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							252 lines
						
					
					
						
							5.9 KiB
						
					
					
				| #pragma once
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| #include "messaging.hpp"
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| 
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| #ifdef __APPLE__
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| #include <OpenGL/gl3.h>
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| #define NANOVG_GL3_IMPLEMENTATION
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| #define nvgCreate nvgCreateGL3
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| #else
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| #include <GLES3/gl3.h>
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| #include <EGL/egl.h>
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| #define NANOVG_GLES3_IMPLEMENTATION
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| #define nvgCreate nvgCreateGLES3
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| #endif
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| #include <atomic>
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| #include <pthread.h>
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| #include "nanovg.h"
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| 
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| #include "common/mat.h"
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| #include "common/visionipc.h"
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| #include "common/visionimg.h"
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| #include "common/framebuffer.h"
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| #include "common/modeldata.h"
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| #include "sound.hpp"
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| 
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| #define STATUS_STOPPED 0
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| #define STATUS_DISENGAGED 1
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| #define STATUS_ENGAGED 2
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| #define STATUS_WARNING 3
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| #define STATUS_ALERT 4
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| 
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| #define NET_CONNECTED 0
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| #define NET_DISCONNECTED 1
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| #define NET_ERROR 2
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| 
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| #define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
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| #define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
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| #define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
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| #define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
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| #define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
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| #define COLOR_RED nvgRGBA(201, 34, 49, 255)
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| #define COLOR_OCHRE nvgRGBA(218, 111, 37, 255)
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| 
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| #ifndef QCOM
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|   #define UI_60FPS
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| #endif
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| 
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| #define UI_BUF_COUNT 4
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| //#define SHOW_SPEEDLIMIT 1
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| //#define DEBUG_TURN
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| 
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| const int vwp_w = 1920;
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| const int vwp_h = 1080;
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| const int nav_w = 640;
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| const int nav_ww= 760;
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| const int sbr_w = 300;
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| const int bdr_s = 30;
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| const int box_x = sbr_w+bdr_s;
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| const int box_y = bdr_s;
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| const int box_w = vwp_w-sbr_w-(bdr_s*2);
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| const int box_h = vwp_h-(bdr_s*2);
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| const int viz_w = vwp_w-(bdr_s*2);
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| const int ff_xoffset = 32;
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| const int header_h = 420;
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| const int footer_h = 280;
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| const int footer_y = vwp_h-bdr_s-footer_h;
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| const int settings_btn_h = 117;
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| const int settings_btn_w = 200;
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| const int settings_btn_x = 50;
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| const int settings_btn_y = 35;
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| const int home_btn_h = 180;
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| const int home_btn_w = 180;
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| const int home_btn_x = 60;
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| const int home_btn_y = vwp_h - home_btn_h - 40;
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| 
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| const int UI_FREQ = 30;   // Hz
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| 
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| const int MODEL_PATH_MAX_VERTICES_CNT = 98;
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| const int MODEL_LANE_PATH_CNT = 3;
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| const int TRACK_POINTS_MAX_CNT = 50 * 2;
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| 
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| const int SET_SPEED_NA = 255;
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| 
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| const uint8_t bg_colors[][4] = {
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|   [STATUS_STOPPED] = {0x07, 0x23, 0x39, 0xff},
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|   [STATUS_DISENGAGED] = {0x17, 0x33, 0x49, 0xff},
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|   [STATUS_ENGAGED] = {0x17, 0x86, 0x44, 0xff},
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|   [STATUS_WARNING] = {0xDA, 0x6F, 0x25, 0xff},
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|   [STATUS_ALERT] = {0xC9, 0x22, 0x31, 0xff},
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| };
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| 
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| typedef struct UIScene {
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|   int frontview;
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|   int fullview;
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| 
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|   ModelData model;
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| 
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|   float mpc_x[50];
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|   float mpc_y[50];
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| 
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|   bool world_objects_visible;
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|   mat4 extrinsic_matrix;      // Last row is 0 so we can use mat4.
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| 
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|   float speedlimit;
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|   bool speedlimit_valid;
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| 
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|   bool is_rhd;
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|   bool map_valid;
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|   bool uilayout_sidebarcollapsed;
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|   bool uilayout_mapenabled;
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|   // responsive layout
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|   int ui_viz_rx;
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|   int ui_viz_rw;
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|   int ui_viz_ro;
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| 
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|   std::string alert_text1;
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|   std::string alert_text2;
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|   std::string alert_type;
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|   cereal::ControlsState::AlertSize alert_size;
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| 
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|   cereal::HealthData::HwType hwType;
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|   int satelliteCount;
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|   uint8_t athenaStatus;
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| 
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|   cereal::ThermalData::Reader thermal;
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|   cereal::RadarState::LeadData::Reader lead_data[2];
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|   cereal::ControlsState::Reader controls_state;
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|   cereal::DriverState::Reader driver_state;
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|   cereal::DMonitoringState::Reader dmonitoring_state;
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| } UIScene;
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| 
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| typedef struct {
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|   float x, y;
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| }vertex_data;
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| 
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| typedef struct {
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|   vertex_data v[MODEL_PATH_MAX_VERTICES_CNT];
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|   int cnt;
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| } model_path_vertices_data;
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| 
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| typedef struct {
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|   vertex_data v[TRACK_POINTS_MAX_CNT];
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|   int cnt;
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| } track_vertices_data;
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| 
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| 
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| typedef struct UIState {
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|   pthread_mutex_t lock;
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| 
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|   // framebuffer
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|   FramebufferState *fb;
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|   int fb_w, fb_h;
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| 
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|   // NVG
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|   NVGcontext *vg;
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| 
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|   // fonts and images
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|   int font_sans_regular;
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|   int font_sans_semibold;
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|   int font_sans_bold;
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|   int img_wheel;
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|   int img_turn;
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|   int img_face;
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|   int img_map;
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|   int img_button_settings;
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|   int img_button_home;
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|   int img_battery;
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|   int img_battery_charging;
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|   int img_network[6];
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| 
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|   // sockets
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|   SubMaster *sm;
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|   PubMaster *pm;
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| 
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|   cereal::UiLayoutState::App active_app;
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| 
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|   // vision state
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|   bool vision_connected;
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|   bool vision_connect_firstrun;
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|   int ipc_fd;
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| 
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|   VIPCBuf bufs[UI_BUF_COUNT];
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|   VIPCBuf front_bufs[UI_BUF_COUNT];
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|   int cur_vision_idx;
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|   int cur_vision_front_idx;
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| 
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|   GLuint frame_program;
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|   GLuint frame_texs[UI_BUF_COUNT];
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|   EGLImageKHR khr[UI_BUF_COUNT];
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|   void *priv_hnds[UI_BUF_COUNT];
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|   GLuint frame_front_texs[UI_BUF_COUNT];
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|   EGLImageKHR khr_front[UI_BUF_COUNT];
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|   void *priv_hnds_front[UI_BUF_COUNT];
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| 
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|   GLint frame_pos_loc, frame_texcoord_loc;
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|   GLint frame_texture_loc, frame_transform_loc;
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| 
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|   int rgb_width, rgb_height, rgb_stride;
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|   size_t rgb_buf_len;
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| 
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|   int rgb_front_width, rgb_front_height, rgb_front_stride;
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|   size_t rgb_front_buf_len;
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| 
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|   UIScene scene;
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|   bool awake;
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| 
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|   // timeouts
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|   int awake_timeout;
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|   int controls_timeout;
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|   int speed_lim_off_timeout;
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|   int is_metric_timeout;
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|   int longitudinal_control_timeout;
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|   int limit_set_speed_timeout;
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|   int hardware_timeout;
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|   int last_athena_ping_timeout;
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| 
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|   bool controls_seen;
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| 
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|   uint64_t last_athena_ping;
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|   int status;
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|   bool is_metric;
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|   bool longitudinal_control;
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|   bool limit_set_speed;
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|   float speed_lim_off;
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|   bool is_ego_over_limit;
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|   float alert_blinking_alpha;
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|   bool alert_blinked;
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|   bool started;
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|   bool vision_seen;
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| 
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|   std::atomic<float> light_sensor;
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| 
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|   int touch_fd;
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| 
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|   GLuint frame_vao[2], frame_vbo[2], frame_ibo[2];
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|   mat4 rear_frame_mat, front_frame_mat;
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| 
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|   model_path_vertices_data model_path_vertices[MODEL_LANE_PATH_CNT * 2];
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| 
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|   track_vertices_data track_vertices[2];
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| 
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|   Sound sound;
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| } UIState;
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| 
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| // API
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| void ui_draw_vision_alert(UIState *s, cereal::ControlsState::AlertSize va_size, int va_color,
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|                           const char* va_text1, const char* va_text2);
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| void ui_draw(UIState *s);
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| void ui_draw_sidebar(UIState *s);
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| void ui_draw_image(NVGcontext *vg, float x, float y, float w, float h, int image, float alpha);
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| void ui_draw_rect(NVGcontext *vg, float x, float y, float w, float h, NVGcolor color, float r = 0, int width = 0);
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| void ui_draw_rect(NVGcontext *vg, float x, float y, float w, float h, NVGpaint &paint, float r = 0);
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| void ui_nvg_init(UIState *s);
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| 
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