#include "utils.h" #include #include // calculate score based on laplacians in one area void get_lapmap_one(int16_t *lap, uint16_t *res, int x_pitch, int y_pitch) { int size = x_pitch * y_pitch; // avg and max of roi float fsum = 0; int16_t mean, max; max = 0; for (int i = 0; i < size; i++) { int x_offset = i % x_pitch; int y_offset = i / x_pitch; fsum += lap[x_offset + y_offset*x_pitch]; max = std::max(lap[x_offset + y_offset*x_pitch], max); } mean = fsum / size; // var of roi float fvar = 0; for (int i = 0; i < size; i++) { int x_offset = i % x_pitch; int y_offset = i / x_pitch; fvar += (float)((lap[x_offset + y_offset*x_pitch] - mean) * (lap[x_offset + y_offset*x_pitch] - mean)); } fvar = fvar / size; *res = std::min(5 * fvar + max, (float)65535); } bool is_blur(uint16_t *lapmap) { int n_roi = (ROI_X_MAX - ROI_X_MIN + 1) * (ROI_Y_MAX - ROI_Y_MIN + 1); float bad_sum = 0; for (int i = 0; i < n_roi; i++) { if (*(lapmap + i) < LM_THRESH) { bad_sum += 1/(float)n_roi; } } return (bad_sum > LM_PREC_THRESH); }