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							277 lines
						
					
					
						
							9.0 KiB
						
					
					
				// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
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// Licensed under the MIT License:
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#ifndef KJ_FUNCTION_H_
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#define KJ_FUNCTION_H_
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#if defined(__GNUC__) && !KJ_HEADER_WARNINGS
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#pragma GCC system_header
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#endif
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#include "memory.h"
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namespace kj {
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template <typename Signature>
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class Function;
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// Function wrapper using virtual-based polymorphism.  Use this when template polymorphism is
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// not possible.  You can, for example, accept a Function as a parameter:
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//
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//     void setFilter(Function<bool(const Widget&)> filter);
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//
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// The caller of `setFilter()` may then pass any callable object as the parameter.  The callable
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// object does not have to have the exact signature specified, just one that is "compatible" --
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// i.e. the return type is covariant and the parameters are contravariant.
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//
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// Unlike `std::function`, `kj::Function`s are movable but not copyable, just like `kj::Own`.  This
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// is to avoid unexpected heap allocation or slow atomic reference counting.
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//
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// When a `Function` is constructed from an lvalue, it captures only a reference to the value.
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// When constructed from an rvalue, it invokes the value's move constructor.  So, for example:
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//
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//     struct AddN {
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//       int n;
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//       int operator(int i) { return i + n; }
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//     }
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//
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//     Function<int(int, int)> f1 = AddN{2};
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//     // f1 owns an instance of AddN.  It may safely be moved out
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//     // of the local scope.
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//
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//     AddN adder(2);
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//     Function<int(int, int)> f2 = adder;
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//     // f2 contains a reference to `adder`.  Thus, it becomes invalid
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//     // when `adder` goes out-of-scope.
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//
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//     AddN adder2(2);
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//     Function<int(int, int)> f3 = kj::mv(adder2);
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//     // f3 owns an insatnce of AddN moved from `adder2`.  f3 may safely
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//     // be moved out of the local scope.
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//
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// Additionally, a Function may be bound to a class method using KJ_BIND_METHOD(object, methodName).
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// For example:
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//
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//     class Printer {
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//     public:
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//       void print(int i);
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//       void print(kj::StringPtr s);
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//     };
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//
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//     Printer p;
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//
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//     Function<void(uint)> intPrinter = KJ_BIND_METHOD(p, print);
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//     // Will call Printer::print(int).
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//
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//     Function<void(const char*)> strPrinter = KJ_BIND_METHOD(p, print);
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//     // Will call Printer::print(kj::StringPtr).
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//
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// Notice how KJ_BIND_METHOD is able to figure out which overload to use depending on the kind of
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// Function it is binding to.
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template <typename Signature>
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class ConstFunction;
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// Like Function, but wraps a "const" (i.e. thread-safe) call.
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template <typename Return, typename... Params>
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class Function<Return(Params...)> {
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public:
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  template <typename F>
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  inline Function(F&& f): impl(heap<Impl<F>>(kj::fwd<F>(f))) {}
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  Function() = default;
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  // Make sure people don't accidentally end up wrapping a reference when they meant to return
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  // a function.
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  KJ_DISALLOW_COPY(Function);
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  Function(Function&) = delete;
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  Function& operator=(Function&) = delete;
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  template <typename T> Function(const Function<T>&) = delete;
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  template <typename T> Function& operator=(const Function<T>&) = delete;
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  template <typename T> Function(const ConstFunction<T>&) = delete;
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  template <typename T> Function& operator=(const ConstFunction<T>&) = delete;
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  Function(Function&&) = default;
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  Function& operator=(Function&&) = default;
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  inline Return operator()(Params... params) {
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    return (*impl)(kj::fwd<Params>(params)...);
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  }
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  Function reference() {
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    // Forms a new Function of the same type that delegates to this Function by reference.
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    // Therefore, this Function must outlive the returned Function, but otherwise they behave
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    // exactly the same.
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    return *impl;
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  }
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private:
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  class Iface {
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  public:
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    virtual Return operator()(Params... params) = 0;
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  };
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  template <typename F>
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  class Impl final: public Iface {
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  public:
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    explicit Impl(F&& f): f(kj::fwd<F>(f)) {}
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    Return operator()(Params... params) override {
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      return f(kj::fwd<Params>(params)...);
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    }
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  private:
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    F f;
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  };
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  Own<Iface> impl;
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};
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template <typename Return, typename... Params>
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class ConstFunction<Return(Params...)> {
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public:
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  template <typename F>
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  inline ConstFunction(F&& f): impl(heap<Impl<F>>(kj::fwd<F>(f))) {}
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  ConstFunction() = default;
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  // Make sure people don't accidentally end up wrapping a reference when they meant to return
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  // a function.
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  KJ_DISALLOW_COPY(ConstFunction);
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  ConstFunction(ConstFunction&) = delete;
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  ConstFunction& operator=(ConstFunction&) = delete;
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  template <typename T> ConstFunction(const ConstFunction<T>&) = delete;
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  template <typename T> ConstFunction& operator=(const ConstFunction<T>&) = delete;
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  template <typename T> ConstFunction(const Function<T>&) = delete;
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  template <typename T> ConstFunction& operator=(const Function<T>&) = delete;
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  ConstFunction(ConstFunction&&) = default;
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  ConstFunction& operator=(ConstFunction&&) = default;
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  inline Return operator()(Params... params) const {
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    return (*impl)(kj::fwd<Params>(params)...);
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  }
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  ConstFunction reference() const {
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    // Forms a new ConstFunction of the same type that delegates to this ConstFunction by reference.
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    // Therefore, this ConstFunction must outlive the returned ConstFunction, but otherwise they
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    // behave exactly the same.
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    return *impl;
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  }
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private:
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  class Iface {
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  public:
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    virtual Return operator()(Params... params) const = 0;
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  };
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  template <typename F>
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  class Impl final: public Iface {
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  public:
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    explicit Impl(F&& f): f(kj::fwd<F>(f)) {}
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    Return operator()(Params... params) const override {
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      return f(kj::fwd<Params>(params)...);
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    }
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  private:
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    F f;
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  };
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  Own<Iface> impl;
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};
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#if 1
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namespace _ {  // private
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template <typename T, typename Signature, Signature method>
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class BoundMethod;
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template <typename T, typename Return, typename... Params, Return (Decay<T>::*method)(Params...)>
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class BoundMethod<T, Return (Decay<T>::*)(Params...), method> {
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public:
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  BoundMethod(T&& t): t(kj::fwd<T>(t)) {}
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  Return operator()(Params&&... params) {
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    return (t.*method)(kj::fwd<Params>(params)...);
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  }
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private:
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  T t;
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};
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template <typename T, typename Return, typename... Params,
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          Return (Decay<T>::*method)(Params...) const>
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class BoundMethod<T, Return (Decay<T>::*)(Params...) const, method> {
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public:
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  BoundMethod(T&& t): t(kj::fwd<T>(t)) {}
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  Return operator()(Params&&... params) const {
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    return (t.*method)(kj::fwd<Params>(params)...);
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  }
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private:
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  T t;
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};
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}  // namespace _ (private)
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#define KJ_BIND_METHOD(obj, method) \
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  ::kj::_::BoundMethod<KJ_DECLTYPE_REF(obj), \
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                       decltype(&::kj::Decay<decltype(obj)>::method), \
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                       &::kj::Decay<decltype(obj)>::method>(obj)
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// Macro that produces a functor object which forwards to the method `obj.name`.  If `obj` is an
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// lvalue, the functor will hold a reference to it.  If `obj` is an rvalue, the functor will
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// contain a copy (by move) of it.
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//
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// The current implementation requires that the method is not overloaded.
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//
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// TODO(someday):  C++14's generic lambdas may be able to simplify this code considerably, and
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//   probably make it work with overloaded methods.
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#else
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// Here's a better implementation of the above that doesn't work with GCC (but does with Clang)
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// because it uses a local class with a template method.  Sigh.  This implementation supports
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// overloaded methods.
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#define KJ_BIND_METHOD(obj, method) \
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  ({ \
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    typedef KJ_DECLTYPE_REF(obj) T; \
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    class F { \
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    public: \
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      inline F(T&& t): t(::kj::fwd<T>(t)) {} \
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      template <typename... Params> \
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      auto operator()(Params&&... params) \
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          -> decltype(::kj::instance<T>().method(::kj::fwd<Params>(params)...)) { \
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        return t.method(::kj::fwd<Params>(params)...); \
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      } \
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    private: \
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      T t; \
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    }; \
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    (F(obj)); \
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  })
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// Macro that produces a functor object which forwards to the method `obj.name`.  If `obj` is an
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// lvalue, the functor will hold a reference to it.  If `obj` is an rvalue, the functor will
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// contain a copy (by move) of it.
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#endif
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}  // namespace kj
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#endif  // KJ_FUNCTION_H_
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