const __constant float3 color_correction[3] = { // Matrix from WBraw -> sRGBD65 (normalized) (float3)(1.17898387, -0.19583185, -0.19881648), (float3)(-0.03367879, 1.33692858, -0.02475203), (float3)(-0.14530508, -0.14109673, 1.22356851), }; // wait for 24 color calib //(float3)(0.44832666, 0.0163177 , -0.00434611), // (float3)(0.51599514, 1.0778389 , -0.32716517), // (float3)(0.0356782 , -0.09415659, 1.33151128), const __constant float3 df = (float3)(0.5, 0.5, 0.5); float3 color_correct(float r, float g, float b) { float3 ret = (0,0,0); // white balance of daylight // x /= (float3)(0.4609375, 1.0, 0.546875); // x /= (float3)(1.0, 1.0, 1.0); //r = max(0.0, min(1.0, x)); // fix up the colors ret += r * color_correction[0]; ret += g * color_correction[1]; ret += b * color_correction[2]; ret = max(0.0, min(1.0, ret)); return ret; } uint int_from_10(const uchar * source, uint start, uint offset) { // source: source // start: starting address of 0 // offset: 0 - 3 uint major = (uint)source[start + offset] << 2; uint minor = (source[start + 4] >> (2 * offset)) & 3; return major + minor; } float to_normal(uint x) { float pv = (float)(x); const float black_level = 0; pv = max(0.0, pv - black_level); pv /= (1024.0f - black_level); pv = 1.6*pv / (1.0f + 1.6*pv); // reinhard return pv; } __kernel void debayer10(const __global uchar * in, __global uchar * out, __local float * cached ) { const int x_global = get_global_id(0); const int y_global = get_global_id(1); // const int globalOffset = ; const int localRowLen = 2 + get_local_size(0); // 2 padding const int x_local = get_local_id(0); const int y_local = get_local_id(1); const int localOffset = (y_local + 1) * localRowLen + x_local + 1; // cache local pixels first // saves memory access and avoids repeated normalization uint globalStart_10 = y_global * FRAME_STRIDE + (5 * (x_global / 4)); uint offset_10 = x_global % 4; uint raw_val = int_from_10(in, globalStart_10, offset_10); cached[localOffset] = to_normal(raw_val); // edges if (x_global < 1 || x_global > RGB_WIDTH - 2 || y_global < 1 || y_global > RGB_WIDTH - 2) { barrier(CLK_LOCAL_MEM_FENCE); return; } else { int localColOffset = -1; int globalColOffset = -1; // cache padding if (x_local < 1) { localColOffset = x_local; globalColOffset = -1; cached[(y_local + 1) * localRowLen + x_local] = to_normal(int_from_10(in, y_global * FRAME_STRIDE + (5 * ((x_global-1) / 4)), (offset_10 + 3) % 4)); } else if (x_local >= get_local_size(0) - 1) { localColOffset = x_local + 2; globalColOffset = 1; cached[localOffset + 1] = to_normal(int_from_10(in, y_global * FRAME_STRIDE + (5 * ((x_global+1) / 4)), (offset_10 + 1) % 4)); } if (y_local < 1) { cached[y_local * localRowLen + x_local + 1] = to_normal(int_from_10(in, globalStart_10 - FRAME_STRIDE, offset_10)); if (localColOffset != -1) { cached[y_local * localRowLen + localColOffset] = to_normal(int_from_10(in, (y_global-1) * FRAME_STRIDE + (5 * ((x_global+globalColOffset) / 4)), (offset_10+4+globalColOffset) % 4)); } } else if (y_local >= get_local_size(1) - 1) { cached[(y_local + 2) * localRowLen + x_local + 1] = to_normal(int_from_10(in, globalStart_10 + FRAME_STRIDE, offset_10)); if (localColOffset != -1) { cached[(y_local + 2) * localRowLen + localColOffset] = to_normal(int_from_10(in, (y_global+1) * FRAME_STRIDE + (5 * ((x_global+globalColOffset) / 4)), (offset_10+4+globalColOffset) % 4)); } } // sync barrier(CLK_LOCAL_MEM_FENCE); // perform debayer float r; float g; float b; if (x_global % 2 == 0) { if (y_global % 2 == 0) { // G1 r = (cached[localOffset - 1] + cached[localOffset + 1]) / 2.0f; g = (cached[localOffset] + cached[localOffset + localRowLen + 1]) / 2.0f; b = (cached[localOffset - localRowLen] + cached[localOffset + localRowLen]) / 2.0f; } else { // B r = (cached[localOffset - localRowLen - 1] + cached[localOffset - localRowLen + 1] + cached[localOffset + localRowLen - 1] + cached[localOffset + localRowLen + 1]) / 4.0f; g = (cached[localOffset - localRowLen] + cached[localOffset + localRowLen] + cached[localOffset - 1] + cached[localOffset + 1]) / 4.0f; b = cached[localOffset]; } } else { if (y_global % 2 == 0) { // R r = cached[localOffset]; g = (cached[localOffset - localRowLen] + cached[localOffset + localRowLen] + cached[localOffset - 1] + cached[localOffset + 1]) / 4.0f; b = (cached[localOffset - localRowLen - 1] + cached[localOffset - localRowLen + 1] + cached[localOffset + localRowLen - 1] + cached[localOffset + localRowLen + 1]) / 4.0f; } else { // G2 r = (cached[localOffset - localRowLen] + cached[localOffset + localRowLen]) / 2.0f; g = (cached[localOffset] + cached[localOffset - localRowLen - 1]) / 2.0f; b = (cached[localOffset - 1] + cached[localOffset + 1]) / 2.0f; } } float3 rgb = color_correct(r, g, b); // rgb = srgb_gamma(rgb); // BGR output out[3 * x_global + 3 * y_global * RGB_WIDTH + 0] = (uchar)(255.0f * rgb.z); out[3 * x_global + 3 * y_global * RGB_WIDTH + 1] = (uchar)(255.0f * rgb.y); out[3 * x_global + 3 * y_global * RGB_WIDTH + 2] = (uchar)(255.0f * rgb.x); } }