import abc import pyray as rl from enum import IntEnum class DialogResult(IntEnum): CANCEL = 0 CONFIRM = 1 NO_ACTION = -1 class Widget(abc.ABC): def __init__(self): self._rect: rl.Rectangle = rl.Rectangle(0, 0, 0, 0) self._is_pressed = False def set_rect(self, rect: rl.Rectangle) -> None: self._rect = rect def render(self, rect: rl.Rectangle = None) -> bool | int | None: if rect is not None: self.set_rect(rect) ret = self._render(self._rect) # Keep track of whether mouse down started within the widget's rectangle mouse_pos = rl.get_mouse_position() if rl.is_mouse_button_pressed(rl.MouseButton.MOUSE_BUTTON_LEFT): if rl.check_collision_point_rec(mouse_pos, self._rect): self._is_pressed = True if rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT): if self._is_pressed and rl.check_collision_point_rec(mouse_pos, self._rect): self._handle_mouse_release(mouse_pos) self._is_pressed = False return ret @abc.abstractmethod def _render(self, rect: rl.Rectangle) -> bool | int | None: """Render the widget within the given rectangle.""" def _handle_mouse_release(self, mouse_pos: rl.Vector2) -> bool: """Handle mouse release events, if applicable.""" return False