#pragma once #include #include "selfdrive/ui/ui.h" class HudRenderer : public QObject { Q_OBJECT public: HudRenderer(); void updateState(const UIState &s); void draw(QPainter &p, const QRect &surface_rect); private: void drawSetSpeed(QPainter &p, const QRect &surface_rect); void drawCurrentSpeed(QPainter &p, const QRect &surface_rect); void drawText(QPainter &p, int x, int y, const QString &text, int alpha = 255); float speed = 0; float set_speed = 0; bool is_cruise_set = false; bool is_metric = false; bool v_ego_cluster_seen = false; int status = STATUS_DISENGAGED; };