#include "selfdrive/ui/ui.h" #include #include #include #include "common/transformations/orientation.hpp" #include "common/swaglog.h" #include "common/util.h" #include "common/watchdog.h" #include "system/hardware/hw.h" #define BACKLIGHT_DT 0.05 #define BACKLIGHT_TS 10.00 static void update_sockets(UIState *s) { s->sm->update(0); } static void update_state(UIState *s) { SubMaster &sm = *(s->sm); UIScene &scene = s->scene; if (sm.updated("liveCalibration")) { auto list2rot = [](const capnp::List::Reader &rpy_list) ->Eigen::Matrix3f { return euler2rot({rpy_list[0], rpy_list[1], rpy_list[2]}).cast(); }; auto live_calib = sm["liveCalibration"].getLiveCalibration(); if (live_calib.getCalStatus() == cereal::LiveCalibrationData::Status::CALIBRATED) { auto device_from_calib = list2rot(live_calib.getRpyCalib()); auto wide_from_device = list2rot(live_calib.getWideFromDeviceEuler()); s->scene.view_from_calib = VIEW_FROM_DEVICE * device_from_calib; s->scene.view_from_wide_calib = VIEW_FROM_DEVICE * wide_from_device * device_from_calib; } else { s->scene.view_from_calib = s->scene.view_from_wide_calib = VIEW_FROM_DEVICE; } } if (sm.updated("pandaStates")) { auto pandaStates = sm["pandaStates"].getPandaStates(); if (pandaStates.size() > 0) { scene.pandaType = pandaStates[0].getPandaType(); if (scene.pandaType != cereal::PandaState::PandaType::UNKNOWN) { scene.ignition = false; for (const auto& pandaState : pandaStates) { scene.ignition |= pandaState.getIgnitionLine() || pandaState.getIgnitionCan(); } } } } else if ((s->sm->frame - s->sm->rcv_frame("pandaStates")) > 5*UI_FREQ) { scene.pandaType = cereal::PandaState::PandaType::UNKNOWN; } if (sm.updated("wideRoadCameraState")) { auto cam_state = sm["wideRoadCameraState"].getWideRoadCameraState(); float scale = (cam_state.getSensor() == cereal::FrameData::ImageSensor::AR0231) ? 6.0f : 1.0f; scene.light_sensor = std::max(100.0f - scale * cam_state.getExposureValPercent(), 0.0f); } else if (!sm.allAliveAndValid({"wideRoadCameraState"})) { scene.light_sensor = -1; } scene.started = sm["deviceState"].getDeviceState().getStarted() && scene.ignition; } void ui_update_params(UIState *s) { auto params = Params(); s->scene.is_metric = params.getBool("IsMetric"); } void UIState::updateStatus() { if (scene.started && sm->updated("selfdriveState")) { auto ss = (*sm)["selfdriveState"].getSelfdriveState(); auto state = ss.getState(); if (state == cereal::SelfdriveState::OpenpilotState::PRE_ENABLED || state == cereal::SelfdriveState::OpenpilotState::OVERRIDING) { status = STATUS_OVERRIDE; } else { status = ss.getEnabled() ? STATUS_ENGAGED : STATUS_DISENGAGED; } } // Handle onroad/offroad transition if (scene.started != started_prev || sm->frame == 1) { if (scene.started) { status = STATUS_DISENGAGED; scene.started_frame = sm->frame; } started_prev = scene.started; emit offroadTransition(!scene.started); } } UIState::UIState(QObject *parent) : QObject(parent) { sm = std::make_unique(std::vector{ "modelV2", "controlsState", "liveCalibration", "radarState", "deviceState", "pandaStates", "carParams", "driverMonitoringState", "carState", "driverStateV2", "wideRoadCameraState", "managerState", "selfdriveState", "longitudinalPlan", }); prime_state = new PrimeState(this); language = QString::fromStdString(Params().get("LanguageSetting")); // update timer timer = new QTimer(this); QObject::connect(timer, &QTimer::timeout, this, &UIState::update); timer->start(1000 / UI_FREQ); } void UIState::update() { update_sockets(this); update_state(this); updateStatus(); if (sm->frame % UI_FREQ == 0) { watchdog_kick(nanos_since_boot()); } emit uiUpdate(*this); } Device::Device(QObject *parent) : brightness_filter(BACKLIGHT_OFFROAD, BACKLIGHT_TS, BACKLIGHT_DT), QObject(parent) { setAwake(true); resetInteractiveTimeout(); QObject::connect(uiState(), &UIState::uiUpdate, this, &Device::update); } void Device::update(const UIState &s) { updateBrightness(s); updateWakefulness(s); } void Device::setAwake(bool on) { if (on != awake) { awake = on; Hardware::set_display_power(awake); LOGD("setting display power %d", awake); emit displayPowerChanged(awake); } } void Device::resetInteractiveTimeout(int timeout) { if (timeout == -1) { timeout = (ignition_on ? 10 : 30); } interactive_timeout = timeout * UI_FREQ; } void Device::updateBrightness(const UIState &s) { float clipped_brightness = offroad_brightness; if (s.scene.started && s.scene.light_sensor >= 0) { clipped_brightness = s.scene.light_sensor; // CIE 1931 - https://www.photonstophotos.net/GeneralTopics/Exposure/Psychometric_Lightness_and_Gamma.htm if (clipped_brightness <= 8) { clipped_brightness = (clipped_brightness / 903.3); } else { clipped_brightness = std::pow((clipped_brightness + 16.0) / 116.0, 3.0); } // Scale back to 10% to 100% clipped_brightness = std::clamp(100.0f * clipped_brightness, 10.0f, 100.0f); } int brightness = brightness_filter.update(clipped_brightness); if (!awake) { brightness = 0; } if (brightness != last_brightness) { if (!brightness_future.isRunning()) { brightness_future = QtConcurrent::run(Hardware::set_brightness, brightness); last_brightness = brightness; } } } void Device::updateWakefulness(const UIState &s) { bool ignition_just_turned_off = !s.scene.ignition && ignition_on; ignition_on = s.scene.ignition; if (ignition_just_turned_off) { resetInteractiveTimeout(); } else if (interactive_timeout > 0 && --interactive_timeout == 0) { emit interactiveTimeout(); } setAwake(s.scene.ignition || interactive_timeout > 0); } UIState *uiState() { static UIState ui_state; return &ui_state; } Device *device() { static Device _device; return &_device; }