import numpy as np from common.numpy_fast import clip, interp from selfdrive.config import Conversions as CV from selfdrive.controls.lib.pid import PIController STOPPING_EGO_SPEED = 0.5 STOPPING_TARGET_SPEED = 0.3 STARTING_TARGET_SPEED = 0.5 BRAKE_THRESHOLD_TO_PID = 0.2 class LongCtrlState: #*** this function handles the long control state transitions # long_control_state labels (see capnp enum): off = 'off' # Off pid = 'pid' # moving and tracking targets, with PID control running stopping = 'stopping' # stopping and changing controls to almost open loop as PID does not fit well at such a low speed starting = 'starting' # starting and releasing brakes in open loop before giving back to PID def long_control_state_trans(active, long_control_state, v_ego, v_target, v_pid, output_gb, brake_pressed): stopping_condition = (v_ego < STOPPING_EGO_SPEED) and \ (((v_pid < STOPPING_TARGET_SPEED) and (v_target < STOPPING_TARGET_SPEED)) or (brake_pressed)) if not active: long_control_state = LongCtrlState.off else: if long_control_state == LongCtrlState.off: if active: long_control_state = LongCtrlState.pid elif long_control_state == LongCtrlState.pid: if stopping_condition: long_control_state = LongCtrlState.stopping elif long_control_state == LongCtrlState.stopping: if (v_target > STARTING_TARGET_SPEED): long_control_state = LongCtrlState.starting elif long_control_state == LongCtrlState.starting: if stopping_condition: long_control_state = LongCtrlState.stopping elif output_gb >= -BRAKE_THRESHOLD_TO_PID: long_control_state = LongCtrlState.pid return long_control_state _KP_BP = [0., 5., 35.] _KP_V = [1.2, 0.8, 0.5] _KI_BP = [0., 35.] _KI_V = [0.18, 0.12] stopping_brake_rate = 0.2 # brake_travel/s while trying to stop starting_brake_rate = 0.8 # brake_travel/s while releasing on restart starting_Ui = 0.5 # Since we don't have much info about acceleration at this point, be conservative brake_stopping_target = 0.5 # apply at least this amount of brake to maintain the vehicle stationary _MAX_SPEED_ERROR_BP = [0., 30.] # speed breakpoints _MAX_SPEED_ERROR_V = [1.5, .8] # max positive v_pid error VS actual speed; this avoids controls windup due to slow pedal resp class LongControl(object): def __init__(self, compute_gb): self.long_control_state = LongCtrlState.off # initialized to off self.pid = PIController((_KP_BP, _KP_V), (_KI_BP, _KI_V), rate=100.0, sat_limit=0.8, convert=compute_gb) self.v_pid = 0.0 self.last_output_gb = 0.0 def reset(self, v_pid): self.pid.reset() self.v_pid = v_pid def update(self, active, v_ego, brake_pressed, standstill, v_cruise, v_target_lead, a_target, jerk_factor, CP): # actuation limits gas_max = interp(v_ego, CP.gasMaxBP, CP.gasMaxV) brake_max = interp(v_ego, CP.brakeMaxBP, CP.brakeMaxV) overshoot_allowance = 2.0 # overshoot allowed when changing accel sign output_gb = self.last_output_gb # limit max target speed based on cruise setting v_target = min(v_target_lead, v_cruise * CV.KPH_TO_MS) rate = 100.0 max_speed_delta_up = a_target[1] * 1.0 / rate max_speed_delta_down = a_target[0] * 1.0 / rate self.long_control_state = long_control_state_trans(active, self.long_control_state, v_ego,\ v_target, self.v_pid, output_gb, brake_pressed) v_ego_pid = max(v_ego, 0.3) # Without this we get jumps, CAN bus reports 0 when speed < 0.3 # *** long control behavior based on state if self.long_control_state == LongCtrlState.off: self.v_pid = v_ego_pid # do nothing output_gb = 0. self.pid.reset() # tracking objects and driving elif self.long_control_state == LongCtrlState.pid: #reset v_pid close to v_ego if it was too far and new v_target is closer to v_ego if ((self.v_pid > v_ego + overshoot_allowance) and (v_target < self.v_pid)): self.v_pid = max(v_target, v_ego + overshoot_allowance) elif ((self.v_pid < v_ego - overshoot_allowance) and (v_target > self.v_pid)): self.v_pid = min(v_target, v_ego - overshoot_allowance) # move v_pid no faster than allowed accel limits if (v_target > self.v_pid + max_speed_delta_up): self.v_pid += max_speed_delta_up elif (v_target < self.v_pid + max_speed_delta_down): self.v_pid += max_speed_delta_down else: self.v_pid = v_target # to avoid too much wind up on acceleration, limit positive speed error if CP.enableGas: max_speed_error = interp(v_ego, _MAX_SPEED_ERROR_BP, _MAX_SPEED_ERROR_V) self.v_pid = min(self.v_pid, v_ego + max_speed_error) self.pid.pos_limit = gas_max self.pid.neg_limit = - brake_max output_gb = self.pid.update(self.v_pid, v_ego_pid, speed=v_ego_pid, jerk_factor=jerk_factor) # intention is to stop, switch to a different brake control until we stop elif self.long_control_state == LongCtrlState.stopping: # TODO: use the standstill bit from CAN to detect movements, usually more accurate than looking at v_ego if not standstill or output_gb > -brake_stopping_target: output_gb -= stopping_brake_rate / rate output_gb = clip(output_gb, -brake_max, gas_max) self.v_pid = v_ego self.pid.reset() # intention is to move again, release brake fast before handling control to PID elif self.long_control_state == LongCtrlState.starting: if output_gb < -0.2: output_gb += starting_brake_rate / rate self.v_pid = v_ego self.pid.reset() self.pid.i = starting_Ui self.last_output_gb = output_gb final_gas = clip(output_gb, 0., gas_max) final_brake = -clip(output_gb, -brake_max, 0.) return final_gas, final_brake