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							196 lines
						
					
					
						
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							196 lines
						
					
					
						
							6.0 KiB
						
					
					
				#include "selfdrive/ui/ui.h"
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#include <algorithm>
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#include <cmath>
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#include <QtConcurrent>
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#include "common/transformations/orientation.hpp"
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#include "common/swaglog.h"
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#include "common/util.h"
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#include "common/watchdog.h"
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#include "system/hardware/hw.h"
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#define BACKLIGHT_DT 0.05
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#define BACKLIGHT_TS 10.00
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static void update_sockets(UIState *s) {
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  s->sm->update(0);
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}
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static void update_state(UIState *s) {
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  SubMaster &sm = *(s->sm);
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  UIScene &scene = s->scene;
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  if (sm.updated("liveCalibration")) {
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    auto list2rot = [](const capnp::List<float>::Reader &rpy_list) ->Eigen::Matrix3f {
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      return euler2rot({rpy_list[0], rpy_list[1], rpy_list[2]}).cast<float>();
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    };
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    auto live_calib = sm["liveCalibration"].getLiveCalibration();
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    if (live_calib.getCalStatus() == cereal::LiveCalibrationData::Status::CALIBRATED) {
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      auto device_from_calib = list2rot(live_calib.getRpyCalib());
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      auto wide_from_device = list2rot(live_calib.getWideFromDeviceEuler());
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      s->scene.view_from_calib = VIEW_FROM_DEVICE * device_from_calib;
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      s->scene.view_from_wide_calib = VIEW_FROM_DEVICE * wide_from_device * device_from_calib;
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    } else {
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      s->scene.view_from_calib = s->scene.view_from_wide_calib = VIEW_FROM_DEVICE;
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    }
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  }
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  if (sm.updated("pandaStates")) {
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    auto pandaStates = sm["pandaStates"].getPandaStates();
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    if (pandaStates.size() > 0) {
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      scene.pandaType = pandaStates[0].getPandaType();
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      if (scene.pandaType != cereal::PandaState::PandaType::UNKNOWN) {
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        scene.ignition = false;
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        for (const auto& pandaState : pandaStates) {
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          scene.ignition |= pandaState.getIgnitionLine() || pandaState.getIgnitionCan();
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        }
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      }
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    }
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  } else if ((s->sm->frame - s->sm->rcv_frame("pandaStates")) > 5*UI_FREQ) {
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    scene.pandaType = cereal::PandaState::PandaType::UNKNOWN;
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  }
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  if (sm.updated("wideRoadCameraState")) {
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    auto cam_state = sm["wideRoadCameraState"].getWideRoadCameraState();
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    float scale = (cam_state.getSensor() == cereal::FrameData::ImageSensor::AR0231) ? 6.0f : 1.0f;
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    scene.light_sensor = std::max(100.0f - scale * cam_state.getExposureValPercent(), 0.0f);
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  } else if (!sm.allAliveAndValid({"wideRoadCameraState"})) {
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    scene.light_sensor = -1;
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  }
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  scene.started = sm["deviceState"].getDeviceState().getStarted() && scene.ignition;
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}
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void ui_update_params(UIState *s) {
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  auto params = Params();
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  s->scene.is_metric = params.getBool("IsMetric");
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}
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void UIState::updateStatus() {
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  if (scene.started && sm->updated("selfdriveState")) {
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    auto ss = (*sm)["selfdriveState"].getSelfdriveState();
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    auto state = ss.getState();
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    if (state == cereal::SelfdriveState::OpenpilotState::PRE_ENABLED || state == cereal::SelfdriveState::OpenpilotState::OVERRIDING) {
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      status = STATUS_OVERRIDE;
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    } else {
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      status = ss.getEnabled() ? STATUS_ENGAGED : STATUS_DISENGAGED;
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    }
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  }
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  // Handle onroad/offroad transition
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  if (scene.started != started_prev || sm->frame == 1) {
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    if (scene.started) {
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      status = STATUS_DISENGAGED;
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      scene.started_frame = sm->frame;
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    }
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    started_prev = scene.started;
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    emit offroadTransition(!scene.started);
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  }
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}
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UIState::UIState(QObject *parent) : QObject(parent) {
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  sm = std::make_unique<SubMaster>(std::vector<const char*>{
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    "modelV2", "controlsState", "liveCalibration", "radarState", "deviceState",
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    "pandaStates", "carParams", "driverMonitoringState", "carState", "driverStateV2",
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    "wideRoadCameraState", "managerState", "selfdriveState",
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  });
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  prime_state = new PrimeState(this);
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  language = QString::fromStdString(Params().get("LanguageSetting"));
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  // update timer
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  timer = new QTimer(this);
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  QObject::connect(timer, &QTimer::timeout, this, &UIState::update);
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  timer->start(1000 / UI_FREQ);
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}
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void UIState::update() {
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  update_sockets(this);
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  update_state(this);
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  updateStatus();
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  if (sm->frame % UI_FREQ == 0) {
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    watchdog_kick(nanos_since_boot());
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  }
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  emit uiUpdate(*this);
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}
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Device::Device(QObject *parent) : brightness_filter(BACKLIGHT_OFFROAD, BACKLIGHT_TS, BACKLIGHT_DT), QObject(parent) {
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  setAwake(true);
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  resetInteractiveTimeout();
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  QObject::connect(uiState(), &UIState::uiUpdate, this, &Device::update);
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}
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void Device::update(const UIState &s) {
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  updateBrightness(s);
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  updateWakefulness(s);
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}
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void Device::setAwake(bool on) {
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  if (on != awake) {
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    awake = on;
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    Hardware::set_display_power(awake);
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    LOGD("setting display power %d", awake);
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    emit displayPowerChanged(awake);
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  }
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}
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void Device::resetInteractiveTimeout(int timeout) {
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  if (timeout == -1) {
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    timeout = (ignition_on ? 10 : 30);
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  }
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  interactive_timeout = timeout * UI_FREQ;
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}
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void Device::updateBrightness(const UIState &s) {
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  float clipped_brightness = offroad_brightness;
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  if (s.scene.started && s.scene.light_sensor > 0) {
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    clipped_brightness = s.scene.light_sensor;
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    // CIE 1931 - https://www.photonstophotos.net/GeneralTopics/Exposure/Psychometric_Lightness_and_Gamma.htm
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    if (clipped_brightness <= 8) {
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      clipped_brightness = (clipped_brightness / 903.3);
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    } else {
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      clipped_brightness = std::pow((clipped_brightness + 16.0) / 116.0, 3.0);
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    }
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    // Scale back to 10% to 100%
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    clipped_brightness = std::clamp(100.0f * clipped_brightness, 10.0f, 100.0f);
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  }
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  int brightness = brightness_filter.update(clipped_brightness);
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  if (!awake) {
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    brightness = 0;
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  }
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  if (brightness != last_brightness) {
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    if (!brightness_future.isRunning()) {
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      brightness_future = QtConcurrent::run(Hardware::set_brightness, brightness);
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      last_brightness = brightness;
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    }
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  }
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}
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void Device::updateWakefulness(const UIState &s) {
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  bool ignition_just_turned_off = !s.scene.ignition && ignition_on;
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  ignition_on = s.scene.ignition;
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  if (ignition_just_turned_off) {
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    resetInteractiveTimeout();
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  } else if (interactive_timeout > 0 && --interactive_timeout == 0) {
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    emit interactiveTimeout();
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  }
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  setAwake(s.scene.ignition || interactive_timeout > 0);
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}
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UIState *uiState() {
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  static UIState ui_state;
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  return &ui_state;
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}
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Device *device() {
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  static Device _device;
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  return &_device;
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}
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