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							681 lines
						
					
					
						
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				/*
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 * Copyright (C) 2010 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef _LIBINPUT_INPUT_H
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#define _LIBINPUT_INPUT_H
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/**
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 * Native input event structures.
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 */
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#include <android/input.h>
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#include <utils/BitSet.h>
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#include <utils/KeyedVector.h>
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#include <utils/RefBase.h>
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#include <utils/String8.h>
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#include <utils/Timers.h>
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#include <utils/Vector.h>
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#include <stdint.h>
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/*
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 * Additional private constants not defined in ndk/ui/input.h.
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 */
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enum {
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    /* Signifies that the key is being predispatched */
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    AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
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    /* Private control to determine when an app is tracking a key sequence. */
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    AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
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    /* Key event is inconsistent with previously sent key events. */
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    AKEY_EVENT_FLAG_TAINTED = 0x80000000,
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};
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enum {
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    /**
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     * This flag indicates that the window that received this motion event is partly
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     * or wholly obscured by another visible window above it.  This flag is set to true
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     * even if the event did not directly pass through the obscured area.
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     * A security sensitive application can check this flag to identify situations in which
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     * a malicious application may have covered up part of its content for the purpose
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     * of misleading the user or hijacking touches.  An appropriate response might be
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     * to drop the suspect touches or to take additional precautions to confirm the user's
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     * actual intent.
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     */
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    AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2,
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    /* Motion event is inconsistent with previously sent motion events. */
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    AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
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};
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enum {
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    /* Used when a motion event is not associated with any display.
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     * Typically used for non-pointer events. */
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    ADISPLAY_ID_NONE = -1,
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    /* The default display id. */
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    ADISPLAY_ID_DEFAULT = 0,
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};
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enum {
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    /*
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     * Indicates that an input device has switches.
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     * This input source flag is hidden from the API because switches are only used by the system
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     * and applications have no way to interact with them.
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     */
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    AINPUT_SOURCE_SWITCH = 0x80000000,
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};
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enum {
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    /**
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     * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact
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     * with LEDs to developers
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     *
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     * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h
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     */
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    ALED_NUM_LOCK = 0x00,
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    ALED_CAPS_LOCK = 0x01,
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    ALED_SCROLL_LOCK = 0x02,
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    ALED_COMPOSE = 0x03,
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    ALED_KANA = 0x04,
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    ALED_SLEEP = 0x05,
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    ALED_SUSPEND = 0x06,
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    ALED_MUTE = 0x07,
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    ALED_MISC = 0x08,
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    ALED_MAIL = 0x09,
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    ALED_CHARGING = 0x0a,
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    ALED_CONTROLLER_1 = 0x10,
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    ALED_CONTROLLER_2 = 0x11,
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    ALED_CONTROLLER_3 = 0x12,
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    ALED_CONTROLLER_4 = 0x13,
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};
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/* Maximum number of controller LEDs we support */
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#define MAX_CONTROLLER_LEDS 4
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/*
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 * SystemUiVisibility constants from View.
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 */
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enum {
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    ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
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    ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
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};
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/*
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 * Maximum number of pointers supported per motion event.
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 * Smallest number of pointers is 1.
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 * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
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 * will occasionally emit 11.  There is not much harm making this constant bigger.)
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 */
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#define MAX_POINTERS 16
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/*
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 * Maximum number of samples supported per motion event.
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 */
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#define MAX_SAMPLES UINT16_MAX
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/*
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 * Maximum pointer id value supported in a motion event.
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 * Smallest pointer id is 0.
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 * (This is limited by our use of BitSet32 to track pointer assignments.)
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 */
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#define MAX_POINTER_ID 31
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/*
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 * Declare a concrete type for the NDK's input event forward declaration.
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 */
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struct AInputEvent {
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    virtual ~AInputEvent() { }
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};
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/*
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 * Declare a concrete type for the NDK's input device forward declaration.
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 */
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struct AInputDevice {
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    virtual ~AInputDevice() { }
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};
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namespace android {
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#ifdef HAVE_ANDROID_OS
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class Parcel;
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#endif
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/*
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 * Flags that flow alongside events in the input dispatch system to help with certain
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 * policy decisions such as waking from device sleep.
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 *
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 * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
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 */
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enum {
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    /* These flags originate in RawEvents and are generally set in the key map.
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     * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to
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     * InputEventLabels.h as well. */
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    // Indicates that the event should wake the device.
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    POLICY_FLAG_WAKE = 0x00000001,
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    // Indicates that the key is virtual, such as a capacitive button, and should
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    // generate haptic feedback.  Virtual keys may be suppressed for some time
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    // after a recent touch to prevent accidental activation of virtual keys adjacent
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    // to the touch screen during an edge swipe.
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    POLICY_FLAG_VIRTUAL = 0x00000002,
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    // Indicates that the key is the special function modifier.
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    POLICY_FLAG_FUNCTION = 0x00000004,
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    // Indicates that the key represents a special gesture that has been detected by
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    // the touch firmware or driver.  Causes touch events from the same device to be canceled.
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    POLICY_FLAG_GESTURE = 0x00000008,
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    POLICY_FLAG_RAW_MASK = 0x0000ffff,
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    /* These flags are set by the input dispatcher. */
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    // Indicates that the input event was injected.
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    POLICY_FLAG_INJECTED = 0x01000000,
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    // Indicates that the input event is from a trusted source such as a directly attached
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    // input device or an application with system-wide event injection permission.
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    POLICY_FLAG_TRUSTED = 0x02000000,
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    // Indicates that the input event has passed through an input filter.
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    POLICY_FLAG_FILTERED = 0x04000000,
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    // Disables automatic key repeating behavior.
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    POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
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    /* These flags are set by the input reader policy as it intercepts each event. */
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    // Indicates that the device was in an interactive state when the
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    // event was intercepted.
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    POLICY_FLAG_INTERACTIVE = 0x20000000,
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    // Indicates that the event should be dispatched to applications.
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    // The input event should still be sent to the InputDispatcher so that it can see all
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    // input events received include those that it will not deliver.
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    POLICY_FLAG_PASS_TO_USER = 0x40000000,
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};
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/*
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 * Pointer coordinate data.
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 */
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struct PointerCoords {
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    enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128
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    // Bitfield of axes that are present in this structure.
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    uint64_t bits __attribute__((aligned(8)));
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    // Values of axes that are stored in this structure packed in order by axis id
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    // for each axis that is present in the structure according to 'bits'.
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    float values[MAX_AXES];
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    inline void clear() {
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        BitSet64::clear(bits);
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    }
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    bool isEmpty() const {
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        return BitSet64::isEmpty(bits);
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    }
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    float getAxisValue(int32_t axis) const;
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    status_t setAxisValue(int32_t axis, float value);
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    void scale(float scale);
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    void applyOffset(float xOffset, float yOffset);
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    inline float getX() const {
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        return getAxisValue(AMOTION_EVENT_AXIS_X);
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    }
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    inline float getY() const {
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        return getAxisValue(AMOTION_EVENT_AXIS_Y);
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    }
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#ifdef HAVE_ANDROID_OS
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    status_t readFromParcel(Parcel* parcel);
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    status_t writeToParcel(Parcel* parcel) const;
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#endif
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    bool operator==(const PointerCoords& other) const;
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    inline bool operator!=(const PointerCoords& other) const {
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        return !(*this == other);
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    }
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    void copyFrom(const PointerCoords& other);
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private:
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    void tooManyAxes(int axis);
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};
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/*
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 * Pointer property data.
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 */
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struct PointerProperties {
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    // The id of the pointer.
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    int32_t id;
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    // The pointer tool type.
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    int32_t toolType;
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    inline void clear() {
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        id = -1;
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        toolType = 0;
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    }
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    bool operator==(const PointerProperties& other) const;
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    inline bool operator!=(const PointerProperties& other) const {
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        return !(*this == other);
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    }
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    void copyFrom(const PointerProperties& other);
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};
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/*
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 * Input events.
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 */
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class InputEvent : public AInputEvent {
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public:
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    virtual ~InputEvent() { }
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    virtual int32_t getType() const = 0;
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    inline int32_t getDeviceId() const { return mDeviceId; }
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    inline int32_t getSource() const { return mSource; }
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    inline void setSource(int32_t source) { mSource = source; }
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protected:
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    void initialize(int32_t deviceId, int32_t source);
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    void initialize(const InputEvent& from);
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    int32_t mDeviceId;
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    int32_t mSource;
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};
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/*
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 * Key events.
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 */
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class KeyEvent : public InputEvent {
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public:
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    virtual ~KeyEvent() { }
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    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
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    inline int32_t getAction() const { return mAction; }
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    inline int32_t getFlags() const { return mFlags; }
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    inline void setFlags(int32_t flags) { mFlags = flags; }
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    inline int32_t getKeyCode() const { return mKeyCode; }
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    inline int32_t getScanCode() const { return mScanCode; }
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    inline int32_t getMetaState() const { return mMetaState; }
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    inline int32_t getRepeatCount() const { return mRepeatCount; }
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    inline nsecs_t getDownTime() const { return mDownTime; }
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    inline nsecs_t getEventTime() const { return mEventTime; }
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    static const char* getLabel(int32_t keyCode);
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    static int32_t getKeyCodeFromLabel(const char* label);
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    void initialize(
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            int32_t deviceId,
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            int32_t source,
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            int32_t action,
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            int32_t flags,
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            int32_t keyCode,
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            int32_t scanCode,
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            int32_t metaState,
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            int32_t repeatCount,
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            nsecs_t downTime,
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            nsecs_t eventTime);
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    void initialize(const KeyEvent& from);
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protected:
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    int32_t mAction;
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    int32_t mFlags;
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    int32_t mKeyCode;
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    int32_t mScanCode;
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    int32_t mMetaState;
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    int32_t mRepeatCount;
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    nsecs_t mDownTime;
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    nsecs_t mEventTime;
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};
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/*
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 * Motion events.
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 */
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class MotionEvent : public InputEvent {
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public:
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    virtual ~MotionEvent() { }
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    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
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    inline int32_t getAction() const { return mAction; }
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    inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
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    inline int32_t getActionIndex() const {
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        return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
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                >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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    }
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    inline void setAction(int32_t action) { mAction = action; }
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    inline int32_t getFlags() const { return mFlags; }
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    inline void setFlags(int32_t flags) { mFlags = flags; }
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    inline int32_t getEdgeFlags() const { return mEdgeFlags; }
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    inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
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    inline int32_t getMetaState() const { return mMetaState; }
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    inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
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    inline int32_t getButtonState() const { return mButtonState; }
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						|
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    inline int32_t setButtonState(int32_t buttonState) { mButtonState = buttonState; }
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    inline int32_t getActionButton() const { return mActionButton; }
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    inline void setActionButton(int32_t button) { mActionButton = button; }
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 | 
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    inline float getXOffset() const { return mXOffset; }
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						|
 | 
						|
    inline float getYOffset() const { return mYOffset; }
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						|
 | 
						|
    inline float getXPrecision() const { return mXPrecision; }
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						|
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    inline float getYPrecision() const { return mYPrecision; }
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    inline nsecs_t getDownTime() const { return mDownTime; }
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						|
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						|
    inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
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    inline size_t getPointerCount() const { return mPointerProperties.size(); }
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    inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
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        return &mPointerProperties[pointerIndex];
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    }
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    inline int32_t getPointerId(size_t pointerIndex) const {
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        return mPointerProperties[pointerIndex].id;
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    }
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    inline int32_t getToolType(size_t pointerIndex) const {
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        return mPointerProperties[pointerIndex].toolType;
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    }
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						|
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						|
    inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
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    const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
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    float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
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    inline float getRawX(size_t pointerIndex) const {
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        return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
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    }
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    inline float getRawY(size_t pointerIndex) const {
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        return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
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						|
    }
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    float getAxisValue(int32_t axis, size_t pointerIndex) const;
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    inline float getX(size_t pointerIndex) const {
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        return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
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						|
    }
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    inline float getY(size_t pointerIndex) const {
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        return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
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						|
    }
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    inline float getPressure(size_t pointerIndex) const {
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        return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
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						|
    }
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						|
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    inline float getSize(size_t pointerIndex) const {
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        return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
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						|
    }
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 | 
						|
    inline float getTouchMajor(size_t pointerIndex) const {
 | 
						|
        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getTouchMinor(size_t pointerIndex) const {
 | 
						|
        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getToolMajor(size_t pointerIndex) const {
 | 
						|
        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getToolMinor(size_t pointerIndex) const {
 | 
						|
        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getOrientation(size_t pointerIndex) const {
 | 
						|
        return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
 | 
						|
 | 
						|
    inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
 | 
						|
        return mSampleEventTimes[historicalIndex];
 | 
						|
    }
 | 
						|
 | 
						|
    const PointerCoords* getHistoricalRawPointerCoords(
 | 
						|
            size_t pointerIndex, size_t historicalIndex) const;
 | 
						|
 | 
						|
    float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
 | 
						|
            size_t historicalIndex) const;
 | 
						|
 | 
						|
    inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalRawAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalRawAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
 | 
						|
 | 
						|
    inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
 | 
						|
        return getHistoricalAxisValue(
 | 
						|
                AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
 | 
						|
    }
 | 
						|
 | 
						|
    ssize_t findPointerIndex(int32_t pointerId) const;
 | 
						|
 | 
						|
    void initialize(
 | 
						|
            int32_t deviceId,
 | 
						|
            int32_t source,
 | 
						|
            int32_t action,
 | 
						|
            int32_t actionButton,
 | 
						|
            int32_t flags,
 | 
						|
            int32_t edgeFlags,
 | 
						|
            int32_t metaState,
 | 
						|
            int32_t buttonState,
 | 
						|
            float xOffset,
 | 
						|
            float yOffset,
 | 
						|
            float xPrecision,
 | 
						|
            float yPrecision,
 | 
						|
            nsecs_t downTime,
 | 
						|
            nsecs_t eventTime,
 | 
						|
            size_t pointerCount,
 | 
						|
            const PointerProperties* pointerProperties,
 | 
						|
            const PointerCoords* pointerCoords);
 | 
						|
 | 
						|
    void copyFrom(const MotionEvent* other, bool keepHistory);
 | 
						|
 | 
						|
    void addSample(
 | 
						|
            nsecs_t eventTime,
 | 
						|
            const PointerCoords* pointerCoords);
 | 
						|
 | 
						|
    void offsetLocation(float xOffset, float yOffset);
 | 
						|
 | 
						|
    void scale(float scaleFactor);
 | 
						|
 | 
						|
    // Apply 3x3 perspective matrix transformation.
 | 
						|
    // Matrix is in row-major form and compatible with SkMatrix.
 | 
						|
    void transform(const float matrix[9]);
 | 
						|
 | 
						|
#ifdef HAVE_ANDROID_OS
 | 
						|
    status_t readFromParcel(Parcel* parcel);
 | 
						|
    status_t writeToParcel(Parcel* parcel) const;
 | 
						|
#endif
 | 
						|
 | 
						|
    static bool isTouchEvent(int32_t source, int32_t action);
 | 
						|
    inline bool isTouchEvent() const {
 | 
						|
        return isTouchEvent(mSource, mAction);
 | 
						|
    }
 | 
						|
 | 
						|
    // Low-level accessors.
 | 
						|
    inline const PointerProperties* getPointerProperties() const {
 | 
						|
        return mPointerProperties.array();
 | 
						|
    }
 | 
						|
    inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
 | 
						|
    inline const PointerCoords* getSamplePointerCoords() const {
 | 
						|
            return mSamplePointerCoords.array();
 | 
						|
    }
 | 
						|
 | 
						|
    static const char* getLabel(int32_t axis);
 | 
						|
    static int32_t getAxisFromLabel(const char* label);
 | 
						|
 | 
						|
protected:
 | 
						|
    int32_t mAction;
 | 
						|
    int32_t mActionButton;
 | 
						|
    int32_t mFlags;
 | 
						|
    int32_t mEdgeFlags;
 | 
						|
    int32_t mMetaState;
 | 
						|
    int32_t mButtonState;
 | 
						|
    float mXOffset;
 | 
						|
    float mYOffset;
 | 
						|
    float mXPrecision;
 | 
						|
    float mYPrecision;
 | 
						|
    nsecs_t mDownTime;
 | 
						|
    Vector<PointerProperties> mPointerProperties;
 | 
						|
    Vector<nsecs_t> mSampleEventTimes;
 | 
						|
    Vector<PointerCoords> mSamplePointerCoords;
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * Input event factory.
 | 
						|
 */
 | 
						|
class InputEventFactoryInterface {
 | 
						|
protected:
 | 
						|
    virtual ~InputEventFactoryInterface() { }
 | 
						|
 | 
						|
public:
 | 
						|
    InputEventFactoryInterface() { }
 | 
						|
 | 
						|
    virtual KeyEvent* createKeyEvent() = 0;
 | 
						|
    virtual MotionEvent* createMotionEvent() = 0;
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * A simple input event factory implementation that uses a single preallocated instance
 | 
						|
 * of each type of input event that are reused for each request.
 | 
						|
 */
 | 
						|
class PreallocatedInputEventFactory : public InputEventFactoryInterface {
 | 
						|
public:
 | 
						|
    PreallocatedInputEventFactory() { }
 | 
						|
    virtual ~PreallocatedInputEventFactory() { }
 | 
						|
 | 
						|
    virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
 | 
						|
    virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
 | 
						|
 | 
						|
private:
 | 
						|
    KeyEvent mKeyEvent;
 | 
						|
    MotionEvent mMotionEvent;
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * An input event factory implementation that maintains a pool of input events.
 | 
						|
 */
 | 
						|
class PooledInputEventFactory : public InputEventFactoryInterface {
 | 
						|
public:
 | 
						|
    PooledInputEventFactory(size_t maxPoolSize = 20);
 | 
						|
    virtual ~PooledInputEventFactory();
 | 
						|
 | 
						|
    virtual KeyEvent* createKeyEvent();
 | 
						|
    virtual MotionEvent* createMotionEvent();
 | 
						|
 | 
						|
    void recycle(InputEvent* event);
 | 
						|
 | 
						|
private:
 | 
						|
    const size_t mMaxPoolSize;
 | 
						|
 | 
						|
    Vector<KeyEvent*> mKeyEventPool;
 | 
						|
    Vector<MotionEvent*> mMotionEventPool;
 | 
						|
};
 | 
						|
 | 
						|
} // namespace android
 | 
						|
 | 
						|
#endif // _LIBINPUT_INPUT_H
 | 
						|
 |