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				| #pragma once
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| #include "ui.hpp"
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| 
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| void ui_draw(UIState *s);
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| void ui_draw_image(const UIState *s, const Rect &r, const char *name, float alpha);
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| void ui_draw_rect(NVGcontext *vg, const Rect &r, NVGcolor color, int width, float radius = 0);
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| void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGpaint &paint, float radius = 0);
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| void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGcolor &color, float radius = 0);
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| void ui_nvg_init(UIState *s);
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| 
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