46 Commits (f870a968e98ceef5740ca99800421a8792e731e0)

Author SHA1 Message Date
Harald Schäfer f870a968e9 Split cereal into cereal/msgq (#32631) 11 months ago
Adeeb Shihadeh 72b6504595 Revert "ui: single-threaded CameraView (#32291)" 11 months ago
Dean Lee 4bade99d62 ui: single-threaded CameraView (#32291) 11 months ago
Adeeb Shihadeh 32ea4667c2 Revert "ui/cameraview: merge EGL Image Clearing code into `clearEGLImages()` (#32292)" 1 year ago
Dean Lee d83b2f447d ui/cameraview: merge EGL Image Clearing code into `clearEGLImages()` (#32292) 1 year ago
Adeeb Shihadeh 7243b9b68e Revert "UI: single-threaded CameraView (#30397)" 1 year ago
Dean Lee 2f8e66dbb8 UI: single-threaded CameraView (#30397) 1 year ago
Dean Lee 5ada7c007b ui: destroy egl_images in main thread (#30253) 1 year ago
Dean Lee aafed83acc ui/CameraView: fix divide by zero issue (#29770) 2 years ago
Dean Lee 97e9d55588 cpplint: `build/include_what_you_use` (#29556) 2 years ago
Dean Lee 235235b2d9 modeldata.h: convert constants to uppercase (#28769) 2 years ago
Shane Smiskol afe7825130 Revert "ui: smooth wide cam transition" (#28298) 2 years ago
Shane Smiskol 33ddd8eb44 ui: smooth wide cam transition (#28277) 2 years ago
Angus Gratton f1e674f30c cabana/cameraview: Scale the glViewPort by devicePixelRatio() (#27941) 2 years ago
Dean Lee 2936d72386 ui: auto detect available streams (#27470) 2 years ago
Dean Lee b2d2104360 ui: stop vipc thread before the DriverViewWindow is hidden (#26738) 2 years ago
Dean Lee 4756106694 UI: fix CameraView crash on deleting. (#26390) 2 years ago
Adeeb Shihadeh 273b1c5b5c UI: draw onroad objects on right frame (#26306) 3 years ago
Dean Lee cdb02752a8 UI: reduce frame drops. (#26266) 3 years ago
Dean Lee 9833cbec4e UI: support switching streams in CameraView (#26248) 3 years ago
HaraldSchafer f7b76d947a UI Onroad widget renames (#26124) 3 years ago
Dean Lee e2a8d3e2f8 ui: prev_frame_id should be uint32_t (#25781) 3 years ago
Willem Melching bfcd08324c cameraview.cc: prev_frame_id static -> class member 3 years ago
Willem Melching c88c78a13b ui: use current calibration to center vanishing point (#24955) 3 years ago
Adeeb Shihadeh d9d83b0225 Move camerad to system/ (#24836) 3 years ago
Joost Wooning 38f6e2726b ui: skip texture frame copy (#24700) 3 years ago
George Hotz 2a6ffaf71d nv12: encoderd avoids a full frame copy (#24519) 3 years ago
Shane Smiskol 8d83408ace UI: draw camera on same frame from modelV2 (#24335) 3 years ago
Joost Wooning 3783eb811f UI: remove unused lock and fence (#24355) 3 years ago
Joost Wooning 31f9e8af0f UI: remove memcpy on frame receive (#24318) 3 years ago
Joost Wooning c3bebf3e19 UI: use YUV stream instead of RGB (#24317) 3 years ago
Adeeb Shihadeh 8eb8cf95ec Revert "UI: remove RGB buffer usage (#24298)" 3 years ago
Joost Wooning e0c973fe70 UI: remove RGB buffer usage (#24298) 3 years ago
Willem Melching c8cb5abfbb CameraView: sync pbo with glFence instead of calling glFinish (#23409) 3 years ago
Adeeb Shihadeh 097110ba41 Revert "CameraView: sync pbo with glFence instead of calling glFinish (#23293)" 3 years ago
Dean Lee 1c61ba82b6 CameraView: sync pbo with glFence instead of calling glFinish (#23293) 3 years ago
Dean Lee 88ebf835bb UI: move rest of NVG to Qt (#23133) 3 years ago
Dean Lee 1b715dff6b CameraView: use unique_ptr for CameraView::program (#23096) 3 years ago
Dean Lee 14fa2bf41a cameraview: fix frameskip (#23022) 3 years ago
Willem Melching 935ce9edad navd: render map into VisionIPC (#22800) 3 years ago
Dean Lee 688b55c8e0 ui: async uploading texture with PBO (#22843) 3 years ago
Dean Lee c248478aed UI: do vipc recv in thread (#22354) 4 years ago
Adeeb Shihadeh 4e005ead0a UI: don't block UI on vipc recv (#22644) 4 years ago
Dean Lee f4d8621be1 Qt/onroad: use CameraViewWidget (#21821) 4 years ago
Adeeb Shihadeh 8cbf48b550 add fit to widget option to camera view (#22056) 4 years ago
Adeeb Shihadeh 56e9dbcf99 Qt driverview (#21063) 4 years ago