* remove unused junk
* check frame pkts
* from magic
* self
* cleanup
* add todo
* no opencv
* run in J
* fix conv
* make 250x faster
* abs
* should be +1
* depends on starting phase
* block on furniture refactor
* fixed
* restart test
* check ex
* need scaling
* protect highlights
* fix modeld scale factor
* rewrite logic for accurate and smooth AE
* fix condition
* tune speed
* move to qcom2
* not exactly 2x
* avoid hunting due to ettr policy
* tune to new curve
* gain kickdowns
* log params
* 4x legroom
* no limit needed here
* simple lowpass
* tweak
* pin to a remote core
* speedup AE and lower night exp
* this curve makes more sense
* tuning from fleet data
* fix ui
* only qcom2
Co-authored-by: Comma Device <device@comma.ai>
* Present alert if fan isn't spinning
* allow entry
* Small updates
Moving to fan malfunction event
Only trigger event for uno or dos
* Changed checking fanSpeed > 50%
* Update text for fan malfunction alert.
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
* Alert if fan isn't spinning for 5 sec
* Alert edit
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
* prepare a test for valgrind by fixing linter issues
* something went wrong
* Try update cereal
* Not working, fixing replay_learning.py
* Testing
* Testing
* Working now
* More logs, a bit of cleaning, still no idea how this works
* Ok got 10% cleaning done
* trying some stackOverflow code
* Lots of cleaning
* wip
* Delete valgrind_testing.py
* Delete replay_learning.py
* Add to CI, cannot fail though
* Add to CI, cannot fail though
* Now the unit test should fail
* Dump valgrind output in case of a failure
* fix subrepos
* fix subs
* hopefully fixes every issue that we have
* wait for message confirmation
* Revert "wait for message confirmation"
This reverts commit ad7ba280ec.
* fix local issues
* Revert "fix local issues"
This reverts commit 4498df21df.
* attempt 3 to fix things
* untested function extraction
* refactor
* add valgrind task
* add delay and BASEDIR
* Make test not fail, it is not designed for that
* fix subrepositories
* fix tests
* Real fix now :)
* scons
* ... stupid CI
* fix valgrind CI
* Update test.yaml
* Update test.yaml
* Update test.yaml
* add valgrind logs as file
* remove delays
* kill process more reliably
* rename action
* small cleanup
* fix casting to int in case of large leaks
Co-authored-by: Willem Melching <willem.melching@gmail.com>
* compile flag for cython
* fix more setups
* bump cereal
* reenable mac build
* don't let that fail the build
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
* loggerd:refactor rotate encoder
* change notify_all to notify_one
* finish
* cancelWait
* start front_encoder_thread on need
* rebase master to resolve conflict
* tici qcam works, but
* ifs are ugly
* synced rotate off frame ids
* only start counting frames after modeld alive
* typo
* fix some bugs
* never over rotate
* works
* missing space
* zero frame count tolerance
* lol
* add back omx race protection
* not need that
* not to confuse different locks
* playing with locks is playing with fire
* tici now has qcam
* size is overrated
* make cppcheck happy
* fall back if no camera
* warn
* missing condition
* first is freestyle
* no stream id before connecting
* wait for increment
* first will be imperfect
* wait is futile
* block frames when writing state
* just log write time
* exit loops when exit
* tici qcamera
* fixed
* add atomics
* incl
Co-authored-by: deanlee <deanlee3@gmail.com>
Co-authored-by: Comma Device <device@comma.ai>