* move vipc to thread
* use invokeMethod
* cleanup
* latest_frame = nullptr
* space
* safe quit
* running_-> exit_
* recv timeout 1000
* cleanup
* run in loop
* requestInterruption
* block queue on vipcConnected for thread safety
* cleanup
* remove unused signal updateFrame
* make signals public
* dont emit signal in update
* apply reviews
* cleanup
* little more cleanup
* fix
* use glTexSubImage2D
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
* use CameraViewWidget
* no timer, updateFrame after frameSwapped
* use QOpenGLShaderProgram
* merge master
* remove that
* new function setStreamType
* continue
* remove showEvent
* cleanup
* cleanup
* little more
* fix black screen on startup
Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>