ago
Shane Smiskol 8e5d00428e revert wide 2 years ago
Shane Smiskol 66f4ef07d3 round 2 years ago
Shane Smiskol 2d61ca2540 debug 2 years ago
Shane Smiskol ef96d136d2 fix 2 years ago
Shane Smiskol 85a95e100c debug timing 2 years ago
Shane Smiskol 8af9904249 some clean up 2 years ago
Shane Smiskol 94a591381e actually should be 0.75 2 years ago
Shane Smiskol d2661cd24f clean that up 2 years ago
Shane Smiskol c3cbfcb6c7 doesn't work 2 years ago
Shane Smiskol 7a398b0392 try a different domain 2 years ago
Shane Smiskol 67cc5b5943 remove experiment 2 years ago
Shane Smiskol 5b879c48fe revert lightness 2 years ago
Shane Smiskol cf693cf786 clean up 2 years ago
Shane Smiskol fef7c4d337 max accel isn't blueish (#3DFF3D) 2 years ago
Shane Smiskol c8188af314 revert (but keep lightness bump) 2 years ago
Shane Smiskol d57cc700be bump lightness add lightness mod with comment for future use (reverting in next commit) 2 years ago
Shane Smiskol 2c2cef7858
fix crash? 2 years ago
Shane Smiskol 9e922ece69 1.5x was good from the non-linear previous commit 2 years ago
Shane Smiskol 7f57d1f955 use linear accel -> saturation (red -> green transition is more gradual, should be easier to understand) 2 years ago
sshane e40bbe0fa7 add back alerts and wide cam 2 years ago
sshane a119810a52 not needed 2 years ago
Shane Smiskol 3f09b8d9a1 adjustments 2 years ago
Shane Smiskol 119b7863c9 draw on same frame, ui color enhancements 2 years ago
Shane Smiskol af31c87649 use uiPlan for acceleration 2 years ago
Shane Smiskol 5cfbbf39f0 debugging 2 years ago
Harald Schäfer eb8bdc0026
MPC path in UI (#27380) 2 years ago
ZwX1616 955c1dff45
ui: dmoji (#27070) 2 years ago
Cameron Clough 20fb2b9bb3
ui: tap experimental mode icon to toggle (#27064) 2 years ago
Shane Smiskol 304796bafe
ui: draw radarState leads (#26852) 2 years ago
Adeeb Shihadeh 54529aa7f8
UI: add flag for showing map render (#26740) 2 years ago
Lee Jong Mun 92296ce55d
remove unused space (#26680) 2 years ago
Shane Smiskol 58b84fb401
ui: offroad experimental mode button (#26498) 2 years ago
Adeeb Shihadeh 9c96b21367
publish experimental mode state (#26512) 2 years ago
Shane Smiskol 0941e40177
ui: static color non-e2e path (#26406) 3 years ago
Adeeb Shihadeh 9a3f468051
experimental mode (#26416) 3 years ago
Adeeb Shihadeh 5960ba5def
UI: widecam only in e2e mode (#26412) 3 years ago
Shane Smiskol ed3bf4f123
onroad ui: fix opacity affecting other drawn icons (#26378) 3 years ago
Shane Smiskol e079751f79
ui: revert e2e path changes (#26382) 3 years ago
Shane Smiskol 0b385a5650
ui: fade to default path color when inactive (#26375) 3 years ago
Shane Smiskol d257e28479
ui: minor e2e path tweaks (#26351) 3 years ago
Adeeb Shihadeh c171fe9f9a
UI: draw onroad objects on right frame (#26306) 3 years ago
HaraldSchafer dbc30c053c
UI: fade into wide camera (#26203) 3 years ago
HaraldSchafer baca1cae1f
UI Onroad widget renames (#26124) 3 years ago
Adeeb Shihadeh 15b8c7d1dc
ui: publish draw times + add test (#26119) 3 years ago
Adeeb Shihadeh f52dea7d84
ui: add support for dual cams (#25876) 3 years ago
Cameron Clough a8134f2265
e2e long yellow path (#25679) 3 years ago
Shane Smiskol b6910923d1
vEgoCluster: fix starting from stop (#25350) 3 years ago