36 Commits (aa585b17578a38b294ee748b172e6ad28f8266ca)

Author SHA1 Message Date
Dean Lee 32c5e6aafb
modeldata.h: convert constants to uppercase (#28769) 2 years ago
Shane Smiskol 21f88f997d
Revert "ui: smooth wide cam transition" (#28298) 2 years ago
Shane Smiskol 26064196d0
ui: smooth wide cam transition (#28277) 2 years ago
Angus Gratton fbcd0821c9
cabana/cameraview: Scale the glViewPort by devicePixelRatio() (#27941) 2 years ago
Dean Lee d5375af2f5
ui: auto detect available streams (#27470) 2 years ago
Dean Lee b1009c7f7d
ui: stop vipc thread before the DriverViewWindow is hidden (#26738) 2 years ago
Dean Lee 97a205c94d
UI: fix CameraView crash on deleting. (#26390) 2 years ago
Adeeb Shihadeh c171fe9f9a
UI: draw onroad objects on right frame (#26306) 3 years ago
Dean Lee 602b90f518
UI: reduce frame drops. (#26266) 3 years ago
Dean Lee 6b6162d2c8
UI: support switching streams in CameraView (#26248) 3 years ago
HaraldSchafer baca1cae1f
UI Onroad widget renames (#26124) 3 years ago
Dean Lee 1b0f202d7b
ui: prev_frame_id should be uint32_t (#25781) 3 years ago
Willem Melching af7d3c115a cameraview.cc: prev_frame_id static -> class member 3 years ago
Willem Melching 915b4928ff
ui: use current calibration to center vanishing point (#24955) 3 years ago
Adeeb Shihadeh 6123ab3d1c
Move camerad to system/ (#24836) 3 years ago
Joost Wooning 1221aef233
ui: skip texture frame copy (#24700) 3 years ago
George Hotz ea5b8cdfb1
nv12: encoderd avoids a full frame copy (#24519) 3 years ago
Shane Smiskol c10a2ef2e4
UI: draw camera on same frame from modelV2 (#24335) 3 years ago
Joost Wooning 7ac92938d2
UI: remove unused lock and fence (#24355) 3 years ago
Joost Wooning f84fdc86bb
UI: remove memcpy on frame receive (#24318) 3 years ago
Joost Wooning 43f43b1c64
UI: use YUV stream instead of RGB (#24317) 3 years ago
Adeeb Shihadeh 13e1c0b339 Revert "UI: remove RGB buffer usage (#24298)" 3 years ago
Joost Wooning b9907e86b2
UI: remove RGB buffer usage (#24298) 3 years ago
Willem Melching d77782ea93
CameraView: sync pbo with glFence instead of calling glFinish (#23409) 3 years ago
Adeeb Shihadeh 25f51470fc Revert "CameraView: sync pbo with glFence instead of calling glFinish (#23293)" 3 years ago
Dean Lee 5dbdad3276
CameraView: sync pbo with glFence instead of calling glFinish (#23293) 3 years ago
Dean Lee 20f571db3c
UI: move rest of NVG to Qt (#23133) 3 years ago
Dean Lee 8c6242888c
CameraView: use unique_ptr for CameraView::program (#23096) 3 years ago
Dean Lee 00db14af64
cameraview: fix frameskip (#23022) 3 years ago
Willem Melching 5069852573
navd: render map into VisionIPC (#22800) 3 years ago
Dean Lee 0dcb089254
ui: async uploading texture with PBO (#22843) 3 years ago
Dean Lee 6e5fed63df
UI: do vipc recv in thread (#22354) 4 years ago
Adeeb Shihadeh c4de1fef4f
UI: don't block UI on vipc recv (#22644) 4 years ago
Dean Lee a034926264
Qt/onroad: use CameraViewWidget (#21821) 4 years ago
Adeeb Shihadeh 86a73497de
add fit to widget option to camera view (#22056) 4 years ago
Adeeb Shihadeh 9876723169
Qt driverview (#21063) 4 years ago