#include "selfdrive/ui/qt/widgets/keyboard.h" #include #include #include #include #include #include const QString BACKSPACE_KEY = "⌫"; const QString ENTER_KEY = "→"; const QMap KEY_STRETCH = {{" ", 5}, {ENTER_KEY, 2}}; const QStringList CONTROL_BUTTONS = {"↑", "↓", "ABC", "#+=", "123", BACKSPACE_KEY, ENTER_KEY}; const float key_spacing_vertical = 20; const float key_spacing_horizontal = 15; KeyButton::KeyButton(const QString &text, QWidget *parent) : QPushButton(text, parent) { setAttribute(Qt::WA_AcceptTouchEvents); setFocusPolicy(Qt::NoFocus); } bool KeyButton::event(QEvent *event) { if (event->type() == QEvent::TouchBegin || event->type() == QEvent::TouchEnd) { QTouchEvent *touchEvent = static_cast(event); if (!touchEvent->touchPoints().empty()) { const QEvent::Type mouseType = event->type() == QEvent::TouchBegin ? QEvent::MouseButtonPress : QEvent::MouseButtonRelease; QMouseEvent mouseEvent(mouseType, touchEvent->touchPoints().front().pos(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier); QPushButton::event(&mouseEvent); event->accept(); parentWidget()->update(); return true; } } return QPushButton::event(event); } KeyboardLayout::KeyboardLayout(QWidget* parent, const std::vector>& layout) : QWidget(parent) { QVBoxLayout* main_layout = new QVBoxLayout(this); main_layout->setMargin(0); main_layout->setSpacing(0); QButtonGroup* btn_group = new QButtonGroup(this); QObject::connect(btn_group, SIGNAL(buttonClicked(QAbstractButton*)), parent, SLOT(handleButton(QAbstractButton*))); for (const auto &s : layout) { QHBoxLayout *hlayout = new QHBoxLayout; hlayout->setSpacing(0); if (main_layout->count() == 1) { hlayout->addSpacing(90); } for (const QString &p : s) { KeyButton* btn = new KeyButton(p); if (p == BACKSPACE_KEY) { btn->setAutoRepeat(true); } else if (p == ENTER_KEY) { btn->setStyleSheet("background-color: #465BEA;"); } btn->setFixedHeight(135 + key_spacing_vertical); btn_group->addButton(btn); hlayout->addWidget(btn, KEY_STRETCH.value(p, 1)); } if (main_layout->count() == 1) { hlayout->addSpacing(90); } main_layout->addLayout(hlayout); } setStyleSheet(QString(R"( QPushButton { font-size: 75px; margin-left: %1px; margin-right: %1px; margin-top: %2px; margin-bottom: %2px; padding: 0px; border-radius: 10px; color: #dddddd; background-color: #444444; } QPushButton:pressed { background-color: #333333; } )").arg(key_spacing_vertical / 2).arg(key_spacing_horizontal / 2)); } Keyboard::Keyboard(QWidget *parent) : QFrame(parent) { main_layout = new QStackedLayout(this); main_layout->setMargin(0); // lowercase std::vector> lowercase = { {"q","w","e","r","t","y","u","i","o","p"}, {"a","s","d","f","g","h","j","k","l"}, {"↑","z","x","c","v","b","n","m",BACKSPACE_KEY}, {"123"," ",".",ENTER_KEY}, }; main_layout->addWidget(new KeyboardLayout(this, lowercase)); // uppercase std::vector> uppercase = { {"Q","W","E","R","T","Y","U","I","O","P"}, {"A","S","D","F","G","H","J","K","L"}, {"↓","Z","X","C","V","B","N","M",BACKSPACE_KEY}, {"123"," ",".",ENTER_KEY}, }; main_layout->addWidget(new KeyboardLayout(this, uppercase)); // numbers + specials std::vector> numbers = { {"1","2","3","4","5","6","7","8","9","0"}, {"-","/",":",";","(",")","$","&&","@","\""}, {"#+=",".",",","?","!","`",BACKSPACE_KEY}, {"ABC"," ",".",ENTER_KEY}, }; main_layout->addWidget(new KeyboardLayout(this, numbers)); // extra specials std::vector> specials = { {"[","]","{","}","#","%","^","*","+","="}, {"_","\\","|","~","<",">","€","£","¥","•"}, {"123",".",",","?","!","'",BACKSPACE_KEY}, {"ABC"," ",".",ENTER_KEY}, }; main_layout->addWidget(new KeyboardLayout(this, specials)); main_layout->setCurrentIndex(0); } void Keyboard::handleButton(QAbstractButton* btn) { const QString &key = btn->text(); if (CONTROL_BUTTONS.contains(key)) { if (key == "↓" || key == "ABC") { main_layout->setCurrentIndex(0); } else if (key == "↑") { main_layout->setCurrentIndex(1); } else if (key == "123") { main_layout->setCurrentIndex(2); } else if (key == "#+=") { main_layout->setCurrentIndex(3); } else if (key == ENTER_KEY) { main_layout->setCurrentIndex(0); emit emitEnter(); } else if (key == BACKSPACE_KEY) { emit emitBackspace(); } } else { if ("A" <= key && key <= "Z") { main_layout->setCurrentIndex(0); } emit emitKey(key); } }